Pārlūkot izejas kodu

八卦胖子Coliider 棒子起手式失效

LAPTOP-OM1V99U2\永远de小亡灵 8 mēneši atpakaļ
vecāks
revīzija
8fa98f3591

+ 41 - 104
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yang.prefab

@@ -23,7 +23,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 650183981426157255}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -32,6 +31,7 @@ Transform:
   - {fileID: 3262389902459024245}
   - {fileID: 901824162977467732}
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &1322232727721152541
 GameObject:
@@ -58,13 +58,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1322232727721152541}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &77275286589392561
 BoxCollider:
@@ -74,19 +74,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1322232727721152541}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.0087566, y: 4, z: 20}
-  m_Center: {x: -1.4956217, y: 2, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.31, y: 4.09, z: 2}
+  m_Center: {x: -2.11, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -107,6 +99,7 @@ MonoBehaviour:
   repelValue: 0
   offsetY: 1
   hitRate: 1
+  onlyFlyCanWeak: 0
 --- !u!1 &2460330936527559963
 GameObject:
   m_ObjectHideFlags: 0
@@ -132,13 +125,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2460330936527559963}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 2, y: 2, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &5217712517297835056
 BoxCollider:
@@ -148,19 +141,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2460330936527559963}
   m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 1.8, y: 2.16, z: 20}
-  m_Center: {x: 0, y: 1.08, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.72, y: 2.21, z: 2}
+  m_Center: {x: 0.16, y: 1.08, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -200,13 +185,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4480734502875862885}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 2.16, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &637278332454425733
 BoxCollider:
@@ -216,18 +201,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4480734502875862885}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.6, y: 4.32, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 20, y: 10, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
@@ -266,13 +243,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4543619153787591511}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 2, y: 2, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &925594141286007562
 BoxCollider:
@@ -282,19 +259,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4543619153787591511}
   m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 0
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.6, y: 4.32, z: 20}
-  m_Center: {x: 0, y: 2.16, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.64, y: 2.28, z: 2}
+  m_Center: {x: 0.09, y: 1.13, z: 0}
 --- !u!1 &5041915139224979942
 GameObject:
   m_ObjectHideFlags: 0
@@ -319,7 +288,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5041915139224979942}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -332,10 +300,11 @@ Transform:
   - {fileID: 6069085609270885073}
   - {fileID: 3591166586281610909}
   m_Father: {fileID: 6459001683917408033}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &2776251058442384869
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -349,12 +318,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 1
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!1 &5412106923946744575
 GameObject:
   m_ObjectHideFlags: 0
@@ -379,13 +346,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5412106923946744575}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &3772849473770541225
 MonoBehaviour:
@@ -434,13 +401,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222604650419}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &5440846222604650429
 BoxCollider:
@@ -450,18 +417,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222604650419}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 2.27, y: 0.003, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 0.18, z: 2}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -506,7 +465,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 8.01, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -517,6 +475,7 @@ Transform:
   - {fileID: 7076200067215889935}
   - {fileID: 3103190932458336017}
   m_Father: {fileID: 0}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222648032767
 MonoBehaviour:
@@ -552,6 +511,7 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   showInjuryNum: 0
+  canFly: 0
   ls: {fileID: 0}
   isInSoulTower: 0
   totalDieKeepTime: 2
@@ -597,6 +557,7 @@ MonoBehaviour:
   toLargeSize: 0
   cookEffect: {fileID: 0}
   attack1ShootCanTransmit: 0
+  debugAttackFrom: 0
   matState: 1
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -614,6 +575,7 @@ MonoBehaviour:
   beRepelValue: 0
   weakTime: 0
   totalWeakTime: 10
+  newTotalWeakTime: 0
   weakHitRate: 2
   weakForce: {x: 0, y: 0, z: 0}
   easyToGetHit: 0.2
@@ -664,7 +626,6 @@ MonoBehaviour:
   id: 0
   costMp: 150
   totalSummonTime: 0.5
-  canFly: 0
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
@@ -694,21 +655,10 @@ Rigidbody:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
-  serializedVersion: 4
+  serializedVersion: 2
   m_Mass: 50
   m_Drag: 0.1
   m_AngularDrag: 0.05
-  m_CenterOfMass: {x: 0, y: 0, z: 0}
-  m_InertiaTensor: {x: 1, y: 1, z: 1}
-  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ImplicitCom: 1
-  m_ImplicitTensor: 1
   m_UseGravity: 1
   m_IsKinematic: 0
   m_Interpolate: 0
@@ -739,13 +689,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6139679835290116115}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &2932762729738363159
 MonoBehaviour:
@@ -777,18 +727,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6139679835290116115}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 40, y: 4, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 20, y: 10, z: 20}
   m_Center: {x: 0, y: 2, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
@@ -824,6 +766,7 @@ RectTransform:
   m_Children:
   - {fileID: 7669562854251313917}
   m_Father: {fileID: 3103190932458336017}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -923,13 +866,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7208291223413765209}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 0.72, y: 0.72, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 6459001683917408033}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!33 &8447137249705371152
 MeshFilter:
@@ -956,9 +899,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -986,7 +926,7 @@ MeshRenderer:
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &3333436509305836838
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -1000,12 +940,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 0
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!114 &7573527827155227431
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1041,6 +979,9 @@ MonoBehaviour:
     materialsInsideMask: []
     materialsOutsideMask: []
   disableRenderingOnOverride: 1
+  physicsPositionInheritanceFactor: {x: 1, y: 1}
+  physicsRotationInheritanceFactor: 1
+  physicsMovementRelativeTo: {fileID: 0}
   translator:
     autoReset: 1
     useCustomMixMode: 1
@@ -1078,6 +1019,7 @@ RectTransform:
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 8277382527186776806}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1155,6 +1097,7 @@ RectTransform:
   m_Children:
   - {fileID: 8277382527186776806}
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
@@ -1178,9 +1121,7 @@ Canvas:
   m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
   m_SortingBucketNormalizedSize: 0
-  m_VertexColorAlwaysGammaSpace: 0
   m_AdditionalShaderChannelsFlag: 0
-  m_UpdateRectTransformForStandalone: 0
   m_SortingLayerID: 1516060329
   m_SortingOrder: 0
   m_TargetDisplay: 0
@@ -1229,7 +1170,6 @@ PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
-    serializedVersion: 3
     m_TransformParent: {fileID: 901824162977467732}
     m_Modifications:
     - target: {fileID: 262311660969425103, guid: 12435a63399f44f4a919a57010981786, type: 3}
@@ -1289,9 +1229,6 @@ PrefabInstance:
       value: 
       objectReference: {fileID: 3772849473770541225}
     m_RemovedComponents: []
-    m_RemovedGameObjects: []
-    m_AddedGameObjects: []
-    m_AddedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 12435a63399f44f4a919a57010981786, type: 3}
 --- !u!4 &3591166586281610909 stripped
 Transform:

+ 41 - 104
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yin.prefab

@@ -23,7 +23,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 650183981426157255}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -32,6 +31,7 @@ Transform:
   - {fileID: 3262389902459024245}
   - {fileID: 901824162977467732}
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &1322232727721152541
 GameObject:
@@ -58,13 +58,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1322232727721152541}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &77275286589392561
 BoxCollider:
@@ -74,19 +74,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1322232727721152541}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.0087566, y: 4, z: 20}
-  m_Center: {x: -1.4956217, y: 2, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.44, y: 4.08, z: 2}
+  m_Center: {x: -1.87, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -107,6 +99,7 @@ MonoBehaviour:
   repelValue: 0
   offsetY: 1
   hitRate: 1
+  onlyFlyCanWeak: 0
 --- !u!1 &2460330936527559963
 GameObject:
   m_ObjectHideFlags: 0
@@ -132,13 +125,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2460330936527559963}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 2, y: 2, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &5217712517297835056
 BoxCollider:
@@ -148,19 +141,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2460330936527559963}
   m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 1.8, y: 2.16, z: 20}
-  m_Center: {x: 0, y: 1.08, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.51, y: 2.14, z: 2}
+  m_Center: {x: 0.08, y: 1.08, z: 0}
 --- !u!114 &3377671071202039733
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -199,13 +184,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2964142744859696592}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &255609098785955142
 MonoBehaviour:
@@ -254,13 +239,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4480734502875862885}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 2.16, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &637278332454425733
 BoxCollider:
@@ -270,18 +255,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4480734502875862885}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.6, y: 4.32, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 20, y: 10, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &4259433079752244006
 MonoBehaviour:
@@ -320,13 +297,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4543619153787591511}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 2, y: 2, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &925594141286007562
 BoxCollider:
@@ -336,19 +313,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4543619153787591511}
   m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 0
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.6, y: 4.32, z: 20}
-  m_Center: {x: 0, y: 2.16, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.56, y: 2.26, z: 2}
+  m_Center: {x: 0.13, y: 1.03, z: 0}
 --- !u!1 &5041915139224979942
 GameObject:
   m_ObjectHideFlags: 0
@@ -373,7 +342,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5041915139224979942}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -386,10 +354,11 @@ Transform:
   - {fileID: 6069085609270885073}
   - {fileID: 3591166586281610909}
   m_Father: {fileID: 6459001683917408033}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &2776251058442384869
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -403,12 +372,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 1
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!1 &5440846222604650419
 GameObject:
   m_ObjectHideFlags: 0
@@ -434,13 +401,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222604650419}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 901824162977467732}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &5440846222604650429
 BoxCollider:
@@ -450,18 +417,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222604650419}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 2.27, y: 0.003, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 0.18, z: 2}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222604650418
 MonoBehaviour:
@@ -506,7 +465,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 8.01, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -517,6 +475,7 @@ Transform:
   - {fileID: 3641545177884852758}
   - {fileID: 3103190932458336017}
   m_Father: {fileID: 0}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &5440846222648032767
 MonoBehaviour:
@@ -552,6 +511,7 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   showInjuryNum: 0
+  canFly: 0
   ls: {fileID: 0}
   isInSoulTower: 0
   totalDieKeepTime: 2
@@ -597,6 +557,7 @@ MonoBehaviour:
   toLargeSize: 0
   cookEffect: {fileID: 0}
   attack1ShootCanTransmit: 0
+  debugAttackFrom: 0
   matState: 1
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -614,6 +575,7 @@ MonoBehaviour:
   beRepelValue: 0
   weakTime: 0
   totalWeakTime: 10
+  newTotalWeakTime: 0
   weakHitRate: 2
   weakForce: {x: 0, y: 0, z: 0}
   easyToGetHit: 0.2
@@ -664,7 +626,6 @@ MonoBehaviour:
   id: 0
   costMp: 150
   totalSummonTime: 0.5
-  canFly: 0
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
@@ -694,21 +655,10 @@ Rigidbody:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
-  serializedVersion: 4
+  serializedVersion: 2
   m_Mass: 50
   m_Drag: 0.1
   m_AngularDrag: 0.05
-  m_CenterOfMass: {x: 0, y: 0, z: 0}
-  m_InertiaTensor: {x: 1, y: 1, z: 1}
-  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ImplicitCom: 1
-  m_ImplicitTensor: 1
   m_UseGravity: 1
   m_IsKinematic: 0
   m_Interpolate: 0
@@ -739,13 +689,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6139679835290116115}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &2932762729738363159
 MonoBehaviour:
@@ -777,18 +727,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6139679835290116115}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 40, y: 4, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 20, y: 10, z: 20}
   m_Center: {x: 0, y: 2, z: 0}
 --- !u!1 &6239053045979137450
 GameObject:
@@ -824,6 +766,7 @@ RectTransform:
   m_Children:
   - {fileID: 7669562854251313917}
   m_Father: {fileID: 3103190932458336017}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -923,13 +866,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7208291223413765209}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 0.72, y: 0.72, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 6459001683917408033}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!33 &8447137249705371152
 MeshFilter:
@@ -956,9 +899,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -986,7 +926,7 @@ MeshRenderer:
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &3333436509305836838
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -1000,12 +940,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 0
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!114 &7573527827155227431
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1041,6 +979,9 @@ MonoBehaviour:
     materialsInsideMask: []
     materialsOutsideMask: []
   disableRenderingOnOverride: 1
+  physicsPositionInheritanceFactor: {x: 1, y: 1}
+  physicsRotationInheritanceFactor: 1
+  physicsMovementRelativeTo: {fileID: 0}
   translator:
     autoReset: 1
     useCustomMixMode: 1
@@ -1078,6 +1019,7 @@ RectTransform:
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 8277382527186776806}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1155,6 +1097,7 @@ RectTransform:
   m_Children:
   - {fileID: 8277382527186776806}
   m_Father: {fileID: 5440846222648032754}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
@@ -1178,9 +1121,7 @@ Canvas:
   m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
   m_SortingBucketNormalizedSize: 0
-  m_VertexColorAlwaysGammaSpace: 0
   m_AdditionalShaderChannelsFlag: 0
-  m_UpdateRectTransformForStandalone: 0
   m_SortingLayerID: 1516060329
   m_SortingOrder: 0
   m_TargetDisplay: 0
@@ -1229,7 +1170,6 @@ PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
-    serializedVersion: 3
     m_TransformParent: {fileID: 901824162977467732}
     m_Modifications:
     - target: {fileID: 262311660969425103, guid: 12435a63399f44f4a919a57010981786, type: 3}
@@ -1289,9 +1229,6 @@ PrefabInstance:
       value: 
       objectReference: {fileID: 255609098785955142}
     m_RemovedComponents: []
-    m_RemovedGameObjects: []
-    m_AddedGameObjects: []
-    m_AddedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 12435a63399f44f4a919a57010981786, type: 3}
 --- !u!4 &3591166586281610909 stripped
 Transform:

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -628,7 +628,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &3277761006413294872
 Transform:
   m_ObjectHideFlags: 0