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调整肉盾和精英的击打值

DESKTOP-PG06IH1\Mr.AB il y a 1 semaine
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commit
8b4881f882

+ 26 - 1
ActionTowerDefense/Assets/Resources/Prefab/ESpirits/ESpirits_ArmoredSamurai.prefab

@@ -778,7 +778,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   charactertag: 0
-  hitResistance: 0
+  hitResistance: 17
   bc: {fileID: 0}
   foot: {fileID: 5440846222604650418}
   attributeStatus: {fileID: 0}
@@ -852,7 +852,32 @@ MonoBehaviour:
   dropProbability: 100
   dropSoulAngle: 90
   minDashTime: 0.5
+  brakeCurve:
+    serializedVersion: 2
+    m_Curve:
+    - serializedVersion: 3
+      time: 0
+      value: 1
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+      weightedMode: 0
+      inWeight: 0
+      outWeight: 0
+    - serializedVersion: 3
+      time: 1
+      value: 0
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+      weightedMode: 0
+      inWeight: 0
+      outWeight: 0
+    m_PreInfinity: 2
+    m_PostInfinity: 2
+    m_RotationOrder: 4
   time: 0
+  brakeDuration: 0
 --- !u!114 &2979723395943220326
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 10 - 2
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -128,6 +128,7 @@ MonoBehaviour:
         time: 0
         haveLandingDamage: 0
         landingDamageRate: 0
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0
@@ -284,6 +285,7 @@ MonoBehaviour:
         time: 0
         haveLandingDamage: 0
         landingDamageRate: 0
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0
@@ -370,6 +372,7 @@ MonoBehaviour:
         time: 0
         haveLandingDamage: 0
         landingDamageRate: 0
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0
@@ -415,6 +418,9 @@ MonoBehaviour:
   floatingState: 0
   hitState: 0
   isFly: 0
+  jumpNum: 0
+  blowUpDamageRate: 1
+  jumpNumRate: 0
   decelerationRatioX: 2
   decelerationRatioY: 15
   landingDamageFrom: {fileID: 0}
@@ -759,7 +765,6 @@ MonoBehaviour:
   toLargeSize: 0
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
-  debugAttackFrom: 0
   charactertag: 1
   hitResistance: 0
   bc: {fileID: 0}
@@ -880,7 +885,7 @@ MonoBehaviour:
   - attackName: attack_summon
     attackType: 0
     attackInfo:
-      attackValue: 13
+      attackValue: 50
       damage: 5
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
@@ -904,6 +909,7 @@ MonoBehaviour:
         time: 2
         haveLandingDamage: 1
         landingDamageRate: 3
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0
@@ -973,6 +979,7 @@ MonoBehaviour:
         time: 0
         haveLandingDamage: 0
         landingDamageRate: 0
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0
@@ -1042,6 +1049,7 @@ MonoBehaviour:
         time: 0
         haveLandingDamage: 0
         landingDamageRate: 0
+        jumpNum: 0
         ControlOrder: 0
       shotDown:
         directionType: 0