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召唤使魔不会收集屏幕内魂,魂的层级放到最前面

wulifu 1 an în urmă
părinte
comite
7ac453af63

+ 4 - 4
ActionTowerDefense/Assets/Animations/Player/PlayerCollider_Summon.anim

@@ -98,7 +98,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 50
+        value: 5
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -117,7 +117,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 20
+        value: 4
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -284,7 +284,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 50
+        value: 5
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -303,7 +303,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 20
+        value: 4
         inSlope: 0
         outSlope: 0
         tangentMode: 136

+ 14 - 13
ActionTowerDefense/Assets/Resources/Prefab/soul.prefab

@@ -4860,8 +4860,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9748,8 +9748,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9795,7 +9795,7 @@ GameObject:
   - component: {fileID: 1723151111827507806}
   - component: {fileID: -7697323034879839750}
   m_Layer: 11
-  m_Name: Soul
+  m_Name: soul
   m_TagString: Soul
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -9836,6 +9836,7 @@ MonoBehaviour:
   addMp: 10
   tweenPos: {fileID: -7697323034879839750}
   flySpeed: 10
+  upSpeed: 1
 --- !u!54 &1723151111827507801
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -14782,8 +14783,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 1
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -19670,8 +19671,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -24558,8 +24559,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -29446,8 +29447,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 6
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0