|
|
@@ -1689,6 +1689,7 @@ public class PlayerController : MoveCharacter
|
|
|
GameObject demonicObj = PoolManager.Instantiate(prefab);
|
|
|
Demonic demonic = demonicObj.GetComponent<Demonic>();
|
|
|
onlySummonTime = demonic.summonTime;
|
|
|
+ invincibleTime = demonic.summonTime;
|
|
|
restSummonTime = onlySummonTime;
|
|
|
demonic.id = id;
|
|
|
demonic.playerID = playerId;
|