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collider调整

DESKTOP-27RMV90\A 7 meses atrás
pai
commit
6f3de3fb7e

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yang.prefab

@@ -545,13 +545,13 @@ MonoBehaviour:
   shootPos: []
   shootTrack: 0
   Attack_summonInfos:
-  - damage: 0
+  - damage: 10
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0
     repelValue: 0
   Attack_marchInfos:
-  - damage: 0
+  - damage: 10
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yin.prefab

@@ -545,13 +545,13 @@ MonoBehaviour:
   shootPos: []
   shootTrack: 0
   Attack_summonInfos:
-  - damage: 0
+  - damage: 10
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0
     repelValue: 0
   Attack_marchInfos:
-  - damage: 0
+  - damage: 10
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0

+ 24 - 10
ActionTowerDefense/Assets/Resources/Prefab/Conduct/Demonic_BigArrow.prefab

@@ -982,23 +982,37 @@ MonoBehaviour:
   meshRenderer: {fileID: 0}
   ani: {fileID: 0}
   totalDieKeepTime: 0
-  totalAttack_summonTime: 1.8667
-  totalAttack_marchTime: 1.3333
+  totalAttack_summonTime: 1.5333334
+  totalAttack_marchTime: 1
   attackKeys:
   - aniName: attack_march
     keys:
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.1
+      startKeyName: attack_on
+      startKeyTime: 0.10000001
       endType: 1
-      endKeyName: attack
-      endKeyTime: 0.4667
+      endKeyName: attack_off
+      endKeyTime: 0.33333334
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.033333335
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.10000001
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.16666667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.23333335
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.8667
+      startKeyName: attack_on
+      startKeyTime: 0.3
       endType: 1
-      endKeyName: attack
-      endKeyTime: 1.1667
+      endKeyName: attack_off
+      endKeyTime: 0.36666667
   dieKeepTime: 0
   rb: {fileID: 0}
   bodyTrans: {fileID: 0}

+ 29 - 1
ActionTowerDefense/Assets/Resources/Prefab/Conduct/Demonic_BigSword.prefab

@@ -179,7 +179,35 @@ MonoBehaviour:
   totalDieKeepTime: 0
   totalAttack_summonTime: 1.2667
   totalAttack_marchTime: 1.8333
-  attackKeys: []
+  attackKeys:
+  - aniName: attack_march
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 1.1333
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 1.3333
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.1
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.2
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.3667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.5333
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.7667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.8667
   dieKeepTime: 0
   rb: {fileID: 0}
   bodyTrans: {fileID: 0}

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11001.prefab

@@ -151,8 +151,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.3459527, y: 1.3988962, z: 2}
-  m_Center: {x: -0.62717974, y: 0.7094481, z: 0}
+  m_Size: {x: 1.3459527, y: 1.1647805, z: 2}
+  m_Center: {x: -0.62717974, y: 0.59239024, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -802,8 +802,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 1.8022908, z: 20}
-  m_Center: {x: 0, y: 0.9011454, z: 0}
+  m_Size: {x: 20, y: 1.5242784, z: 20}
+  m_Center: {x: 0, y: 0.7621392, z: 0}
 --- !u!1 &6382412198167824060
 GameObject:
   m_ObjectHideFlags: 0

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11002.prefab

@@ -661,8 +661,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.6323676, y: 1.3965731, z: 20}
-  m_Center: {x: -0.102421045, y: 0.06828049, z: 0}
+  m_Size: {x: 1.6323676, y: 1.5105582, z: 20}
+  m_Center: {x: -0.102421045, y: 0.011287868, z: 0}
 --- !u!114 &6542925321707027015
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -802,8 +802,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 1.5220318, z: 20}
-  m_Center: {x: 0, y: 0.7610159, z: 0}
+  m_Size: {x: 20, y: 1.420045, z: 20}
+  m_Center: {x: 0, y: 0.7100225, z: 0}
 --- !u!1 &6382412198167824060
 GameObject:
   m_ObjectHideFlags: 0

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11004.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.4, y: 4.45, z: 2}
-  m_Center: {x: -2.51, y: 2.13, z: 0}
+  m_Size: {x: 2.6117325, y: 4.0983477, z: 2}
+  m_Center: {x: -2.6158664, y: 1.954174, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -721,8 +721,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 4.62, z: 20}
-  m_Center: {x: 0, y: 2.27, z: 0}
+  m_Size: {x: 20, y: 4.0305195, z: 20}
+  m_Center: {x: 0, y: 1.9752598, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
   m_ObjectHideFlags: 0

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11008.prefab

@@ -151,8 +151,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 6, y: 1.6057111, z: 2}
-  m_Center: {x: 0, y: 0.81285554, z: 0}
+  m_Size: {x: 6, y: 1.2933573, z: 2}
+  m_Center: {x: 0, y: 0.6566786, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 27 - 13
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Arrow.prefab

@@ -421,8 +421,8 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.67, y: 1.5919809, z: 2}
-  m_Center: {x: 0, y: 0.7740096, z: 0}
+  m_Size: {x: 0.67, y: 1.5796508, z: 2}
+  m_Center: {x: 0, y: 0.7801747, z: 0}
 --- !u!1 &2623922659733331491
 GameObject:
   m_ObjectHideFlags: 0
@@ -549,7 +549,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!4 &4568988268065013165
 Transform:
   m_ObjectHideFlags: 0
@@ -1053,23 +1053,37 @@ MonoBehaviour:
   meshRenderer: {fileID: 5313599660676682037}
   ani: {fileID: 5978259926173120695}
   totalDieKeepTime: 0
-  totalAttack_summonTime: 1.8667
-  totalAttack_marchTime: 1.3333
+  totalAttack_summonTime: 1.5333334
+  totalAttack_marchTime: 1
   attackKeys:
   - aniName: attack_march
     keys:
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.1
+      startKeyName: attack_on
+      startKeyTime: 0.10000001
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.33333334
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.033333335
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.10000001
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.16666667
       endType: 1
-      endKeyName: attack
-      endKeyTime: 0.4667
+      endKeyName: attack_off
+      endKeyTime: 0.23333335
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.8667
+      startKeyName: attack_on
+      startKeyTime: 0.3
       endType: 1
-      endKeyName: attack
-      endKeyTime: 1.1667
+      endKeyName: attack_off
+      endKeyTime: 0.36666667
   dieKeepTime: 0
   rb: {fileID: 8639832132491289349}
   bodyTrans: {fileID: 5769591908339262981}

+ 9 - 9
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Giant.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.4, y: 4.45, z: 2}
-  m_Center: {x: -2.51, y: 2.13, z: 0}
+  m_Size: {x: 2.4, y: 3.9599338, z: 2}
+  m_Center: {x: -2.51, y: 1.8849669, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -207,8 +207,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 5.58, y: 4.8, z: 20}
-  m_Center: {x: 0, y: 0, z: 0}
+  m_Size: {x: 5.58, y: 4.5549674, z: 20}
+  m_Center: {x: 0, y: 0.12251639, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -368,8 +368,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.83, y: 0.09, z: 2}
-  m_Center: {x: 0.04, y: 0, z: 0}
+  m_Size: {x: 1.83, y: 0.12920696, z: 2}
+  m_Center: {x: 0.04000002, y: 0.000000014901161, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -721,8 +721,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 4.62, z: 20}
-  m_Center: {x: 0, y: 2.27, z: 0}
+  m_Size: {x: 20, y: 4.113599, z: 20}
+  m_Center: {x: 0, y: 2.0167994, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
   m_ObjectHideFlags: 0
@@ -948,7 +948,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   skeletonDataAsset: {fileID: 11400000, guid: ea8163a6a1dbb204ebc4832a503193f5, type: 2}
-  initialSkinName: summon
+  initialSkinName: enermy
   fixPrefabOverrideViaMeshFilter: 2
   initialFlipX: 0
   initialFlipY: 0

+ 35 - 7
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Sword.prefab

@@ -151,8 +151,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.77, y: 1.7976209, z: 2}
-  m_Center: {x: -1.5, y: 0.90881044, z: 0}
+  m_Size: {x: 2.455237, y: 1.4199053, z: 2}
+  m_Center: {x: -1.2167134, y: 0.71995264, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -231,7 +231,35 @@ MonoBehaviour:
   totalDieKeepTime: 0
   totalAttack_summonTime: 1.2667
   totalAttack_marchTime: 1.8333
-  attackKeys: []
+  attackKeys:
+  - aniName: attack_march
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 1.1333
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 1.3333
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.1
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.2
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.3667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.5333
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.7667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.8667
   dieKeepTime: 0
   rb: {fileID: 2437299196472462355}
   bodyTrans: {fileID: 5075820377452290163}
@@ -645,8 +673,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.8326807, y: 1.7582908, z: 20}
-  m_Center: {x: 0.03562689, y: 0.035627842, z: 0}
+  m_Size: {x: 0.8326807, y: 1.7247853, z: 20}
+  m_Center: {x: 0.03562689, y: 0.052380532, z: 0}
 --- !u!114 &6542925321707027015
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -786,8 +814,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 1.6912326, z: 20}
-  m_Center: {x: 0, y: 0.8456163, z: 0}
+  m_Size: {x: 13.00554, y: 1.5758183, z: 20}
+  m_Center: {x: -0.47648573, y: 0.78790915, z: 0}
 --- !u!1 &6382412198167824060
 GameObject:
   m_ObjectHideFlags: 0

+ 26 - 12
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Arrow.prefab

@@ -668,8 +668,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 9.327862, z: 20}
-  m_Center: {x: 0, y: 1.0860691, z: 0}
+  m_Size: {x: 20, y: 13.118744, z: 20}
+  m_Center: {x: 0, y: -0.8093717, z: 0}
 --- !u!1 &5388987656270167698
 GameObject:
   m_ObjectHideFlags: 0
@@ -1053,23 +1053,37 @@ MonoBehaviour:
   meshRenderer: {fileID: 0}
   ani: {fileID: 5978259926173120695}
   totalDieKeepTime: 0
-  totalAttack_summonTime: 1.8667
-  totalAttack_marchTime: 1.3333
+  totalAttack_summonTime: 1.5333334
+  totalAttack_marchTime: 1
   attackKeys:
   - aniName: attack_march
     keys:
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.1
+      startKeyName: attack_on
+      startKeyTime: 0.10000001
       endType: 1
-      endKeyName: attack
-      endKeyTime: 0.4667
+      endKeyName: attack_off
+      endKeyTime: 0.33333334
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.033333335
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.10000001
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.16666667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.23333335
     - attackType: 0
-      startKeyName: attack
-      startKeyTime: 0.8667
+      startKeyName: attack_on
+      startKeyTime: 0.3
       endType: 1
-      endKeyName: attack
-      endKeyTime: 1.1667
+      endKeyName: attack_off
+      endKeyTime: 0.36666667
   dieKeepTime: 0
   rb: {fileID: 8639832132491289349}
   bodyTrans: {fileID: 5769591908339262981}

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.09, y: 4.564436, z: 2}
-  m_Center: {x: -1.93, y: 2.197218, z: 0}
+  m_Size: {x: 2.09, y: 4.0865326, z: 2}
+  m_Center: {x: -1.93, y: 1.9582664, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -702,8 +702,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 4.438719, z: 20}
-  m_Center: {x: 0, y: 2.1793594, z: 0}
+  m_Size: {x: 20, y: 4.1582103, z: 20}
+  m_Center: {x: 0, y: 2.0391052, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
   m_ObjectHideFlags: 0

+ 34 - 6
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Sword.prefab

@@ -66,8 +66,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 1.6876042, z: 20}
-  m_Center: {x: 0, y: 0.8438021, z: 0}
+  m_Size: {x: 20, y: 1.5491683, z: 20}
+  m_Center: {x: 0, y: 0.7745842, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
   m_ObjectHideFlags: 0
@@ -179,7 +179,35 @@ MonoBehaviour:
   totalDieKeepTime: 0
   totalAttack_summonTime: 1.2667
   totalAttack_marchTime: 1.8333
-  attackKeys: []
+  attackKeys:
+  - aniName: attack_march
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 1.1333
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 1.3333
+  - aniName: attack_summon
+    keys:
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.1
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.2
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.3667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.5333
+    - attackType: 0
+      startKeyName: attack_on
+      startKeyTime: 0.7667
+      endType: 1
+      endKeyName: attack_off
+      endKeyTime: 0.8667
   dieKeepTime: 0
   rb: {fileID: 2437299196472462355}
   bodyTrans: {fileID: 2730232521377132808}
@@ -216,7 +244,7 @@ MonoBehaviour:
     changeHurt: 0
     repelValue: 0
   Attack_marchInfos:
-  - damage: 50
+  - damage: 80
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0
@@ -663,8 +691,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.82, y: 1.7, z: 20}
-  m_Center: {x: -1.28, y: 0.85, z: 0}
+  m_Size: {x: 2.8200002, y: 1.5022345, z: 20}
+  m_Center: {x: -1.28, y: 0.7511172, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Spirits_Assassin.prefab

@@ -338,13 +338,13 @@ MonoBehaviour:
   shootPos: []
   shootTrack: 0
   Attack_summonInfos:
-  - damage: 0
+  - damage: 400
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0
     repelValue: 0
   Attack_marchInfos:
-  - damage: 0
+  - damage: 120
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0

+ 3 - 3
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Spirits_Float.prefab

@@ -983,8 +983,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2, y: 2, z: 2}
-  m_Center: {x: 0, y: 0, z: 0}
+  m_Size: {x: 2, y: 0.3183061, z: 2}
+  m_Center: {x: 0, y: -0.019110143, z: 0}
 --- !u!114 &8639832132450015562
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1113,7 +1113,7 @@ MonoBehaviour:
     changeHurt: 0
     repelValue: 0
   Attack_marchInfos:
-  - damage: 0
+  - damage: 80
     attackDir: {x: 0, y: 0, z: 0}
     force: 0
     changeHurt: 0