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冲击波优化

DESKTOP-PG06IH1\Mr.AB 1 ano atrás
pai
commit
89c175588f

+ 10 - 10
ActionTowerDefense/Assets/Resources/Prefab/Boss/YuMenGuan/ShockWave.prefab

@@ -24359,7 +24359,7 @@ ParticleSystem:
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
   looping: 1
-  prewarm: 0
+  prewarm: 1
   playOnAwake: 1
   useUnscaledTime: 0
   autoRandomSeed: 1
@@ -24860,7 +24860,7 @@ ParticleSystem:
     startRotation:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 3.1415925
+      scalar: 0
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -29148,7 +29148,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1706784502615292878}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: -0.007, z: -0.779}
+  m_LocalPosition: {x: 0, y: -0.007, z: -0.755}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -29171,7 +29171,7 @@ ParticleSystem:
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
   looping: 1
-  prewarm: 0
+  prewarm: 1
   playOnAwake: 1
   useUnscaledTime: 0
   autoRandomSeed: 1
@@ -29672,7 +29672,7 @@ ParticleSystem:
     startRotation:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0
+      scalar: 3.1415925
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -33915,7 +33915,7 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
+  m_RenderAlignment: 1
   m_Pivot: {x: 0, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
@@ -68313,7 +68313,7 @@ ParticleSystem:
     startRotation:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0
+      scalar: 3.1415925
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -72601,7 +72601,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5793609036236380296}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: -0, y: 0, z: 0.039}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -72798,7 +72798,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 1, g: 1, b: 1, a: 1}
+      maxColor: {r: 1, g: 0.5102247, b: 0, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -73125,7 +73125,7 @@ ParticleSystem:
     startRotation:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 3.1415925
+      scalar: 0
       minScalar: 0
       maxCurve:
         serializedVersion: 2