فهرست منبع

调整林冲数值,调整大鹤血量和大小和动画

DESKTOP-PG06IH1\Mr.AB 2 هفته پیش
والد
کامیت
6c3d5c88ce

+ 1 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Egret.prefab

@@ -609,7 +609,6 @@ MeshRenderer:
   m_RendererPriority: 0
   m_Materials:
   - {fileID: 2100000, guid: 5593775b4c6e75f4890fefc0df07f5b9, type: 2}
-  - {fileID: 2100000, guid: cd83f82aa01ea144fae3d29d40a9504c, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -884,7 +883,7 @@ Transform:
   m_GameObject: {fileID: 3041216575519132682}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1.2, y: 1.2, z: 1.2}
+  m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 2983912410871356969}

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -901,7 +901,7 @@ MonoBehaviour:
         force: 110
         time: 2
         haveLandingDamage: 1
-        landingDamageRate: 2.5
+        landingDamageRate: 3
         ControlOrder: 0
       shotDown:
         directionType: 0

+ 6 - 6
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Sword.prefab

@@ -427,7 +427,7 @@ MonoBehaviour:
   player: {fileID: 0}
   playerID: 0
   id: 0
-  costMp: 60
+  costMp: 50
   isBack: 0
   baseSortingOrder: 6000
   runSpeed: 0
@@ -486,8 +486,8 @@ MonoBehaviour:
   - attackName: attack_summon1
     attackType: 0
     attackInfo:
-      attackValue: 15
-      damage: 5
+      attackValue: 5
+      damage: 1
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
       criticalStrikeEffect: 0
@@ -554,8 +554,8 @@ MonoBehaviour:
   - attackName: attack_summon1
     attackType: 0
     attackInfo:
-      attackValue: 15
-      damage: 5
+      attackValue: 5
+      damage: 1
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
       criticalStrikeEffect: 0
@@ -623,7 +623,7 @@ MonoBehaviour:
     attackType: 0
     attackInfo:
       attackValue: 100
-      damage: 8
+      damage: 3
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
       criticalStrikeEffect: 0

+ 12 - 15
ActionTowerDefense/Assets/Resources/Spine/Enemy_Egret/Enemy_Egret.atlas.txt

@@ -3,37 +3,34 @@ size:512,512
 filter:Linear,Linear
 pma:true
 body
-bounds:2,71,306,180
+bounds:2,318,306,180
 offsets:2,3,310,185
-braid_slash
-bounds:2,253,256,254
-offsets:0,0,256,256
 eye
-bounds:453,269,20,23
+bounds:2,2,20,23
 offsets:5,4,30,30
-rotate:90
 finger
-bounds:260,267,33,22
+bounds:310,339,33,22
 offsets:3,4,40,30
 hair
-bounds:478,287,20,220
+bounds:2,27,20,220
+rotate:90
 head
-bounds:2,35,34,442
+bounds:2,64,34,442
 offsets:3,4,40,450
 rotate:90
 leg
-bounds:310,127,91,25
+bounds:220,225,91,25
 offsets:4,5,100,35
+rotate:90
 leg2
-bounds:2,2,16,108
+bounds:453,390,16,108
 offsets:4,4,25,115
-rotate:90
 light
-bounds:260,291,216,216
+bounds:2,100,216,216
 offsets:20,20,256,256
 mouth
-bounds:2,20,13,346
+bounds:2,49,13,346
 rotate:90
 wing
-bounds:310,154,141,135
+bounds:310,363,141,135
 offsets:5,3,150,140

BIN
ActionTowerDefense/Assets/Resources/Spine/Enemy_Egret/Enemy_Egret.png


BIN
ActionTowerDefense/Assets/Resources/Spine/Enemy_Egret/Enemy_Egret.skel.bytes