Parcourir la source

保存自动运行gen_code_json.bat

wgl il y a 5 mois
Parent
commit
9440bf4b1f
1 fichiers modifiés avec 12 ajouts et 12 suppressions
  1. 12 12
      ActionTowerDefense/Assets/Scripts/ExcelEditor.cs

+ 12 - 12
ActionTowerDefense/Assets/Scripts/ExcelEditor.cs

@@ -1,10 +1,10 @@
 using System.Collections;
 using System.Collections.Generic;
-using UnityEngine;
 using OfficeOpenXml;
 using System.IO;
 using System;
 using SimpleJSON;
+using System.Diagnostics;
 
 /*使用方法
     using System.IO;
@@ -43,18 +43,18 @@ public class ExcelEditor
         {
             ExcelWorksheet worksheet = package.Workbook.Worksheets[oldSheetName];
             worksheet.Name = newSheetName;
-            Debug.Log($"修改Sheet名\"{oldSheetName}\"为\"{newSheetName}\"");
+            UnityEngine.Debug.Log($"修改Sheet名\"{oldSheetName}\"为\"{newSheetName}\"");
             return true;
         }
         catch (System.ArgumentException)
         {
-            Debug.LogError($"Sheet名重复请重试");
+            UnityEngine.Debug.LogError($"Sheet名重复请重试");
             return false;
         }
         catch (System.Exception e)
         {
-            Debug.Log(e.GetType());
-            Debug.LogException(e);
+            UnityEngine.Debug.Log(e.GetType());
+            UnityEngine.Debug.LogException(e);
             return false;
         }
     }
@@ -78,12 +78,12 @@ public class ExcelEditor
         }
         catch (System.InvalidOperationException e)
         {
-            Debug.LogError($"请关闭Excel后重试");
+            UnityEngine.Debug.LogError($"请关闭Excel后重试");
             return false;
         }
         catch (System.Exception e)
         {
-            Debug.LogException(e);
+            UnityEngine.Debug.LogException(e);
             return false;
         }
     }
@@ -99,13 +99,13 @@ public class ExcelEditor
         }
         catch (System.InvalidOperationException e)
         {
-            Debug.LogError($"请关闭Excel后重试");
-            Debug.LogException(e);
+            UnityEngine.Debug.LogError($"请关闭Excel后重试");
+            UnityEngine.Debug.LogException(e);
             return false;
         }
         catch (System.Exception e)
         {
-            Debug.LogException(e);
+            UnityEngine.Debug.LogException(e);
             return false;
         }
     }
@@ -124,12 +124,12 @@ public class ExcelEditor
         }
         catch (System.InvalidOperationException e)
         {
-            Debug.LogError($"请关闭Excel后重试");
+            UnityEngine.Debug.LogError($"请关闭Excel后重试");
             return false;
         }
         catch (System.Exception e)
         {
-            Debug.LogException(e);
+            UnityEngine.Debug.LogException(e);
             return false;
         }
     }