Browse Source

新增1毛特效包

DESKTOP-PG06IH1\Mr.AB 2 months ago
parent
commit
7c415e02fa
100 changed files with 6885 additions and 0 deletions
  1. 7 0
      ActionTowerDefense/Assets/MasterStylizedFX/MSFURP.unitypackage.meta
  2. 7 0
      ActionTowerDefense/Assets/MasterStylizedFX/MSFURP2D.unitypackage.meta
  3. 7 0
      ActionTowerDefense/Assets/MasterStylizedFX/MSFURPWebGLFix.unitypackage.meta
  4. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials.meta
  5. 152 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/BlueSlash.mat
  6. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/BlueSlash.mat.meta
  7. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs.meta
  8. 105 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BubbleSymbol.mat
  9. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BubbleSymbol.mat.meta
  10. 130 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow.mat
  11. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow.mat.meta
  12. 130 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow2.mat
  13. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow2.mat.meta
  14. 105 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffBottom.mat
  15. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffBottom.mat.meta
  16. 73 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/DizzyStar.mat
  17. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/DizzyStar.mat.meta
  18. 105 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/SleepSymbol.mat
  19. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/SleepSymbol.mat.meta
  20. 158 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/Smoke.mat
  21. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/Smoke.mat.meta
  22. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet.meta
  23. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BloodHit.mat
  24. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BloodHit.mat.meta
  25. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Bullet.mat
  26. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Bullet.mat.meta
  27. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticle.mat
  28. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticle.mat.meta
  29. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticleBlue.mat
  30. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticleBlue.mat.meta
  31. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle.mat
  32. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle.mat.meta
  33. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle2.mat
  34. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle2.mat.meta
  35. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleMoon.mat
  36. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleMoon.mat.meta
  37. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleSpriteSheet.mat
  38. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleSpriteSheet.mat.meta
  39. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/ComplexCircleBlue.mat
  40. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/ComplexCircleBlue.mat.meta
  41. 142 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/FadeRoundParticle.mat
  42. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/FadeRoundParticle.mat.meta
  43. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenCircle.mat
  44. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenCircle.mat.meta
  45. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunBullet.mat
  46. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunBullet.mat.meta
  47. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunMuzzle.mat
  48. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunMuzzle.mat.meta
  49. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeBullet.mat
  50. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeBullet.mat.meta
  51. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeHitCenter.mat
  52. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeHitCenter.mat.meta
  53. 155 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit.mat
  54. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit.mat.meta
  55. 155 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit2.mat
  56. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit2.mat.meta
  57. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit3.mat
  58. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit3.mat.meta
  59. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightBeam.mat
  60. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightBeam.mat.meta
  61. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightningHitCenter2.mat
  62. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightningHitCenter2.mat.meta
  63. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Muzzle.mat
  64. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Muzzle.mat.meta
  65. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/NullParticle.mat
  66. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/NullParticle.mat.meta
  67. 155 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticle2.mat
  68. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticle2.mat.meta
  69. 139 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticleOneShot.mat
  70. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticleOneShot.mat.meta
  71. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Smoke.mat
  72. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Smoke.mat.meta
  73. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Spike.mat
  74. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Spike.mat.meta
  75. 134 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/WhiteParticleEmissive.mat
  76. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/WhiteParticleEmissive.mat.meta
  77. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunBullet.mat
  78. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunBullet.mat.meta
  79. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunHitCenter.mat
  80. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunHitCenter.mat.meta
  81. 136 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunMuzzle.mat
  82. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunMuzzle.mat.meta
  83. 151 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Character.mat
  84. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Character.mat.meta
  85. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges.meta
  86. 155 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges/ChargePath.mat
  87. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges/ChargePath.mat.meta
  88. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common.meta
  89. 180 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle.mat
  90. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle.mat.meta
  91. 217 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle2.mat
  92. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle2.mat.meta
  93. 215 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMesh2Side.mat
  94. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMesh2Side.mat.meta
  95. 109 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMuzzleComplex.mat
  96. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMuzzleComplex.mat.meta
  97. 216 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonParticles.mat
  98. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonParticles.mat.meta
  99. 121 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonRing.mat
  100. 8 0
      ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonRing.mat.meta

+ 7 - 0
ActionTowerDefense/Assets/MasterStylizedFX/MSFURP.unitypackage.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 66d63a07f87e69d4d9e5875605565faa
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 7 - 0
ActionTowerDefense/Assets/MasterStylizedFX/MSFURP2D.unitypackage.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c5a43aaac73c68f4fa0b928a60ab5da3
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 7 - 0
ActionTowerDefense/Assets/MasterStylizedFX/MSFURPWebGLFix.unitypackage.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: cace8250e6f578340af6ac7ebc401d83
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e4b292de006da3d44a009dfe046080dd
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 152 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/BlueSlash.mat

@@ -0,0 +1,152 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BlueSlash
+  m_Shader: {fileID: 4800000, guid: bc7cb14d8baecc14d9943c3afbf55d03, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: a873318663b0e2f41bd2db15fd708880, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTexture:
+        m_Texture: {fileID: 2800000, guid: a873318663b0e2f41bd2db15fd708880, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 0
+    - _EdgeSharpness: 0
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _LoopMain: 0
+    - _Mask: 1
+    - _MaskOffset: -1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MainOffset: {r: 0.75, g: 0, b: 0, a: 0}
+    - _MainScroll: {r: -1, g: 0, b: 0, a: 0}
+    - _MainTiling: {r: 1, g: 1, b: 0, a: 0}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScale: {r: 1.21, g: 1.14, b: 0, a: 0}
+    - _MaskScroll: {r: -1, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/BlueSlash.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 06accce466ebcef469274fb1c4a730ed
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 03e6e52a1ad065849a101042cb2e3ef7
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 105 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BubbleSymbol.mat

@@ -0,0 +1,105 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BubbleSymbol
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 075e79fe1e73bc54c8504f461c0a47c2, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BubbleSymbol.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8cd1c34056c0b554196c62679f8e6231
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 130 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow.mat

@@ -0,0 +1,130 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BuffArrow
+  m_Shader: {fileID: 4800000, guid: dd5eb991161d50b4d9452916f712ba14, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 0306d56aa3e4272468190ab2f3ecf52b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 0306d56aa3e4272468190ab2f3ecf52b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2da9e462784b15e4c85011fc94a1b62a
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 130 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow2.mat

@@ -0,0 +1,130 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BuffArrow2
+  m_Shader: {fileID: 4800000, guid: dd5eb991161d50b4d9452916f712ba14, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 0306d56aa3e4272468190ab2f3ecf52b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 4887fcac8a4b31b46b563ed378a974b6, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffArrow2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 86c3846ce9f0b234d95aad50cc056fb8
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 105 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffBottom.mat

@@ -0,0 +1,105 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BuffBottom
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHAPREMULTIPLY_ON
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: dea5f3046f72a7e44bb86c88770dc61e, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 3
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/BuffBottom.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: fb104b6e873db8d43a5424ebebf59d49
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 73 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/DizzyStar.mat

@@ -0,0 +1,73 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: DizzyStar
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 80ce747beef923747b9dd305b428b088, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _InvFade: 1
+    - _LightingEnabled: 0
+    - _Mode: 2
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SrcBlend: 5
+    - _ZWrite: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/DizzyStar.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3d986f44120982140bd89b621280ded1
+timeCreated: 1455390115
+licenseType: Store
+NativeFormatImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 105 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/SleepSymbol.mat

@@ -0,0 +1,105 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: SleepSymbol
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 7f346cef2d7aa2f4cba6c2c4f43a714f, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/SleepSymbol.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8181f269ca99b534e96e229a9fa2f02d
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 158 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/Smoke.mat

@@ -0,0 +1,158 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Smoke
+  m_Shader: {fileID: 4800000, guid: ae42f9236360a314c94b1f280583b096, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTexture:
+        m_Texture: {fileID: 2800000, guid: 10c1ba6a477478146b44619c5541124b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: e27770f2fb360574ca597ddf3d086e1e, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample1:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EdgeSharpness: 0.467
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LoopMain: 0
+    - _MainOffset: -0.07
+    - _MainTexOffset: 0
+    - _MaskOffset: 0.37
+    - _MaskScale: 0.5
+    - _Metallic: 0
+    - _Mode: 0
+    - _NoiseOffset: 0.82
+    - _NoiseStep: 0.8731157
+    - _OcclusionStrength: 1
+    - _Offset: 0.67
+    - _Parallax: 0.02
+    - _Pow: 0.8
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _TOffset: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    m_Colors:
+    - _2: {r: 1, g: 1, b: 0, a: 0}
+    - _BackFaceColor: {r: 0.8962264, g: 0, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _MainOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MainOffsetDir: {r: 0, g: 0, b: 0, a: 0}
+    - _MainScroll: {r: 0, g: 1, b: 0, a: 0}
+    - _MainScrollDir: {r: 1, g: 0, b: 0, a: 0}
+    - _MainTexOffset: {r: 0, g: 0.37, b: 0, a: 0}
+    - _MainTiling: {r: 1, g: 1, b: 0, a: 0}
+    - _MaskScale: {r: 1, g: 0.75, b: 0, a: 0}
+    - _MaskScroll: {r: 0.1, g: -0.1, b: 0, a: 0}
+    - _MaskStep: {r: 0, g: 0, b: 0, a: 0}
+    - _NoiseOffset: {r: -0, g: 0, b: 0, a: 0}
+    - _NoiseScale: {r: 1.38, g: 2, b: 0, a: 0}
+    - _Vector0: {r: -0.07, g: 0, b: 0, a: 0}
+    - _m: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Buffs/Smoke.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8257fa84e6f354444b4d78c85387b671
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 63b17d85a5654544ba0c7702d53177f3
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BloodHit.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BloodHit
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 768ec20f36ebea848bd700697cb32739, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &1376559723799058665
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BloodHit.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c3377bfcddb6aa34381ae4ba0e718037
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Bullet.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bullet
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 14d3701b4d5b25f448beaffb8ec895e3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 14d3701b4d5b25f448beaffb8ec895e3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &2312036471145462365
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Bullet.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 709cb4db197ceea4ca96ade2a2aae519
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-6317274723517715782
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BurstParticle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: b2d8a8d54e864ff45938d07ebd615bcc, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: b2d8a8d54e864ff45938d07ebd615bcc, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: aa7859a241275e94b9e49ff48cd193eb
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticleBlue.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: BurstParticleBlue
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 47c2e7955cda3354d9fa161e77b01379, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 47c2e7955cda3354d9fa161e77b01379, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &8891405880419745779
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/BurstParticleBlue.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d6ae47d898fbbdb4eb7e61969c11ac53
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-8405475850573946690
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Circle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 82846f61b888aeb43866a8f86dd897a8, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 82846f61b888aeb43866a8f86dd897a8, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 2
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 1
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 4
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8cc0f3c256f747d44a07d2b9c7d00fa0
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle2.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-4704581819450337378
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Circle2
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 27e390ea98dc33540baa6aef47632385, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 27e390ea98dc33540baa6aef47632385, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Circle2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 840282085e486994aa951dbb4494feba
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleMoon.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-7867151183957394270
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CircleMoon
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: _Color _MainTex
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 22addbf4e5640794fa7e85f5c3152ae9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 22addbf4e5640794fa7e85f5c3152ae9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleMoon.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e513c232f2af3d049b8dbfecc8375a2a
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleSpriteSheet.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-6809070786453870270
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CircleSpriteSheet
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 17b4613265434d049b9a3a0ef0965da5, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 17b4613265434d049b9a3a0ef0965da5, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/CircleSpriteSheet.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 873ed828f418d844f844a0a02943656a
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/ComplexCircleBlue.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-3924019815267403124
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: ComplexCircleBlue
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 46322b00d1482604088f57ada2a21793, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 46322b00d1482604088f57ada2a21793, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/ComplexCircleBlue.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9632c1c2f9b8987498f8343a3aef9073
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 142 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/FadeRoundParticle.mat

@@ -0,0 +1,142 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: FadeRoundParticle
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: e9a1b673936732547a85144a4e4296f0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: e9a1b673936732547a85144a4e4296f0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Texture:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _Mask: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 1
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/FadeRoundParticle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 09565ce0284f78342a1981ff64b4f90c
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenCircle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: GreenCircle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 27c1d071383cdd44990609891d5fa10b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 27c1d071383cdd44990609891d5fa10b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &4820602281891653368
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenCircle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 669ad0769e7ccb14a9beee3eca1abc8d
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunBullet.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-5325027274147538816
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: GreenMachineGunBullet
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 292ba9c75c04bcd4daf83747f0717719, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 292ba9c75c04bcd4daf83747f0717719, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunBullet.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 45682a802f57bc84ea4857344769eb02
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunMuzzle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: GreenMachineGunMuzzle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 6fc32554cc21d8144b9396332093763d, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 6fc32554cc21d8144b9396332093763d, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &9048356511576705817
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/GreenMachineGunMuzzle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 237faf6cf54862648917863cae61b165
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeBullet.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-713951148301540098
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LargeBullet
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: _Color _MainTex
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 6467218784fe7464a8a0a1972d2be2e4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 6467218784fe7464a8a0a1972d2be2e4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeBullet.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 84c3d1b631c61b045a96a8642a1d5b28
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeHitCenter.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LargeHitCenter
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 376c01cc3edc7574fb9b47b957c6ab23, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 376c01cc3edc7574fb9b47b957c6ab23, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &5827899426243284555
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LargeHitCenter.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8d846c1b0303cc5449752f8d2e40697b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 155 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit.mat

@@ -0,0 +1,155 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LaserHit
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _MASK_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: bc03968054a5c5b48b18ac83f64cc2e9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 367e5037c72f295468ad055e8d64f4c5, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _Mask: 1
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: -1
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 1
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 35261dc6e68ef084eb5d956a075e8bb3
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 155 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit2.mat

@@ -0,0 +1,155 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LaserHit2
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _MASK_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: bc03968054a5c5b48b18ac83f64cc2e9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 367e5037c72f295468ad055e8d64f4c5, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _Mask: 1
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: -1
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 1
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 318a05236a370de429f57b4d7e88b010
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit3.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LaserHit3
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 73c8b8a1b0a028e43929fefbb5354a97, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 73c8b8a1b0a028e43929fefbb5354a97, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 2.9960785, g: 2.9960785, b: 2.9960785, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &8999827185817707538
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LaserHit3.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3761229dba2ed5446897dc461212ed65
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightBeam.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-2689772148536596426
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LightBeam
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 38c93085bdd1f9748929c0b5c2b50124, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 38c93085bdd1f9748929c0b5c2b50124, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightBeam.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 054c76c5cbb3009409e5f3904528e8da
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightningHitCenter2.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-2355685355520627257
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: LightningHitCenter2
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: cd232d1ec0504e94caaef97b27084001, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: cd232d1ec0504e94caaef97b27084001, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/LightningHitCenter2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d68c4f46b93d3a448a14fe6c44649f30
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Muzzle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Muzzle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 2effa6a5b317130449e1b971e68a41ed, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 2effa6a5b317130449e1b971e68a41ed, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &3391652658764901662
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Muzzle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 61de49b7837d9a34ea951b6df539d013
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/NullParticle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1205395890891986884
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: NullParticle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: _Color _MainTex
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 65dd621634f7dc044ab2140f5cc6e8e1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 0}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 0}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/NullParticle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b2ede9c371a2d484fa6b6a5a6d9b32fe
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 155 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticle2.mat

@@ -0,0 +1,155 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: SimpleParticle2
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _MASK_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 65dd621634f7dc044ab2140f5cc6e8e1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _Mask: 1
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: -1
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 1
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1.4980394, g: 1.4980394, b: 1.4980394, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticle2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 58ed27ee4b6df324b9dbbdce0a5e17b2
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 139 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticleOneShot.mat

@@ -0,0 +1,139 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: SimpleParticleOneShot
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _MASK_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _Feather: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _Mask: 1
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 1
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/SimpleParticleOneShot.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: dac09d236649b1c4cb1e324c09237b8b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Smoke.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Smoke
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: da3ff8539b55c8f489ec782ec1db31a1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: da3ff8539b55c8f489ec782ec1db31a1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &3462972355106654941
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Smoke.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0517a30c0e0370b4f9daaa1a17181b11
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Spike.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1980719326191347315
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Spike
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: cce2d1c857547764ab7b04ead2056124, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: cce2d1c857547764ab7b04ead2056124, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/Spike.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7edee8a7855fd7a4fbbc23de111bfca4
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/WhiteParticleEmissive.mat

@@ -0,0 +1,134 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-859708409319286499
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: WhiteParticleEmissive
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 4, g: 4, b: 4, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/WhiteParticleEmissive.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 23d2bdefe29e71842adbb5381e5658bb
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunBullet.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: YellowMachineGunBullet
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 88c45cb61e556c94f8b672a41d563ba0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 88c45cb61e556c94f8b672a41d563ba0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &7247891413553517728
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunBullet.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6716f93ff62445643b5d951a71bf1884
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunHitCenter.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: YellowMachineGunHitCenter
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: eb6f28b7e80ec36469590eb1fd8caa3c, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: eb6f28b7e80ec36469590eb1fd8caa3c, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &8438069402377376564
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunHitCenter.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 56f0ccc31c189c346a78d9f952932878
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunMuzzle.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: YellowMachineGunMuzzle
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _ALPHABLEND_ON
+  m_InvalidKeywords:
+  - _FLIPBOOKBLENDING_OFF
+  - _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - GRABPASS
+  - DepthOnly
+  - SHADOWCASTER
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 74c9eed799cc3a044a5bd8f45fab35b0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 74c9eed799cc3a044a5bd8f45fab35b0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _DstBlendAlpha: 10
+    - _EmissionEnabled: 0
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _SrcBlendAlpha: 1
+    - _Surface: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []
+--- !u!114 &1266497586370279185
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Bullet/YellowMachineGunMuzzle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: bcafbb4d932c397448090f3c00e20855
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 151 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Character.mat

@@ -0,0 +1,151 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Character
+  m_Shader: {fileID: 4800000, guid: 13c02b14c4d048fa9653293d54f6e0e1, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _GLOSSYREFLECTIONS_OFF
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MaskTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - PixelSnap: 0
+    - _AlphaClip: 0
+    - _AlphaToMask: 0
+    - _Blend: 0
+    - _BlendModePreserveSpecular: 1
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _DstBlendAlpha: 0
+    - _EnableExternalAlpha: 0
+    - _EnvironmentReflections: 1
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _SrcBlendAlpha: 1
+    - _Surface: 0
+    - _UVSec: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Flip: {r: 1, g: 1, b: 1, a: 1}
+    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
+    - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &3559567900841645711
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 7

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Character.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a8754349875b13143baba9f76796758a
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: dda7aa74b71b2ec46b8da72be7a96da9
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 155 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges/ChargePath.mat

@@ -0,0 +1,155 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: ChargePath
+  m_Shader: {fileID: 4800000, guid: 31061eae1fe16f34cb32c8f6b4a727f2, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _LIMITUV_ON
+  - _LOOP_ON
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: 743e979d144c0924583c2cd743af24e4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 743e979d144c0924583c2cd743af24e4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample2:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample3:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _Feather: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LimitUV: 1
+    - _Loop: 1
+    - _Mask: 0
+    - _MaskLength: 0
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Stretch: 0
+    - _UVSec: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Noise1Scale: {r: 0.1, g: 0.3, b: 0, a: 0}
+    - _Noise2Scale: {r: -0.01, g: -0.14, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 1, g: 0, b: 0, a: 0}
+    - _Scroll1m: {r: 1, g: 0, b: 0, a: 0}
+    - _Scroll2: {r: 1, g: 0, b: 0, a: 0}
+    - _ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 1, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 0.3, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Charges/ChargePath.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 33ad6705eac25a5428a1b5177679f57e
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 431af44f224afc6449f3a6c73bfcdd76
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 180 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle.mat

@@ -0,0 +1,180 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonCircle
+  m_Shader: {fileID: 4800000, guid: 5d289f737d5da314fabd6d029fef86df, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _Base:
+        m_Texture: {fileID: 2800000, guid: dea5f3046f72a7e44bb86c88770dc61e, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Dissolvenoise:
+        m_Texture: {fileID: 2800000, guid: ddb7a48c331a2e54c880f46455ec878f, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 4cdecdfbc6f2fa34689b6691b5d55879, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise:
+        m_Texture: {fileID: 2800000, guid: 4e09b5b2b10fa1d4e9d91646a223ccc1, type: 3}
+        m_Scale: {x: 1.15, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise1:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureNoise:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 4cdecdfbc6f2fa34689b6691b5d55879, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
+    - _Float0: 0.26
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _HighLightCutter: 0.31
+    - _InvFade: 1
+    - _LightingEnabled: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _Noise1Strength: 0
+    - _Noise2Strength: 0
+    - _NoiseCutter: 0.26
+    - _NoiseStep: 0.35
+    - _NoiseStrength: 0.88
+    - _OcclusionStrength: 1
+    - _Opacity: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _UVSec: 0
+    - _Usedepth: 0
+    - _Usetexturecolor: 0
+    - _Usetexturedissolve: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 3.491178, g: 3.491178, b: 3.491178, a: 1}
+    - _Color0: {r: 2.828427, g: 2.828427, b: 2.828427, a: 0}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _Dissolvecolor: {r: 1, g: 1, b: 1, a: 1}
+    - _DissolvespeedXY: {r: 2, g: 2, b: 0, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Maincolor: {r: 0.7609469, g: 0.8547776, b: 0.9433962, a: 1}
+    - _MaskScroll: {r: 0.81, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0.6, g: 0.6, b: 0, a: 0}
+    - _Noise1Movement: {r: 0, g: 0, b: 0, a: 0}
+    - _Noise1Tiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Noise2Movement: {r: 0, g: 0, b: 0, a: 0}
+    - _Noise2Tiling: {r: 0, g: 0, b: 0, a: 0}
+    - _Noisecolor: {r: 0.2470588, g: 0.3012382, b: 0.3607843, a: 1}
+    - _NoisespeedXYEmissonZPowerW: {r: 0.5, g: 0, b: 2, a: 1}
+    - _ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 55d89f40d00e3544aac8cc591a18812b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 217 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle2.mat

@@ -0,0 +1,217 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonCircle2
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _LIMITUV_ON
+  - _LOOPUV_ON
+  - _MASK_ON
+  - _NOLIMITUV_ON
+  - _STRETCHMULTIPLIER_ON
+  - _STRETCHX_ON
+  - _TOGGLESWITCH0_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _Base:
+        m_Texture: {fileID: 2800000, guid: 4c46ee3bed9556e4c9482fc515243f81, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 2800000, guid: f85b5f409e299864087ef26111ed5f14, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTexture:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1.91, y: 1}
+        m_Offset: {x: 0, y: -1.75}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 2800000, guid: 5a20d78a06391a74195b3a898673fb63, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample1:
+        m_Texture: {fileID: 2800000, guid: 6db8fe8c68b8ad6498a4d9d914668b79, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _Dissolve: -0.12
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EdgeSharpness: 0.207
+    - _EmissionEnabled: 0
+    - _Feather: 0.218
+    - _FlipbookMode: 0
+    - _Float2: 0
+    - _Float3: 0.1
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 1
+    - _LoopMain: 0
+    - _LoopUV: 1
+    - _Mask: 1
+    - _MaskOffset: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _NoLimitUV: 1
+    - _NoiseStep: 1
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _ScaleUV: -0.55
+    - _ScaleUVTarget: 1.75
+    - _Sharpness: 0.827
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _StretchMultiplier: 1
+    - _StretchUVStrength: 1
+    - _StretchUVTarget: 1.75
+    - _StretchX: 1
+    - _ToggleSwitch0: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 2, g: 2, b: 2, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+    - _LimitUV: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitXY: {r: 0, g: 1, b: 0, a: 1}
+    - _Limitation: {r: 0, g: 1, b: 0, a: 1}
+    - _MainOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MainScroll: {r: 0, g: 1, b: 0, a: 0}
+    - _MainTiling: {r: 2, g: 1, b: 0, a: 0}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScale: {r: 1, g: 1, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0.5, g: 0.5, b: 0, a: 0}
+    - _NoiseScroll: {r: 0, g: -0.2, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0.13, b: 0, a: 0}
+    - _Scroll: {r: 0, g: -1, b: 0, a: 0}
+    - _ScrollMultiplier: {r: 0, g: -1, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 0, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _Step: {r: 0, g: 1, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _TestOffset: {r: 0.08, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+    - _UVRange: {r: 0, g: 2, b: -1, a: 0}
+    - _Vector0: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonCircle2.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 280e40625dc74754eae4e025488c020b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 215 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMesh2Side.mat

@@ -0,0 +1,215 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonMesh2Side
+  m_Shader: {fileID: 4800000, guid: 31061eae1fe16f34cb32c8f6b4a727f2, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _LOOPUV_ON
+  - _NOLIMITUV_ON
+  - _STRETCHMULTIPLIER_ON
+  - _STRETCHX_ON
+  - _TOGGLESWITCH0_ON
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _Base:
+        m_Texture: {fileID: 2800000, guid: 4c46ee3bed9556e4c9482fc515243f81, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 2800000, guid: f85b5f409e299864087ef26111ed5f14, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTexture:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1.91, y: 1}
+        m_Offset: {x: 0, y: -1.75}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 2800000, guid: 5a20d78a06391a74195b3a898673fb63, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample1:
+        m_Texture: {fileID: 2800000, guid: 6db8fe8c68b8ad6498a4d9d914668b79, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _Dissolve: -0.12
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EdgeSharpness: 0.207
+    - _EmissionEnabled: 0
+    - _Feather: 0.05
+    - _FlipbookMode: 0
+    - _Float2: 0
+    - _Float3: 0.1
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _LoopMain: 0
+    - _LoopUV: 1
+    - _Mask: 0
+    - _MaskOffset: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _NoLimitUV: 1
+    - _NoiseStep: 1
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _ScaleUV: -0.55
+    - _ScaleUVTarget: 1.75
+    - _Sharpness: 0.827
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _StretchMultiplier: 1
+    - _StretchUVStrength: 1
+    - _StretchUVTarget: 1.75
+    - _StretchX: 1
+    - _ToggleSwitch0: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 2, g: 2, b: 2, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+    - _LimitUV: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitXY: {r: 0, g: 1, b: 0, a: 1}
+    - _Limitation: {r: 0, g: 1, b: 0, a: 1}
+    - _MainOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MainScroll: {r: 0, g: 1, b: 0, a: 0}
+    - _MainTiling: {r: 2, g: 1, b: 0, a: 0}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScale: {r: 1, g: 1, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 1, g: 1, b: 0, a: 0}
+    - _NoiseScroll: {r: 0, g: -0.2, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 0, g: 1, b: 0, a: 0}
+    - _ScrollMultiplier: {r: 0, g: -1, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 0, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _Step: {r: 0, g: 1, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _TestOffset: {r: 0.08, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+    - _UVRange: {r: 0, g: 2, b: -1, a: 0}
+    - _Vector0: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMesh2Side.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f66f7fa8b10e2c440b6d1d6931a2c214
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 109 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMuzzleComplex.mat

@@ -0,0 +1,109 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonMuzzleComplex
+  m_Shader: {fileID: 4800000, guid: dd5eb991161d50b4d9452916f712ba14, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 8998d2eb103becd40a7e47b6dc0263a3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonMuzzleComplex.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: dbd278f4833c50d48abc726d2f104fbd
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 216 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonParticles.mat

@@ -0,0 +1,216 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonParticles
+  m_Shader: {fileID: 4800000, guid: b156fd4c207138c4cb506de2c012a55f, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords:
+  - _ALPHABLEND_ON
+  - _LOOPUV_ON
+  - _MASK_ON
+  - _NOLIMITUV_ON
+  - _STRETCHMULTIPLIER_ON
+  - _STRETCHX_ON
+  - _TOGGLESWITCH0_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _Base:
+        m_Texture: {fileID: 2800000, guid: 4c46ee3bed9556e4c9482fc515243f81, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 2800000, guid: f85b5f409e299864087ef26111ed5f14, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Main:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 2, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTexture:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NoiseMask:
+        m_Texture: {fileID: 2800000, guid: f980f1e947232534a98289ee95bfb5ee, type: 3}
+        m_Scale: {x: 1.91, y: 1}
+        m_Offset: {x: 0, y: -1.75}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StaticMask:
+        m_Texture: {fileID: 2800000, guid: 5a20d78a06391a74195b3a898673fb63, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: e94bba4d835e0f84eaac5f3db648b2d9, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample1:
+        m_Texture: {fileID: 2800000, guid: 6db8fe8c68b8ad6498a4d9d914668b79, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _Dissolve: -0.12
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
+    - _DstBlend: 10
+    - _EdgeSharpness: 0.207
+    - _EmissionEnabled: 0
+    - _Feather: 0.218
+    - _FlipbookMode: 0
+    - _Float2: 0
+    - _Float3: 0.1
+    - _FresnelPower: 0
+    - _FresnelScale: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _LightingEnabled: 0
+    - _LimitUV: 0
+    - _LoopMain: 0
+    - _LoopUV: 1
+    - _Mask: 1
+    - _MaskOffset: 0
+    - _Metallic: 0
+    - _Mode: 2
+    - _NoLimitUV: 1
+    - _NoiseStep: 1
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _ScaleUV: -0.55
+    - _ScaleUVTarget: 1.75
+    - _Sharpness: 0.827
+    - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Stretch: 0
+    - _StretchMultiplier: 1
+    - _StretchUVStrength: 1
+    - _StretchUVTarget: 1.75
+    - _StretchX: 1
+    - _ToggleSwitch0: 1
+    - _UVSec: 0
+    - _ZWrite: 0
+    - __dirty: 0
+    m_Colors:
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 2, g: 2, b: 2, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+    - _LimitUV: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitUVRange: {r: 0, g: 1, b: 0, a: 1}
+    - _LimitXY: {r: 0, g: 1, b: 0, a: 1}
+    - _Limitation: {r: 0, g: 1, b: 0, a: 1}
+    - _MainOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MainScroll: {r: 0, g: 1, b: 0, a: 0}
+    - _MainTiling: {r: 2, g: 1, b: 0, a: 0}
+    - _MaskOffset: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskScale: {r: 1, g: 1, b: 0, a: 0}
+    - _MaskScroll: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskTiling: {r: 0.5, g: 0.5, b: 0, a: 0}
+    - _NoiseScroll: {r: 0, g: -0.2, b: 0, a: 0}
+    - _Offset: {r: 0, g: 0, b: 0, a: 0}
+    - _Scroll: {r: 0, g: 1, b: 0, a: 0}
+    - _ScrollMultiplier: {r: 0, g: -1, b: 0, a: 0}
+    - _SmoothStep: {r: 0, g: 0, b: 0, a: 0}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _Step: {r: 0, g: 1, b: 0, a: 0}
+    - _StretchMultiplier: {r: 0, g: 0, b: 0, a: 0}
+    - _StretchUVDes: {r: 0, g: 0, b: 0, a: 0}
+    - _TestOffset: {r: 0.08, g: 0, b: 0, a: 0}
+    - _Tiling: {r: 1, g: 1, b: 0, a: 0}
+    - _UVRange: {r: 0, g: 2, b: -1, a: 0}
+    - _Vector0: {r: 0, g: 0, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonParticles.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7ad2fc30ecb46994fae23b90f06d7451
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 121 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonRing.mat

@@ -0,0 +1,121 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: CommonRing
+  m_Shader: {fileID: 4800000, guid: 5d289f737d5da314fabd6d029fef86df, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _Base:
+        m_Texture: {fileID: 2800000, guid: df12848ab0684c2429d161239fe3ecd3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Noise:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 5e761337a4db4144aaedce867ea64633, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaCutoff: 0.5
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _QueueControl: 0
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _MaskTiling: {r: 1, g: 0.25, b: 0, a: 0}
+  m_BuildTextureStacks: []

+ 8 - 0
ActionTowerDefense/Assets/MasterStylizedFX/Materials/Common/CommonRing.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f918c26546670d04ebc6c28a60f266ec
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

Some files were not shown because too many files changed in this diff