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@@ -23,7 +23,8 @@ public class ESpirits_ArmoredSamurai : Enemy
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base.Init();
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base.Init();
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player = PlayersInput.instance[0];
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player = PlayersInput.instance[0];
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ChooseLockingTarget();
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ChooseLockingTarget();
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- foreach(AttackController.SpineAniKey sak in attackController.attackKeys)
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+ CheckTurn(player.transform.position.x - transform.position.x);
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+ foreach (AttackController.SpineAniKey sak in attackController.attackKeys)
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{
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{
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if(sak.aniName == attackController.curAttackMethod.attackName)
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if(sak.aniName == attackController.curAttackMethod.attackName)
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{
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{
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