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修改BOSS参数

DESKTOP-PG06IH1\Mr.AB 2 miesięcy temu
rodzic
commit
8b2339d10a

+ 16 - 16
ActionTowerDefense/Assets/Resources/Prefab/Boss/WaterSprite/Boss_Braid.prefab

@@ -152,8 +152,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 1000, y: 30}
+  m_AnchoredPosition: {x: 0, y: 0.3}
+  m_SizeDelta: {x: 1747.24, y: 18.217}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &16214313371456551
 CanvasRenderer:
@@ -176,7 +176,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0, g: 0.77702427, b: 1, a: 1}
+  m_Color: {r: 1, g: 0.88499016, b: 0.43867922, a: 1}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -282,7 +282,7 @@ MonoBehaviour:
   injuryNumPos_march: {x: 0, y: 1}
   injuryNumRandom_march: {x: 2, y: 2}
   dieKeepTime: 0
-  beHitDistance: 0
+  beHitDistance: 3
   attackDis: 0
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
@@ -366,15 +366,15 @@ MonoBehaviour:
   uiPatience: {fileID: 16214313700123516}
   delPorpotation:
   - 0.8
+  - 0.7
   - 0.6
-  - 0.4
-  - 0.2
-  weakTime: 10
+  - 0.5
+  weakTime: 8
   newBG: {fileID: 0}
   toBossNeedHP: 100
   toBossTime: 3
   toOrigNeedTime: 10000000
-  toOrigNeedHP: 100
+  toOrigNeedHP: 900
   disappearAniTime: 1.667
   disappearTime: 1
   createRoomTime: 1.667
@@ -677,8 +677,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -500, y: 450}
-  m_SizeDelta: {x: 1000, y: 30}
+  m_AnchoredPosition: {x: -445, y: -448.7}
+  m_SizeDelta: {x: 1779.3394, y: 36.7377}
   m_Pivot: {x: 0, y: 0.5}
 --- !u!222 &16214313700123520
 CanvasRenderer:
@@ -786,8 +786,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 480}
-  m_SizeDelta: {x: 2000, y: 30}
+  m_AnchoredPosition: {x: 0, y: -467}
+  m_SizeDelta: {x: 1772.7114, y: 51.0173}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &16214313727936683
 CanvasRenderer:
@@ -810,7 +810,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
+  m_Color: {r: 0, g: 0, b: 0, a: 1}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -1020,7 +1020,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.5154761, y: 2.2267263, z: 2}
+  m_Size: {x: 1, y: 3, z: 2}
   m_Center: {x: 0.17732054, y: 1.825087, z: 0}
 --- !u!114 &16214313928419397
 MonoBehaviour:
@@ -1220,7 +1220,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 2000, y: 30}
+  m_SizeDelta: {x: 1749.483, y: 30}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &16214314209775495
 CanvasRenderer:
@@ -1243,7 +1243,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 0, b: 0, a: 1}
+  m_Color: {r: 0.9528302, g: 0.18427375, b: 0.27507153, a: 1}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/Boss/WaterSprite/hairController.prefab

@@ -45,8 +45,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   hairState: 0
-  attackTime: 14
-  damage: 100
+  attackTime: 10
+  damage: 20
   hairPre: {fileID: 6508795287431129626, guid: 48ef6e9b8d784c64cb695d3b9b3a5f99, type: 3}
   warningPre: {fileID: 6508795287431129626, guid: e195fa890bd3aae43bd00260529e2372, type: 3}
   aims: []

+ 16 - 11
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_LeafGhost.prefab

@@ -91,7 +91,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.9408543, y: 1.0457357, z: 2}
+  m_Size: {x: 1, y: 1.5, z: 2}
   m_Center: {x: -0.078067124, y: -0.074293315, z: 0}
 --- !u!114 &1709563751208538466
 MonoBehaviour:
@@ -108,6 +108,7 @@ MonoBehaviour:
   owner: {fileID: 0}
   attackerID: 0
   curX: 0
+  mats: []
 --- !u!114 &7408804304830896187
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -20090,7 +20091,7 @@ MonoBehaviour:
   right: {fileID: 8110545115023451771}
   canDown: 1
   haveMagnetic: 0
-  canPenetrateBullets: 0
+  canPenetrateBullets: 1
 --- !u!1 &2374294102606829571
 GameObject:
   m_ObjectHideFlags: 0
@@ -20222,7 +20223,7 @@ MeshRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 341237651
   m_SortingLayer: 3
-  m_SortingOrder: 0
+  m_SortingOrder: 5000
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &1487103345711223088
 Animator:
@@ -60775,7 +60776,7 @@ MonoBehaviour:
   nextEndKeyTime: 0
   curKeyNum: 0
   attackType: 2
-  attackInterval: 5
+  attackInterval: 15
   curDamage: 0
   canHitFly: 0
   attackInfo:
@@ -60994,7 +60995,7 @@ MonoBehaviour:
   totalDieKeepTime: 0
   totalAttack_summonTime: 1
   totalAttack_marchTime: 1.633
-  showInjuryNum: 0
+  showInjuryNum: 1
   injuryNumText: {fileID: 0}
   injuryNumTextSummon: {fileID: 0}
   injuryNumPos_summon: {x: 0, y: 1}
@@ -61002,12 +61003,12 @@ MonoBehaviour:
   injuryNumPos_march: {x: 0, y: 1}
   injuryNumRandom_march: {x: 2, y: 2}
   dieKeepTime: 0
-  beHitDistance: 5
+  beHitDistance: 3
   attackDis: 0
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
   state: 0
-  totalHp: 100
+  totalHp: 50
   hp: 0
   canFly: 0
   canControlFly: 0
@@ -61090,10 +61091,10 @@ MonoBehaviour:
   searchState: 0
   attackRatio: 0
   len: 0
-  dropSoulMax: 3
-  dropSoulMin: 1
+  dropSoulMax: 10
+  dropSoulMin: 5
   dropProbability: 100
-  dropSoulAngle: 60
+  dropSoulAngle: 80
   lutos: {fileID: 4218785776766389048}
   pos2: {fileID: 3976199714635015234}
   shootPos: {fileID: 4044399378262385515}
@@ -71379,6 +71380,10 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6334929038967299424, guid: 1905ad1dcccc3774f87b7f3c3937c895, type: 3}
+      propertyPath: num
+      value: 5
+      objectReference: {fileID: 0}
     - target: {fileID: 6334929038967299424, guid: 1905ad1dcccc3774f87b7f3c3937c895, type: 3}
       propertyPath: pos
       value: 
@@ -71478,7 +71483,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 8037570893049300279, guid: eaa2878313f538a4bbda9b7b886a9327, type: 3}
       propertyPath: jumpHeight
-      value: 18
+      value: 20
       objectReference: {fileID: 0}
     - target: {fileID: 8037570893049300279, guid: eaa2878313f538a4bbda9b7b886a9327, type: 3}
       propertyPath: targetPosition

+ 6 - 5
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Polliwog.prefab

@@ -63,6 +63,7 @@ MonoBehaviour:
   owner: {fileID: 0}
   attackerID: 0
   curX: 0
+  mats: []
 --- !u!114 &7408804304830896187
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -448,7 +449,7 @@ MeshRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 341237651
   m_SortingLayer: 3
-  m_SortingOrder: 0
+  m_SortingOrder: 9999
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &1487103345711223088
 Animator:
@@ -848,7 +849,7 @@ MonoBehaviour:
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
   state: 0
-  totalHp: 30
+  totalHp: 10
   hp: 0
   canFly: 1
   canControlFly: 0
@@ -931,9 +932,9 @@ MonoBehaviour:
   searchState: 0
   attackRatio: 0
   len: 0
-  dropSoulMax: 0
-  dropSoulMin: 0
-  dropProbability: 30
+  dropSoulMax: 1
+  dropSoulMin: 1
+  dropProbability: 100
   dropSoulAngle: 0
   playerTarget: {fileID: 0}
   separationWeight: 2.2