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@@ -1911,10 +1911,18 @@ public class PlayerController : MoveCharacter
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{
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{
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if (leftDir.x > 0.3f && bodyTrans.localScale.x > 0)
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if (leftDir.x > 0.3f && bodyTrans.localScale.x > 0)
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{
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{
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+ if (state == CharacterState.Run)
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+ {
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+ ani.Play("run_start", 0, 0);
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+ }
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Turn();
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Turn();
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}
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}
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else if (leftDir.x < -0.3f && bodyTrans.localScale.x < 0)
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else if (leftDir.x < -0.3f && bodyTrans.localScale.x < 0)
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{
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{
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+ if (state == CharacterState.Run)
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+ {
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+ ani.Play("run_start", 0, 0);
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+ }
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Turn();
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Turn();
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}
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}
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}
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}
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