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--- !u!114 &4259433079752244006
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m_Father: {fileID: 901824162977467732}
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@@ -282,19 +259,11 @@ BoxCollider:
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@@ -319,7 +288,6 @@ Transform:
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m_GameObject: {fileID: 5041915139224979942}
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@@ -332,10 +300,11 @@ Transform:
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m_Father: {fileID: 6459001683917408033}
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m_Father: {fileID: 6459001683917408033}
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+ m_RootOrder: 1
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@@ -349,12 +318,10 @@ Animator:
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m_Father: {fileID: 901824162977467732}
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--- !u!65 &5440846222604650429
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BoxCollider:
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BoxCollider:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5440846222604650419}
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+ serializedVersion: 2
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+ m_Center: {x: 0, y: -0.00000011920929, z: 0}
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--- !u!114 &5440846222604650418
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -452,7 +411,6 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5440846222648032759}
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m_GameObject: {fileID: 5440846222648032759}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalScale: {x: 2, y: 2, z: 2}
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m_LocalScale: {x: 2, y: 2, z: 2}
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- {fileID: 3103190932458336017}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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+ m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &5440846222648032767
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MonoBehaviour:
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MonoBehaviour:
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invincibleTime: 0
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invincibleTime: 0
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injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
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injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
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showInjuryNum: 0
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showInjuryNum: 0
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+ canFly: 0
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ls: {fileID: 0}
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ls: {fileID: 0}
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isInSoulTower: 0
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isInSoulTower: 0
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totalDieKeepTime: 0
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totalDieKeepTime: 0
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@@ -526,11 +486,13 @@ MonoBehaviour:
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attackTriggers:
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attackTriggers:
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- {fileID: 7729941002223262554}
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- {fileID: 7729941002223262554}
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addAttackEffect: {fileID: 0}
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addAttackEffect: {fileID: 0}
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- curDamage:
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+ curDamage1:
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+ curDamage2:
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targetTypes: 040000000500000006000000
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targetTypes: 040000000500000006000000
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targetCharacter: {fileID: 0}
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targetCharacter: {fileID: 0}
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attackTarget: {fileID: 0}
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attackTarget: {fileID: 0}
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beTargetCharacter: []
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beTargetCharacter: []
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+ getDistanceOffset: 0
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isTran: 0
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isTran: 0
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pc: {fileID: 0}
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pc: {fileID: 0}
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toLargeSize: 0
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toLargeSize: 0
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cookEffect: {fileID: 0}
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cookEffect: {fileID: 0}
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attack1ShootCanTransmit: 0
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attack1ShootCanTransmit: 0
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+ debugAttackFrom: 0
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matState: 1
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matState: 1
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spinee: {fileID: 0}
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spinee: {fileID: 0}
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mesh: {fileID: 0}
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mesh: {fileID: 0}
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beRepelValue: 0
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beRepelValue: 0
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weakTime: 0
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weakTime: 0
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totalWeakTime: 5
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totalWeakTime: 5
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+ newTotalWeakTime: 0
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weakHitRate: 2
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weakHitRate: 2
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weakForce: {x: 0, y: 0, z: 0}
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weakForce: {x: 0, y: 0, z: 0}
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easyToGetHit: 0.2
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easyToGetHit: 0.2
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@@ -608,7 +572,6 @@ MonoBehaviour:
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id: 0
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id: 0
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costMp: 75
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costMp: 75
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totalSummonTime: 0.5
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totalSummonTime: 0.5
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- canFly: 0
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isBack: 0
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isBack: 0
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flyHeight: 0
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flyHeight: 0
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flyUpSpeed: 10
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flyUpSpeed: 10
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@@ -630,6 +593,7 @@ MonoBehaviour:
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dropSoulMin: 1
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dropSoulMin: 1
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dropSoulAngle: 60
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upFirstAfterWeaknessOrNot: 0
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upFirstAfterWeaknessOrNot: 0
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+ isBeBlownUp: 0
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--- !u!54 &5440846222648032765
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--- !u!54 &5440846222648032765
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Rigidbody:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5440846222648032759}
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m_GameObject: {fileID: 5440846222648032759}
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+ serializedVersion: 2
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m_Mass: 50
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6139679835290116115}
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m_GameObject: {fileID: 6139679835290116115}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 5440846222648032754}
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m_Father: {fileID: 5440846222648032754}
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+ m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &2932762729738363159
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--- !u!114 &2932762729738363159
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MonoBehaviour:
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MonoBehaviour:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6139679835290116115}
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- m_Size: {x: 40, y: 4, z: 20}
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+ serializedVersion: 2
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+ m_Size: {x: 20, y: 10, z: 20}
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m_Center: {x: 0, y: 2, z: 0}
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m_Center: {x: 0, y: 2, z: 0}
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--- !u!1 &6239053045979137450
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--- !u!1 &6239053045979137450
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GameObject:
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GameObject:
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@@ -767,6 +712,7 @@ RectTransform:
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m_Children:
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m_Children:
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- {fileID: 7669562854251313917}
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- {fileID: 7669562854251313917}
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m_Father: {fileID: 3103190932458336017}
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m_Father: {fileID: 3103190932458336017}
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+ m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@@ -866,13 +812,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7208291223413765209}
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m_GameObject: {fileID: 7208291223413765209}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.72, y: 0.72, z: 1}
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m_LocalScale: {x: 0.72, y: 0.72, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 6459001683917408033}
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m_Father: {fileID: 6459001683917408033}
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+ m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &8447137249705371152
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--- !u!33 &8447137249705371152
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MeshFilter:
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MeshFilter:
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@@ -899,9 +845,6 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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@@ -929,7 +872,7 @@ MeshRenderer:
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m_AdditionalVertexStreams: {fileID: 0}
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!95 &3333436509305836838
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--- !u!95 &3333436509305836838
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Animator:
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Animator:
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- serializedVersion: 7
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+ serializedVersion: 4
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -943,12 +886,10 @@ Animator:
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m_ApplyRootMotion: 0
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m_StabilizeFeet: 0
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- m_AnimatePhysics: 0
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m_WarningMessage:
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
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- m_KeepAnimatorStateOnDisable: 0
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+ m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &7573527827155227431
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--- !u!114 &7573527827155227431
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -984,6 +925,9 @@ MonoBehaviour:
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materialsInsideMask: []
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materialsInsideMask: []
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materialsOutsideMask: []
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materialsOutsideMask: []
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disableRenderingOnOverride: 1
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disableRenderingOnOverride: 1
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+ physicsPositionInheritanceFactor: {x: 1, y: 1}
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+ physicsRotationInheritanceFactor: 1
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+ physicsMovementRelativeTo: {fileID: 0}
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translator:
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translator:
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@@ -1021,6 +965,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 8277382527186776806}
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m_Father: {fileID: 8277382527186776806}
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+ m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@@ -1098,6 +1043,7 @@ RectTransform:
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m_Children:
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m_Children:
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- {fileID: 8277382527186776806}
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- {fileID: 8277382527186776806}
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m_Father: {fileID: 5440846222648032754}
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m_Father: {fileID: 5440846222648032754}
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+ m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@@ -1121,9 +1067,7 @@ Canvas:
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