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@@ -672,7 +672,7 @@ public class GameMapEditor : EditorWindow
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{
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EditorGUILayout.PrefixLabel("Ident");
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GUILayout.Label(" => " + asset.maps[mapIdx].showIdent);
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- GC_LayersHead = new GUIContent($"\"{asset.maps[mapIdx].showIdent}\"出怪表");
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+ GC_LayersHead = new GUIContent($"\"{asset.maps[mapIdx].showIdent}\"出怪表{asset.maps[mapIdx].levelId}");
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if (GUILayout.Button(GC_rename, EditorStyles.miniButtonRight)) GameMapTextEd.ShowEd("Rename map", "Enter a unique name", asset.maps[mapIdx].showIdent, OnRenameMap);
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GUILayout.FlexibleSpace();
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}
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