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Undo.RecordObject(Asset, "Remove Game Map");
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Undo.RecordObject(Asset, "Remove Game Map");
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contentRect = new Rect(0f, 18f, popupSz.x - 20f, Mathf.Max(popupSz.y - 18, EditorGUIUtility.singleLineHeight * Asset.maps.Count + 5));
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contentRect = new Rect(0f, 18f, popupSz.x - 20f, Mathf.Max(popupSz.y - 18, EditorGUIUtility.singleLineHeight * Asset.maps.Count + 5));
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