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修复棒子站在胖子身上能锁定敌人但是打不到敌人的问

LAPTOP-OM1V99U2\永远de小亡灵 1 rok temu
rodzic
commit
7c8fdf4ca9

+ 4 - 7
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab

@@ -591,7 +591,6 @@ MonoBehaviour:
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
-  totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
   beTargetCharacter: []
   searchTrigger: {fileID: 2932762729738363159}
@@ -609,6 +608,7 @@ MonoBehaviour:
   hasFloatTimes: 0
   criticalChance: 0
   criticalMultiplier: 0
+  cookEffect: {fileID: 0}
   canMove: 1
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
@@ -618,11 +618,8 @@ MonoBehaviour:
   totalBeRepelValue: 100
   weakTime: 0
   totalWeakTime: 10
-  weakUpSpeed: 10
   decelerationRatio: 1
-  minHurtKeepTime: 0.2
-  hurtKeepTime: 0
-  hurtChangeVelocity: 1
+  weakHitRate: 2
   comaTime: 5
   pastComaTime: 0
   isCaughtByCook: 0
@@ -769,8 +766,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 20}
-  m_Center: {x: 0, y: 2.5, z: 0}
+  m_Size: {x: 40, y: 4, z: 20}
+  m_Center: {x: 0, y: 2, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
   m_ObjectHideFlags: 0

+ 3 - 6
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -66,7 +66,7 @@ BoxCollider:
   m_Enabled: 1
   serializedVersion: 2
   m_Size: {x: 40, y: 2, z: 20}
-  m_Center: {x: 0, y: 0.88, z: 0}
+  m_Center: {x: 0, y: 1, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
   m_ObjectHideFlags: 0
@@ -221,7 +221,6 @@ MonoBehaviour:
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
-  totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
   beTargetCharacter: []
   searchTrigger: {fileID: 5104552355235513707}
@@ -239,6 +238,7 @@ MonoBehaviour:
   hasFloatTimes: 0
   criticalChance: 0
   criticalMultiplier: 0
+  cookEffect: {fileID: 0}
   canMove: 1
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -248,11 +248,8 @@ MonoBehaviour:
   totalBeRepelValue: 100
   weakTime: 0
   totalWeakTime: 3
-  weakUpSpeed: 10
   decelerationRatio: 2
-  minHurtKeepTime: 0.2
-  hurtKeepTime: 0
-  hurtChangeVelocity: 1
+  weakHitRate: 2
   comaTime: 5
   pastComaTime: 0
   isCaughtByCook: 0

+ 5 - 8
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Giant.prefab

@@ -50,7 +50,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &8927539278125731317
 Transform:
   m_ObjectHideFlags: 0
@@ -477,7 +477,6 @@ MonoBehaviour:
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
-  totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
   beTargetCharacter: []
   searchTrigger: {fileID: 2932762729738363159}
@@ -495,6 +494,7 @@ MonoBehaviour:
   hasFloatTimes: 0
   criticalChance: 0
   criticalMultiplier: 0
+  cookEffect: {fileID: 0}
   canMove: 1
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
@@ -504,11 +504,8 @@ MonoBehaviour:
   totalBeRepelValue: 100
   weakTime: 0
   totalWeakTime: 10
-  weakUpSpeed: 10
   decelerationRatio: 3
-  minHurtKeepTime: 0.2
-  hurtKeepTime: 0
-  hurtChangeVelocity: 1
+  weakHitRate: 2
   comaTime: 5
   pastComaTime: 0
   isCaughtByCook: 0
@@ -670,8 +667,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 20}
-  m_Center: {x: 0, y: 2.5, z: 0}
+  m_Size: {x: 40, y: 4, z: 20}
+  m_Center: {x: 0, y: 2, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
   m_ObjectHideFlags: 0

+ 4 - 7
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Sword.prefab

@@ -124,7 +124,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &8550728524802026199
 Transform:
   m_ObjectHideFlags: 0
@@ -270,7 +270,6 @@ MonoBehaviour:
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
-  totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
   beTargetCharacter: []
   searchTrigger: {fileID: 428784489592146076}
@@ -288,6 +287,7 @@ MonoBehaviour:
   hasFloatTimes: 0
   criticalChance: 0
   criticalMultiplier: 0
+  cookEffect: {fileID: 0}
   canMove: 1
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -297,11 +297,8 @@ MonoBehaviour:
   totalBeRepelValue: 30
   weakTime: 0
   totalWeakTime: 10
-  weakUpSpeed: 10
   decelerationRatio: 2
-  minHurtKeepTime: 0.2
-  hurtKeepTime: 0
-  hurtChangeVelocity: 1
+  weakHitRate: 2
   comaTime: 5
   pastComaTime: 0
   isCaughtByCook: 0
@@ -752,7 +749,7 @@ BoxCollider:
   m_Enabled: 1
   serializedVersion: 2
   m_Size: {x: 40, y: 2, z: 20}
-  m_Center: {x: 0, y: 0.8, z: 0}
+  m_Center: {x: 0, y: 1, z: 0}
 --- !u!1 &6382412198167824060
 GameObject:
   m_ObjectHideFlags: 0