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@@ -816,7 +816,7 @@ public class PlayerController : MoveCharacter
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{
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{
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int boostNum = demonicDic[cacheConductId].Count;
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int boostNum = demonicDic[cacheConductId].Count;
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int dienum = Mathf.RoundToInt(boostNum * conversionRate[cacheConductId]);
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int dienum = Mathf.RoundToInt(boostNum * conversionRate[cacheConductId]);
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- if (boostNum == 1)
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+ if (dienum == 0 && boostNum >= 1)
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{
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{
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dienum = 1;
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dienum = 1;
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}
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}
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