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@@ -43,7 +43,6 @@ public class Spirits_Invisible : MonoBehaviour
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{
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{
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gameObject.SetActive(false);
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gameObject.SetActive(false);
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}
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}
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- demonic.attackController.isNonAttack = true;
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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