@@ -141,7 +141,12 @@ public class Enemy : MoveCharacter
id = i;
}
- if(bodyTrans.position.x > TowerMap.myTowers[id].transform.position.x)
+ if (id == -1)
+ {
+ moveDir = Vector3.right;
+ break;
+ }
+ if (bodyTrans.position.x > TowerMap.myTowers[id].transform.position.x)
{
moveDir = Vector3.left;