ソースを参照

增加colliderZ轴

LAPTOP-OM1V99U2\永远de小亡灵 1 年間 前
コミット
895cde3002
28 ファイル変更243 行追加180 行削除
  1. 9 3
      ActionTowerDefense/Assets/Resources/Prefab/Arrow.prefab
  2. 7 5
      ActionTowerDefense/Assets/Resources/Prefab/Demonic_Arrow.prefab
  3. 8 6
      ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab
  4. 8 6
      ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab
  5. 14 7
      ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Assassin.prefab
  6. 16 9
      ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Cook.prefab
  7. 12 5
      ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Float.prefab
  8. 7 6
      ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Invisible.prefab
  9. 22 4
      ActionTowerDefense/Assets/Resources/Prefab/EnemyTower.prefab
  10. 6 5
      ActionTowerDefense/Assets/Resources/Prefab/Enemy_Arrow.prefab
  11. 7 6
      ActionTowerDefense/Assets/Resources/Prefab/Enemy_Giant.prefab
  12. 7 6
      ActionTowerDefense/Assets/Resources/Prefab/Enemy_Sword.prefab
  13. 1 1
      ActionTowerDefense/Assets/Resources/Prefab/FX/FloatEffectRange.prefab
  14. 0 31
      ActionTowerDefense/Assets/Resources/Prefab/FX/blade_light.prefab
  15. 9 7
      ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Assassin.prefab
  16. 11 9
      ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Cook.prefab
  17. 11 6
      ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Invisible.prefab
  18. 10 8
      ActionTowerDefense/Assets/Resources/Prefab/Player.prefab
  19. 6 2
      ActionTowerDefense/Assets/Resources/Prefab/PlayerBullet.prefab
  20. 22 6
      ActionTowerDefense/Assets/Resources/Prefab/Tower.prefab
  21. 6 2
      ActionTowerDefense/Assets/Resources/Prefab/TowerBullet.prefab
  22. 1 1
      ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/SoulCollector.prefab
  23. 9 7
      ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Assassin.prefab
  24. 11 9
      ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Cook.prefab
  25. 6 6
      ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Float.prefab
  26. 7 7
      ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Invisible.prefab
  27. 8 9
      ActionTowerDefense/Assets/Resources/Prefab/soul.prefab
  28. 2 1
      ActionTowerDefense/Assets/Resources/Prefab/spellball.prefab

+ 9 - 3
ActionTowerDefense/Assets/Resources/Prefab/Arrow.prefab

@@ -216,7 +216,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.8, y: 0.2, z: 1}
+  m_Size: {x: 0.8, y: 0.2, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7485360237884938143
 MonoBehaviour:
@@ -234,11 +234,17 @@ MonoBehaviour:
   rb: {fileID: 0}
   trigedObjs: []
   damage: 0
-  force: {x: 0, y: 0, z: 0}
+  force: 0
+  changeHurt: 0
+  repelValue: 0
   bulletType: 0
   isGetTarget: 0
   speed: 20
-  maxDistance: 10
+  maxFlyTime: 2
+  flyTime: 0
+  isTrack: 0
+  trackTarget: {fileID: 0}
+  toFloat: 0
 --- !u!54 &8541051486027365006
 Rigidbody:
   m_ObjectHideFlags: 0

+ 7 - 5
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Arrow.prefab

@@ -75,7 +75,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &9020361017135710302
 MonoBehaviour:
@@ -417,7 +417,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!1 &2623922659733331491
 GameObject:
@@ -591,7 +591,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 1}
+  m_Size: {x: 40, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &5388987656270167698
 GameObject:
@@ -637,7 +637,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &316813748882225178
 MonoBehaviour:
@@ -901,7 +901,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &8639832132450015562
 MonoBehaviour:
@@ -1061,6 +1061,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -1095,6 +1096,7 @@ MonoBehaviour:
   sortingOrder: 2000
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!54 &8639832132491289349
 Rigidbody:
   m_ObjectHideFlags: 0

+ 8 - 6
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab

@@ -77,7 +77,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2, y: 4, z: 1}
+  m_Size: {x: 2, y: 4, z: 20}
   m_Center: {x: -2, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
@@ -145,7 +145,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.8, y: 2.16, z: 1}
+  m_Size: {x: 1.8, y: 2.16, z: 20}
   m_Center: {x: 0, y: 1.08, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
@@ -204,7 +204,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.6, y: 4.32, z: 1}
+  m_Size: {x: 3.6, y: 4.32, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
@@ -262,7 +262,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.6, y: 4.32, z: 1}
+  m_Size: {x: 3.6, y: 4.32, z: 20}
   m_Center: {x: 0, y: 2.16, z: 0}
 --- !u!1 &5041915139224979942
 GameObject:
@@ -365,7 +365,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 0.003, z: 1}
+  m_Size: {x: 1, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -513,6 +513,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -547,6 +548,7 @@ MonoBehaviour:
   sortingOrder: 0
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -626,7 +628,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 1}
+  m_Size: {x: 40, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:

+ 8 - 6
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
@@ -255,6 +255,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -289,6 +290,7 @@ MonoBehaviour:
   sortingOrder: 1000
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!54 &2437299196472462355
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -349,7 +351,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -548,7 +550,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -607,7 +609,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
@@ -921,7 +923,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
@@ -967,7 +969,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 14 - 7
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Assassin.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
@@ -218,6 +218,8 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  isTran: 0
+  pc: {fileID: 0}
   HitCols:
   - {fileID: 6526817785665782971}
   - {fileID: 8769150919382874379}
@@ -287,6 +289,10 @@ MonoBehaviour:
   minHurtKeepTime: 0.2
   hurtKeepTime: 0
   hurtChangeVelocity: 1
+  comaTime: 5
+  pastComaTime: 0
+  isCaughtByCook: 0
+  isBeDropped: 0
   maxTime: 1.5
   minTime: 0.1
   maxHeight: 9
@@ -297,6 +303,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -399,7 +406,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.8, y: 0.003, z: 1}
+  m_Size: {x: 0.8, y: 0.003, z: 20}
   m_Center: {x: -0.035, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -599,7 +606,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -658,7 +665,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
@@ -873,7 +880,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.86, y: 2.37, z: 1}
+  m_Size: {x: 3.86, y: 2.37, z: 20}
   m_Center: {x: -1.95, y: 1.04, z: 0}
 --- !u!54 &8257178686841521685
 Rigidbody:
@@ -1060,7 +1067,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
@@ -1106,7 +1113,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 16 - 9
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Cook.prefab

@@ -77,7 +77,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0, y: 0, z: 1}
+  m_Size: {x: 0, y: 0, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
@@ -252,7 +252,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.132753, y: 2.3543785, z: 1}
+  m_Size: {x: 2.132753, y: 2.3543785, z: 20}
   m_Center: {x: 0.024625063, y: 1.1450654, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
@@ -311,7 +311,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 0
   serializedVersion: 2
-  m_Size: {x: 8.747494, y: 11.766387, z: 0.1}
+  m_Size: {x: 8.747494, y: 11.766387, z: 20}
   m_Center: {x: -0.09219003, y: 3.3589406, z: 0}
 --- !u!114 &5578178439417386548
 MonoBehaviour:
@@ -524,7 +524,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4.4262385, y: 4.7369604, z: 1}
+  m_Size: {x: 4.4262385, y: 4.7369604, z: 20}
   m_Center: {x: 0.039123774, y: 0.081486225, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
@@ -582,7 +582,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.1781316, y: 2.2643359, z: 1}
+  m_Size: {x: 2.1781316, y: 2.2643359, z: 20}
   m_Center: {x: 0.014367342, y: 1.1206616, z: 0}
 --- !u!1 &4579126894259554924
 GameObject:
@@ -627,7 +627,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.8787084, y: 1, z: 1}
+  m_Size: {x: 3.8787084, y: 1, z: 20}
   m_Center: {x: -1.2794268, y: 0, z: 0}
 --- !u!1 &5041915139224979942
 GameObject:
@@ -730,7 +730,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 0.003, z: 1}
+  m_Size: {x: 1, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -812,6 +812,8 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  isTran: 0
+  pc: {fileID: 0}
   HitCols:
   - {fileID: 4480734502875862885}
   - {fileID: 2460330936527559963}
@@ -881,6 +883,10 @@ MonoBehaviour:
   minHurtKeepTime: 0.2
   hurtKeepTime: 0
   hurtChangeVelocity: 1
+  comaTime: 5
+  pastComaTime: 0
+  isCaughtByCook: 0
+  isBeDropped: 0
   maxTime: 1.5
   minTime: 0.1
   maxHeight: 9
@@ -891,6 +897,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -1090,7 +1097,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 5, y: 10, z: 0}
+  m_Size: {x: 5, y: 10, z: 20}
   m_Center: {x: 0, y: 3, z: 0}
 --- !u!1 &6888705005009706503
 GameObject:
@@ -1360,7 +1367,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.8787084, y: 1, z: 1}
+  m_Size: {x: 3.8787084, y: 1, z: 20}
   m_Center: {x: -1.2794268, y: 0, z: 0}
 --- !u!1 &8560672494665079236
 GameObject:

+ 12 - 5
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Float.prefab

@@ -75,7 +75,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &9020361017135710302
 MonoBehaviour:
@@ -419,7 +419,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!1 &2623922659733331491
 GameObject:
@@ -593,7 +593,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 20, z: 1}
+  m_Size: {x: 40, y: 20, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &5388987656270167698
 GameObject:
@@ -639,7 +639,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &316813748882225178
 MonoBehaviour:
@@ -903,7 +903,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &8639832132450015562
 MonoBehaviour:
@@ -1003,6 +1003,8 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  isTran: 0
+  pc: {fileID: 0}
   HitCols:
   - {fileID: 5388987656270167698}
   - {fileID: 1190225091429982147}
@@ -1084,6 +1086,10 @@ MonoBehaviour:
   minHurtKeepTime: 0.2
   hurtKeepTime: 0
   hurtChangeVelocity: 1
+  comaTime: 5
+  pastComaTime: 0
+  isCaughtByCook: 0
+  isBeDropped: 0
   maxTime: 1.5
   minTime: 0.1
   maxHeight: 9
@@ -1094,6 +1100,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}

+ 7 - 6
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Invisible.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
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 GameObject:
@@ -409,7 +409,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.97, y: 3.2, z: 1}
+  m_Size: {x: 2.97, y: 3.2, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -611,7 +611,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.97, y: 3.2, z: 1}
+  m_Size: {x: 2.97, y: 3.2, z: 20}
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 MonoBehaviour:
@@ -670,7 +670,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.97, y: 3.2, z: 1}
+  m_Size: {x: 2.97, y: 3.2, z: 20}
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 MonoBehaviour:
@@ -754,6 +754,7 @@ MonoBehaviour:
   isBoom: 0
   boomSoulNumber: 0
   soulCollector: {fileID: 0}
+  boomScale: 0
 --- !u!1 &8203964573996106666
 GameObject:
   m_ObjectHideFlags: 0
@@ -898,7 +899,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.97, y: 3.2, z: 1}
+  m_Size: {x: 2.97, y: 3.2, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 GameObject:
@@ -944,7 +945,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.97, y: 3.2, z: 1}
+  m_Size: {x: 2.97, y: 3.2, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 22 - 4
ActionTowerDefense/Assets/Resources/Prefab/EnemyTower.prefab

@@ -289,6 +289,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: e36e1845a7796424a82b1e0d9b8de1f9, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  isTran: 0
+  pc: {fileID: 0}
+  HitCols: []
+  cookNum: 0
   mecanim: {fileID: 0}
   meshRenderer: {fileID: 3581793008366722163}
   ani: {fileID: 3581793008366722162}
@@ -301,6 +305,8 @@ MonoBehaviour:
   attackTime: 0
   totalAttack1Time: 1
   totalAttack2Time: 1
+  isNonAttack: 0
+  hptp: 0
   isDie: 0
   totalHp: 20000
   hp: 0
@@ -323,9 +329,16 @@ MonoBehaviour:
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   totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
+  beTargetCharacter: []
   searchTrigger: {fileID: 3581793009074591734}
   targetTypes: 0100000003000000
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+  linked: 0
+  joint: {fileID: 0}
+  rope: {fileID: 0}
+  hasHpUp: 0
+  beLarger: 0
+  attackToFloat: 0
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 Rigidbody:
   m_ObjectHideFlags: 0
@@ -388,7 +401,12 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  isCook: 0
   trigObjList: []
+  cook: {fileID: 0}
+  needToChange: 0
+  maxLen: 0
+  minLen: 0
 --- !u!65 &3581793009074591721
 BoxCollider:
   m_ObjectHideFlags: 0
@@ -400,7 +418,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 18, y: 5, z: 1}
+  m_Size: {x: 18, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 GameObject:
@@ -622,7 +640,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
 --- !u!1 &3581793009363734223
 GameObject:
@@ -668,7 +686,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
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 MonoBehaviour:
@@ -831,7 +849,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &3778640999066524515
 MonoBehaviour:

+ 6 - 5
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Arrow.prefab

@@ -75,7 +75,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &9020361017135710302
 MonoBehaviour:
@@ -417,7 +417,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!1 &2623922659733331491
 GameObject:
@@ -591,7 +591,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 1}
+  m_Size: {x: 40, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 GameObject:
@@ -637,7 +637,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &316813748882225178
 MonoBehaviour:
@@ -901,7 +901,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 MonoBehaviour:
@@ -1061,6 +1061,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}

+ 7 - 6
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Giant.prefab

@@ -77,7 +77,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2, y: 4, z: 1}
+  m_Size: {x: 2, y: 4, z: 20}
   m_Center: {x: -2, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
@@ -145,7 +145,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.8, y: 2.16, z: 1}
+  m_Size: {x: 1.8, y: 2.16, z: 20}
   m_Center: {x: 0, y: 1.08, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
@@ -204,7 +204,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.6, y: 4.32, z: 1}
+  m_Size: {x: 3.6, y: 4.32, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 MonoBehaviour:
@@ -262,7 +262,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.6, y: 4.32, z: 1}
+  m_Size: {x: 3.6, y: 4.32, z: 20}
   m_Center: {x: 0, y: 2.16, z: 0}
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 GameObject:
@@ -365,7 +365,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 0.003, z: 1}
+  m_Size: {x: 1, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -513,6 +513,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -650,7 +651,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 5, z: 1}
+  m_Size: {x: 40, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:

+ 7 - 6
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Sword.prefab

@@ -151,7 +151,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
@@ -308,6 +308,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -426,7 +427,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -594,7 +595,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 MonoBehaviour:
@@ -653,7 +654,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
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 MonoBehaviour:
@@ -731,7 +732,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
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 GameObject:
@@ -1080,5 +1081,5 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/FX/FloatEffectRange.prefab

@@ -46,7 +46,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 22, y: 100, z: 1}
+  m_Size: {x: 22, y: 100, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
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 MonoBehaviour:

+ 0 - 31
ActionTowerDefense/Assets/Resources/Prefab/FX/blade_light.prefab

@@ -14622,8 +14622,6 @@ GameObject:
   m_Component:
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   - component: {fileID: 4094208199863255350}
-  - component: {fileID: 7414042625370929500}
-  - component: {fileID: 8541051486027365006}
   m_Layer: 0
   m_Name: blade_light
   m_TagString: Untagged
@@ -14659,32 +14657,3 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 0e7221e961160e044aca9575b6252c6d, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
---- !u!65 &7414042625370929500
-BoxCollider:
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-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 7473170563405908938}
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-  m_Size: {x: 0.5, y: 0.5, z: 1}
-  m_Center: {x: 0, y: 0, z: 0}
---- !u!54 &8541051486027365006
-Rigidbody:
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-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 7473170563405908938}
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-  m_UseGravity: 0
-  m_IsKinematic: 0
-  m_Interpolate: 0
-  m_Constraints: 56
-  m_CollisionDetection: 0

+ 9 - 7
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Assassin.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
@@ -291,6 +291,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -325,6 +326,7 @@ MonoBehaviour:
   sortingOrder: 1000
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
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 Rigidbody:
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@@ -385,7 +387,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.52, y: 0.003, z: 1}
+  m_Size: {x: 0.52, y: 0.003, z: 20}
   m_Center: {x: -0.035, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -585,7 +587,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
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 MonoBehaviour:
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   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
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 MonoBehaviour:
@@ -859,7 +861,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4.02, y: 3.52, z: 1}
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 MonoBehaviour:
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-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
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 GameObject:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 11 - 9
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Cook.prefab

@@ -184,7 +184,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
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-  m_Size: {x: 2.132753, y: 2.3543785, z: 1}
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-  m_Size: {x: 8.747494, y: 11.766387, z: 0.1}
+  m_Size: {x: 8.747494, y: 11.766387, z: 20}
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 MonoBehaviour:
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+  m_Size: {x: 4.4262385, y: 4.7369604, z: 20}
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+  m_Size: {x: 2.1781316, y: 2.2643359, z: 20}
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+  m_Size: {x: 3.8787084, y: 1, z: 20}
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+  m_Size: {x: 1, y: 0.003, z: 20}
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 MonoBehaviour:
@@ -863,6 +863,7 @@ MonoBehaviour:
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   rapidFallSpeed: 30
+  curFallSpeed: 0
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   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -899,6 +900,7 @@ MonoBehaviour:
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   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
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 Rigidbody:
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@@ -1055,7 +1057,7 @@ BoxCollider:
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-  m_Size: {x: 0, y: 0, z: 0}
+  m_Size: {x: 0, y: 0, z: 20}
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@@ -1325,7 +1327,7 @@ BoxCollider:
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-  m_Size: {x: 3.8787084, y: 1, z: 1}
+  m_Size: {x: 3.8787084, y: 1, z: 20}
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 GameObject:

+ 11 - 6
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Invisible.prefab

@@ -63,7 +63,7 @@ BoxCollider:
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   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
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 GameObject:
@@ -175,6 +175,7 @@ MonoBehaviour:
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   player: {fileID: 0}
   playerController: {fileID: 0}
+  changeTime: 0
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   soulCollector: {fileID: 0}
   soulPrefab: {fileID: 0}
@@ -189,6 +190,8 @@ MonoBehaviour:
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   kMp: 0
   magnification: 0
+  firstScale: 0
+  addScaleMagnification: 0
 --- !u!114 &2437299196472462353
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -286,6 +289,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -319,6 +323,7 @@ MonoBehaviour:
   sortingOrder: 1000
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!54 &2437299196472462355
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -379,7 +384,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -578,7 +583,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -637,7 +642,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
@@ -951,7 +956,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
@@ -997,7 +1002,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 10 - 8
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -328,7 +328,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.576, y: 1.8, z: 1}
+  m_Size: {x: 0.576, y: 1.8, z: 20}
   m_Center: {x: 0, y: 0.9, z: 0}
 --- !u!1 &786042687208157319
 GameObject:
@@ -405,7 +405,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.576, y: 1.8, z: 1}
+  m_Size: {x: 0.576, y: 1.8, z: 20}
   m_Center: {x: 0, y: 0.9, z: 0}
 --- !u!114 &8878694457807976444
 MonoBehaviour:
@@ -465,7 +465,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.576, y: 1.8, z: 1}
+  m_Size: {x: 0.576, y: 1.8, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &573198802
 MonoBehaviour:
@@ -646,7 +646,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 1, z: 0}
 --- !u!1 &3411216572074458385
 GameObject:
@@ -760,6 +760,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   isTran: 0
+  pc: {fileID: 0}
   HitCols:
   - {fileID: 5569876744729591823}
   - {fileID: 1367816017394770223}
@@ -857,6 +858,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -1067,7 +1069,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &3571941039716665623
 MonoBehaviour:
@@ -1348,7 +1350,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.576, y: 1.8, z: 1}
+  m_Size: {x: 0.576, y: 1.8, z: 20}
   m_Center: {x: 0, y: 0.9, z: 0}
 --- !u!114 &7995092481582001509
 MonoBehaviour:
@@ -1598,7 +1600,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 3, z: 1}
+  m_Size: {x: 20, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &8722136878745494474
 GameObject:
@@ -1644,7 +1646,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.08, y: 1.8, z: 1}
+  m_Size: {x: 1.08, y: 1.8, z: 20}
   m_Center: {x: -1.08, y: 0.9, z: 0}
 --- !u!114 &1267495056
 MonoBehaviour:

+ 6 - 2
ActionTowerDefense/Assets/Resources/Prefab/PlayerBullet.prefab

@@ -130,7 +130,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.5, y: 0.5, z: 1}
+  m_Size: {x: 0.5, y: 0.5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7485360237884938143
 MonoBehaviour:
@@ -149,12 +149,16 @@ MonoBehaviour:
   trigedObjs: []
   damage: 0
   force: 0
+  changeHurt: 0
+  repelValue: 0
   bulletType: 0
   isGetTarget: 0
   speed: 20
-  maxDistance: 50
+  maxFlyTime: 2
+  flyTime: 0
   isTrack: 0
   trackTarget: {fileID: 0}
+  toFloat: 0
 --- !u!54 &8541051486027365006
 Rigidbody:
   m_ObjectHideFlags: 0

+ 22 - 6
ActionTowerDefense/Assets/Resources/Prefab/Tower.prefab

@@ -44,7 +44,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
 --- !u!114 &6126647543596982066
 MonoBehaviour:
@@ -102,7 +102,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 2.5, z: 0}
 --- !u!1 &6126647543790724652
 GameObject:
@@ -597,7 +597,12 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  isCook: 0
   trigObjList: []
+  cook: {fileID: 0}
+  needToChange: 0
+  maxLen: 0
+  minLen: 0
 --- !u!65 &6126647545521899030
 BoxCollider:
   m_ObjectHideFlags: 0
@@ -609,7 +614,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 5, z: 1}
+  m_Size: {x: 20, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &6126647545538756305
 GameObject:
@@ -734,6 +739,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 87455058f5cb44344ab3d9e2b68a9174, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  isTran: 0
+  pc: {fileID: 0}
+  HitCols: []
+  cookNum: 0
   mecanim: {fileID: 0}
   meshRenderer: {fileID: 6126647545015389580}
   ani: {fileID: 6126647545015389581}
@@ -746,6 +755,8 @@ MonoBehaviour:
   attackTime: 0
   totalAttack1Time: 1
   totalAttack2Time: 1
+  isNonAttack: 0
+  hptp: 0
   isDie: 0
   totalHp: 10000
   hp: 0
@@ -754,7 +765,6 @@ MonoBehaviour:
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   attack2Infos: []
   attackTriggers: []
@@ -769,10 +779,16 @@ MonoBehaviour:
   invincibleTime: 0
   totalInvincibleTime: 0
   targetCharacter: {fileID: 0}
+  beTargetCharacter: []
   searchTrigger: {fileID: 6126647545521899017}
   targetTypes: 04000000
   canHitFly: 0
-  hurtKeepTime: 0
+  linked: 0
+  joint: {fileID: 0}
+  rope: {fileID: 0}
+  hasHpUp: 0
+  beLarger: 0
+  attackToFloat: 0
 --- !u!54 &6126647545658003340
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -833,7 +849,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 5, z: 1}
+  m_Size: {x: 1, y: 5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &6745549281751514252
 MonoBehaviour:

+ 6 - 2
ActionTowerDefense/Assets/Resources/Prefab/TowerBullet.prefab

@@ -130,7 +130,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.5, y: 0.5, z: 1}
+  m_Size: {x: 0.5, y: 0.5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7485360237884938143
 MonoBehaviour:
@@ -149,12 +149,16 @@ MonoBehaviour:
   trigedObjs: []
   damage: 0
   force: 0
+  changeHurt: 0
+  repelValue: 0
   bulletType: 0
   isGetTarget: 0
   speed: 20
-  maxDistance: 50
+  maxFlyTime: 2
+  flyTime: 0
   isTrack: 0
   trackTarget: {fileID: 0}
+  toFloat: 0
 --- !u!54 &8541051486027365006
 Rigidbody:
   m_ObjectHideFlags: 0

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/SoulCollector.prefab

@@ -57,5 +57,5 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 1, z: 0}

+ 9 - 7
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Assassin.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
@@ -290,6 +290,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -324,6 +325,7 @@ MonoBehaviour:
   sortingOrder: 1000
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!1 &2437299196663985757
 GameObject:
   m_ObjectHideFlags: 0
@@ -368,7 +370,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.52, y: 0.003, z: 1}
+  m_Size: {x: 0.52, y: 0.003, z: 20}
   m_Center: {x: -0.035, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -568,7 +570,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -627,7 +629,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
@@ -842,7 +844,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4.02, y: 3.52, z: 1}
+  m_Size: {x: 4.02, y: 3.52, z: 20}
   m_Center: {x: -1.08, y: 0.83, z: 0}
 --- !u!114 &5670168015807601097
 MonoBehaviour:
@@ -1029,7 +1031,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
@@ -1075,7 +1077,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.78, y: 1.82, z: 1}
+  m_Size: {x: 0.78, y: 1.82, z: 20}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 11 - 9
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Cook.prefab

@@ -184,7 +184,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0, y: 0, z: 1}
+  m_Size: {x: 0, y: 0, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
@@ -252,7 +252,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.132753, y: 2.3543785, z: 1}
+  m_Size: {x: 2.132753, y: 2.3543785, z: 20}
   m_Center: {x: 0.024625063, y: 1.1450654, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
@@ -311,7 +311,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 0
   serializedVersion: 2
-  m_Size: {x: 8.747494, y: 11.766387, z: 0.1}
+  m_Size: {x: 8.747494, y: 11.766387, z: 20}
   m_Center: {x: -0.09219003, y: 3.3589406, z: 0}
 --- !u!114 &6880746539854057010
 MonoBehaviour:
@@ -519,7 +519,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4.4262385, y: 4.7369604, z: 1}
+  m_Size: {x: 4.4262385, y: 4.7369604, z: 20}
   m_Center: {x: 0.039123774, y: 0.081486225, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
@@ -577,7 +577,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.1781316, y: 2.2643359, z: 1}
+  m_Size: {x: 2.1781316, y: 2.2643359, z: 20}
   m_Center: {x: 0.014367342, y: 1.1206616, z: 0}
 --- !u!1 &4579126894259554924
 GameObject:
@@ -622,7 +622,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.8787084, y: 1, z: 1}
+  m_Size: {x: 3.8787084, y: 1, z: 20}
   m_Center: {x: -1.2794268, y: 0, z: 0}
 --- !u!1 &5041915139224979942
 GameObject:
@@ -725,7 +725,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 0.003, z: 1}
+  m_Size: {x: 1, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -862,6 +862,7 @@ MonoBehaviour:
   isFloat: 0
   normalFallSpeed: 10
   rapidFallSpeed: 30
+  curFallSpeed: 0
   floatState: 0
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -898,6 +899,7 @@ MonoBehaviour:
   sortingOrder: 0
   playerID: 0
   hasEffect: 0
+  soulCollector: {fileID: 0}
 --- !u!1 &6026815487321357762
 GameObject:
   m_ObjectHideFlags: 0
@@ -1038,7 +1040,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0, y: 0, z: 0}
+  m_Size: {x: 0, y: 0, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &6824693000491653481
 GameObject:
@@ -1308,7 +1310,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3.8787084, y: 1, z: 1}
+  m_Size: {x: 3.8787084, y: 1, z: 20}
   m_Center: {x: -1.2794268, y: 0, z: 0}
 --- !u!1 &8560672494665079236
 GameObject:

+ 6 - 6
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Float.prefab

@@ -75,7 +75,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &9020361017135710302
 MonoBehaviour:
@@ -419,7 +419,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!1 &2623922659733331491
 GameObject:
@@ -587,7 +587,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 1, z: 0}
 --- !u!1 &5307676761346103599
 GameObject:
@@ -652,7 +652,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 20, z: 1}
+  m_Size: {x: 40, y: 20, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &5388987656270167698
 GameObject:
@@ -698,7 +698,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &316813748882225178
 MonoBehaviour:
@@ -963,7 +963,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &8639832132450015562
 MonoBehaviour:

+ 7 - 7
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Invisible.prefab

@@ -63,7 +63,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 40, y: 3, z: 1}
+  m_Size: {x: 40, y: 3, z: 20}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &286913089395434820
 GameObject:
@@ -401,7 +401,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.432, y: 0.003, z: 1}
+  m_Size: {x: 0.432, y: 0.003, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -601,7 +601,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -660,7 +660,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Size: {x: 2.5, y: 2, z: 20}
   m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
@@ -974,7 +974,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &8639048523182504379
 GameObject:
@@ -1020,7 +1020,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 3, y: 3, z: 1}
+  m_Size: {x: 3, y: 3, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &1289604965499631171
 MonoBehaviour:
@@ -1080,7 +1080,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
+  m_Size: {x: 0.72, y: 1.584, z: 20}
   m_Center: {x: 0, y: 0.792, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:

+ 8 - 9
ActionTowerDefense/Assets/Resources/Prefab/soul.prefab

@@ -4861,7 +4861,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9749,7 +9749,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9839,7 +9839,6 @@ MonoBehaviour:
   upSpeed: 1
   shootSpeed: 1
   altitude: 30
-  target: {fileID: 0}
   isShoot: 0
   from: {x: 0, y: 0, z: 0}
   to: {x: 0, y: 0, z: 0}
@@ -9871,7 +9870,7 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 1, z: 1}
+  m_Size: {x: 1, y: 1, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &-7697323034879839750
 MonoBehaviour:
@@ -14791,7 +14790,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 1
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -19679,7 +19678,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -24567,7 +24566,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -29455,7 +29454,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 5
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -29530,5 +29529,5 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 1, z: 1}
+  m_Size: {x: 1, y: 1, z: 20}
   m_Center: {x: 0, y: 0, z: 0}

+ 2 - 1
ActionTowerDefense/Assets/Resources/Prefab/spellball.prefab

@@ -5075,7 +5075,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.5, y: 0.5, z: 1}
+  m_Size: {x: 0.5, y: 0.5, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &7485360237884938143
 MonoBehaviour:
@@ -5103,6 +5103,7 @@ MonoBehaviour:
   flyTime: 0
   isTrack: 0
   trackTarget: {fileID: 0}
+  toFloat: 0
 --- !u!54 &8541051486027365006
 Rigidbody:
   m_ObjectHideFlags: 0