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隐身结束后召怪暂存

LAPTOP-OM1V99U2\永远de小亡灵 1 năm trước cách đây
mục cha
commit
96b082a51c

+ 33 - 151
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Invisible.prefab

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@@ -165,6 +133,7 @@ GameObject:
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@@ -239,7 +226,7 @@ MonoBehaviour:
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+  - {fileID: 0}
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@@ -264,8 +251,6 @@ MonoBehaviour:
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   floatTimes: 0
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@@ -339,6 +324,7 @@ MonoBehaviour:
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+  runSpeed: 0
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@@ -1273,7 +1155,7 @@ PrefabInstance:
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   m_Modification:
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@@ -1355,7 +1237,7 @@ PrefabInstance:
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+ 22 - 0
ActionTowerDefense/Assets/Scripts/Spirits/Spirits_Invisible.cs

@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Spirits_Invisible : MonoBehaviour
+{
+    public bool notOut;
+    // Start is called before the first frame update
+    void Start()
+    {
+        if (notOut)
+        {
+            gameObject.SetActive(false);
+        }
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        
+    }
+}

+ 11 - 0
ActionTowerDefense/Assets/Scripts/Spirits/Spirits_Invisible.cs.meta

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