wgl 6 mesi fa
parent
commit
7d1f5c90a2

+ 5 - 5
ActionTowerDefense/Assets/Scripts/Characters/MoveCharacter.cs

@@ -251,11 +251,11 @@ public class MoveCharacter : Character
         }
         damage = attributeStatus.DamageCalculation(damage);
 
-        //伤害减免
-        if (isDamageReduction)
-        {
-            damage = (int)((1 - reductionDegree) * damage);
-        }
+        //伤害减免,先注释,用到的时候再改
+        //if (isDamageReduction)
+        //{
+        //    damage = (int)((1 - reductionDegree) * damage);
+        //}
 
         hp -= damage;