|
@@ -1134,7 +1134,7 @@ public class PlayerController : MoveCharacter
|
|
|
}
|
|
}
|
|
|
break;
|
|
break;
|
|
|
case CharacterState.Summon:
|
|
case CharacterState.Summon:
|
|
|
- if (summonTime <= 0)
|
|
|
|
|
|
|
+ if (summonTime <= 0 || btnTransfiguratePress)
|
|
|
{
|
|
{
|
|
|
if (CheckPlayerChangeState())
|
|
if (CheckPlayerChangeState())
|
|
|
{
|
|
{
|