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将林冲与飞剑的动画机初始状态修改为attack_summon

SZAND\msx_2 2 달 전
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8e59f081f2

+ 1 - 1
ActionTowerDefense/Assets/Resources/Spine/FlySword/FlySword_SkeletonData_Controller.controller

@@ -1455,7 +1455,7 @@ AnimatorStateMachine:
   m_EntryPosition: {x: 50, y: 120, z: 0}
   m_ExitPosition: {x: 800, y: 120, z: 0}
   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
-  m_DefaultState: {fileID: -7148676545470227832}
+  m_DefaultState: {fileID: 892696694907437259}
 --- !u!1102 &6473274838559530208
 AnimatorState:
   serializedVersion: 6

+ 1 - 1
ActionTowerDefense/Assets/Resources/Spine/Soldier_spear/Soldier_spear_SkeletonData_Controller.controller

@@ -469,7 +469,7 @@ AnimatorStateMachine:
   m_EntryPosition: {x: 50, y: 120, z: 0}
   m_ExitPosition: {x: 800, y: 120, z: 0}
   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
-  m_DefaultState: {fileID: -7724775919672007531}
+  m_DefaultState: {fileID: 45494793039256483}
 --- !u!74 &-7374352058003101542
 AnimationClip:
   m_ObjectHideFlags: 0