@@ -816,7 +816,7 @@ public class PlayerController : MoveCharacter
{
int boostNum = demonicDic[cacheConductId].Count;
int dienum = Mathf.RoundToInt(boostNum * conversionRate[cacheConductId]);
- if (boostNum == 1)
+ if (dienum == 0 && boostNum >= 1)
dienum = 1;
}