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@@ -254,8 +254,8 @@ MonoBehaviour:
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canHitFly: 1
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canHitFly: 1
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isNonAttack: 0
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isNonAttack: 0
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attackTime: 0
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attackTime: 0
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- totalAttack_summonTime: 0.5
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- totalAttack_marchTime: 0.5
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+ totalAttack_summonTime: 2
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+ totalAttack_marchTime: 2
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attackType: 0
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attackType: 0
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bulletPrefab: {fileID: 0}
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bulletPrefab: {fileID: 0}
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shootPos: []
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shootPos: []
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@@ -951,6 +951,7 @@ GameObject:
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- component: {fileID: 2459340336965010942}
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- component: {fileID: 2459340336965010942}
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- component: {fileID: 6496896669866891404}
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- component: {fileID: 6496896669866891404}
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- component: {fileID: 5617185463097218335}
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- component: {fileID: 5617185463097218335}
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+ - component: {fileID: 8880658652968145485}
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m_Layer: 8
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m_Layer: 8
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m_Name: Spine
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m_Name: Spine
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -1087,6 +1088,18 @@ MonoBehaviour:
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layerMixModes: 01000000
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layerMixModes: 01000000
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layerBlendModes: 01000000
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layerBlendModes: 01000000
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updateTiming: 1
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updateTiming: 1
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+--- !u!114 &8880658652968145485
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 7669620205589286043}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: 376b76302b3c26b49b3431c17bfeee6f, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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--- !u!1 &7970625495845499240
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--- !u!1 &7970625495845499240
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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