|
@@ -119,11 +119,13 @@ MonoBehaviour:
|
|
|
time: 0
|
|
time: 0
|
|
|
armor:
|
|
armor:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
|
|
+ vulnerable:
|
|
|
|
|
+ rate: 0
|
|
|
|
|
+ time: 0
|
|
|
changeDamage:
|
|
changeDamage:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
sustainedInjury:
|
|
sustainedInjury:
|
|
|
damage: 0
|
|
damage: 0
|
|
|
- damage: 0
|
|
|
|
|
force: {x: 0, y: 0, z: 0}
|
|
force: {x: 0, y: 0, z: 0}
|
|
|
changeHurt: 0
|
|
changeHurt: 0
|
|
|
repelValue: 0
|
|
repelValue: 0
|
|
@@ -550,7 +552,6 @@ MonoBehaviour:
|
|
|
injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
|
|
injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
|
|
|
showInjuryNum: 0
|
|
showInjuryNum: 0
|
|
|
canFly: 0
|
|
canFly: 0
|
|
|
- armor: 30
|
|
|
|
|
ls: {fileID: 0}
|
|
ls: {fileID: 0}
|
|
|
isInSoulTower: 0
|
|
isInSoulTower: 0
|
|
|
beLarger: 0
|
|
beLarger: 0
|
|
@@ -577,20 +578,9 @@ MonoBehaviour:
|
|
|
minFlyHeight: 0
|
|
minFlyHeight: 0
|
|
|
flyUpTime: 0
|
|
flyUpTime: 0
|
|
|
isAdjustHeight: 0
|
|
isAdjustHeight: 0
|
|
|
- totalBeRepelValue: 100
|
|
|
|
|
- beRepelValue: 0
|
|
|
|
|
- weakTime: 0
|
|
|
|
|
- totalWeakTime: 10
|
|
|
|
|
- newTotalWeakTime: 0
|
|
|
|
|
- weakHitRate: 2
|
|
|
|
|
- easyToGetHit: 0.2
|
|
|
|
|
isDamageReduction: 0
|
|
isDamageReduction: 0
|
|
|
reductionDegree: 0
|
|
reductionDegree: 0
|
|
|
reductionEffect: {fileID: 0}
|
|
reductionEffect: {fileID: 0}
|
|
|
- decelerationRatio: 1
|
|
|
|
|
- comaTime: 5
|
|
|
|
|
- pastComaTime: 0
|
|
|
|
|
- floatTime: 10
|
|
|
|
|
effect: {fileID: 0}
|
|
effect: {fileID: 0}
|
|
|
soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
|
|
soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
|
|
|
soulStartSpeed: 1
|
|
soulStartSpeed: 1
|
|
@@ -704,6 +694,9 @@ MonoBehaviour:
|
|
|
time: 0
|
|
time: 0
|
|
|
armor:
|
|
armor:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
|
|
+ vulnerable:
|
|
|
|
|
+ rate: 0
|
|
|
|
|
+ time: 0
|
|
|
changeDamage:
|
|
changeDamage:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
sustainedInjury:
|
|
sustainedInjury:
|
|
@@ -729,7 +722,7 @@ MonoBehaviour:
|
|
|
attackInfo:
|
|
attackInfo:
|
|
|
damage: 20
|
|
damage: 20
|
|
|
attackDir: {x: 0, y: 0, z: 0}
|
|
attackDir: {x: 0, y: 0, z: 0}
|
|
|
- attackEffect:
|
|
|
|
|
|
|
+ attackEffect: 03000000
|
|
|
floatState:
|
|
floatState:
|
|
|
time: 0
|
|
time: 0
|
|
|
upTime: {x: 0, y: 0}
|
|
upTime: {x: 0, y: 0}
|
|
@@ -745,9 +738,12 @@ MonoBehaviour:
|
|
|
force: 0
|
|
force: 0
|
|
|
time: 0
|
|
time: 0
|
|
|
stun:
|
|
stun:
|
|
|
- time: 0
|
|
|
|
|
|
|
+ time: 3
|
|
|
armor:
|
|
armor:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
|
|
+ vulnerable:
|
|
|
|
|
+ rate: 0
|
|
|
|
|
+ time: 0
|
|
|
changeDamage:
|
|
changeDamage:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
sustainedInjury:
|
|
sustainedInjury:
|
|
@@ -773,7 +769,7 @@ MonoBehaviour:
|
|
|
attackInfo:
|
|
attackInfo:
|
|
|
damage: 20
|
|
damage: 20
|
|
|
attackDir: {x: 0, y: 0, z: 0}
|
|
attackDir: {x: 0, y: 0, z: 0}
|
|
|
- attackEffect:
|
|
|
|
|
|
|
+ attackEffect: 03000000
|
|
|
floatState:
|
|
floatState:
|
|
|
time: 0
|
|
time: 0
|
|
|
upTime: {x: 0, y: 0}
|
|
upTime: {x: 0, y: 0}
|
|
@@ -789,9 +785,12 @@ MonoBehaviour:
|
|
|
force: 0
|
|
force: 0
|
|
|
time: 0
|
|
time: 0
|
|
|
stun:
|
|
stun:
|
|
|
- time: 0
|
|
|
|
|
|
|
+ time: 1
|
|
|
armor:
|
|
armor:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
|
|
+ vulnerable:
|
|
|
|
|
+ rate: 0
|
|
|
|
|
+ time: 0
|
|
|
changeDamage:
|
|
changeDamage:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
sustainedInjury:
|
|
sustainedInjury:
|
|
@@ -837,6 +836,9 @@ MonoBehaviour:
|
|
|
time: 0
|
|
time: 0
|
|
|
armor:
|
|
armor:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
|
|
+ vulnerable:
|
|
|
|
|
+ rate: 0
|
|
|
|
|
+ time: 0
|
|
|
changeDamage:
|
|
changeDamage:
|
|
|
rate: 0
|
|
rate: 0
|
|
|
sustainedInjury:
|
|
sustainedInjury:
|
|
@@ -867,16 +869,19 @@ MonoBehaviour:
|
|
|
m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
|
|
m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
|
|
|
m_Name:
|
|
m_Name:
|
|
|
m_EditorClassIdentifier:
|
|
m_EditorClassIdentifier:
|
|
|
- curSpecialStates: ffffffff
|
|
|
|
|
|
|
+ curSpecialStates: 0
|
|
|
attributeTime: 0
|
|
attributeTime: 0
|
|
|
resistances:
|
|
resistances:
|
|
|
Float: 0
|
|
Float: 0
|
|
|
BlowUp: 0
|
|
BlowUp: 0
|
|
|
ShotDown: 0
|
|
ShotDown: 0
|
|
|
Stun: 0
|
|
Stun: 0
|
|
|
|
|
+ armor: 0
|
|
|
decelerationRatioX: 2
|
|
decelerationRatioX: 2
|
|
|
decelerationRatioY: 15
|
|
decelerationRatioY: 15
|
|
|
floatingState: 0
|
|
floatingState: 0
|
|
|
|
|
+ haveVulnerable: 0
|
|
|
|
|
+ vulnerableTime: 0
|
|
|
--- !u!1 &6139679835290116115
|
|
--- !u!1 &6139679835290116115
|
|
|
GameObject:
|
|
GameObject:
|
|
|
m_ObjectHideFlags: 0
|
|
m_ObjectHideFlags: 0
|