Jelajahi Sumber

显示层级调整

DESKTOP-27RMV90\A 5 bulan lalu
induk
melakukan
8d751e570d

+ 43 - 1
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_1003.prefab

@@ -108,18 +108,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -221,6 +229,7 @@ MonoBehaviour:
   haveVulnerable: 0
   vulnerableTime: 0
   resistances:
+    controlOrder: 0
     Float: 0
     BlowUp: 0
     ShotDown: 0
@@ -253,18 +262,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -581,6 +598,7 @@ MonoBehaviour:
   isBeHitBySummonAttack: 0
   showInjuryNum: 1
   canFly: 0
+  nowCanFly: 0
   statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
   ls: {fileID: 0}
   isInSoulTower: 0
@@ -634,7 +652,7 @@ MonoBehaviour:
   killer: {fileID: 0}
   exp: 15
   name: 
-  baseSortingOrder: 1000
+  baseSortingOrder: 2000
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 2
@@ -720,18 +738,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -770,18 +796,26 @@ MonoBehaviour:
         backSpeed: {x: 0, y: 0}
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
+        ControlOrder: 0
       blowUp:
         directionType: 1
         dir: {x: -1, y: 1, z: 0}
         force: 100
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       shotDown:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       weak:
         time: 2
+        ControlOrder: 0
       armorPiercing:
         rate: 0
       vulnerable:
@@ -823,18 +857,26 @@ MonoBehaviour:
         backSpeed: {x: 0, y: 0}
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
+        ControlOrder: 0
       blowUp:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       shotDown:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       weak:
         time: 0
+        ControlOrder: 0
       armorPiercing:
         rate: 0
       vulnerable:

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_1007.prefab

@@ -1267,7 +1267,7 @@ MonoBehaviour:
   killer: {fileID: 0}
   exp: 15
   name: 
-  baseSortingOrder: 1001
+  baseSortingOrder: 2001
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 12

+ 4 - 3
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -600,6 +600,7 @@ MonoBehaviour:
   isBeHitBySummonAttack: 0
   showInjuryNum: 0
   canFly: 0
+  nowCanFly: 0
   statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
   ls: {fileID: 0}
   isInSoulTower: 0
@@ -657,7 +658,7 @@ MonoBehaviour:
   id: 0
   costMp: 150
   isBack: 0
-  baseSortingOrder: 2000
+  baseSortingOrder: 1000
   runSpeed: 0
   summonTime: 0.5
   isReturnSoulTower: 0
@@ -789,7 +790,7 @@ MonoBehaviour:
     attackType: 0
     attackInfo:
       attackValue: 13
-      damage: 200
+      damage: 20
       attackDir: {x: 0, y: 0, z: 0}
       attackEffect: 01000000
       floatState:
@@ -849,7 +850,7 @@ MonoBehaviour:
     attackType: 0
     attackInfo:
       attackValue: 0
-      damage: 20
+      damage: 10
       attackDir: {x: 0, y: 0, z: 0}
       attackEffect: 03000000
       floatState: