WGL 3 сар өмнө
parent
commit
6d33670777

+ 1 - 1
ActionTowerDefense/Assets/GameLevelEditor/GameMap/CoreScripts/Editor/GameMapEditor.cs

@@ -672,7 +672,7 @@ public class GameMapEditor : EditorWindow
 					{
 						EditorGUILayout.PrefixLabel("Ident");
 						GUILayout.Label(" => " + asset.maps[mapIdx].showIdent);
-						GC_LayersHead = new GUIContent($"\"{asset.maps[mapIdx].showIdent}\"出怪表");
+						GC_LayersHead = new GUIContent($"\"{asset.maps[mapIdx].showIdent}\"出怪表{asset.maps[mapIdx].levelId}");
 						if (GUILayout.Button(GC_rename, EditorStyles.miniButtonRight)) GameMapTextEd.ShowEd("Rename map", "Enter a unique name", asset.maps[mapIdx].showIdent, OnRenameMap);
 						GUILayout.FlexibleSpace();
 					}