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@@ -347,7 +347,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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- m_IsActive: 1
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+ m_IsActive: 0
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--- !u!4 &467647573
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Transform:
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m_ObjectHideFlags: 0
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@@ -692,7 +692,6 @@ GameObject:
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m_Component:
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- component: {fileID: 815407865}
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- component: {fileID: 815407867}
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- - component: {fileID: 815407866}
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m_Layer: 0
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m_Name: LeftCamera
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m_TagString: Untagged
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@@ -707,22 +706,14 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 815407864}
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- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalRotation: {x: -0.06828518, y: 0, z: 0, w: 0.9976659}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 467647573}
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m_RootOrder: 0
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- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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---- !u!81 &815407866
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-AudioListener:
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- m_ObjectHideFlags: 0
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- m_CorrespondingSourceObject: {fileID: 0}
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- m_PrefabInstance: {fileID: 0}
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- m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 815407864}
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- m_Enabled: 1
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+ m_LocalEulerAnglesHint: {x: -7.831, y: 0, z: 0}
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--- !u!20 &815407867
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Camera:
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m_ObjectHideFlags: 0
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@@ -744,11 +735,11 @@ Camera:
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serializedVersion: 2
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x: 0
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y: 0
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- width: 1
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+ width: 0.5
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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- field of view: 60
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+ field of view: 55
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orthographic: 0
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orthographic size: 5
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m_Depth: 0
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@@ -803,13 +794,13 @@ Camera:
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m_FocalLength: 50
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m_NormalizedViewPortRect:
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serializedVersion: 2
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- x: 0
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+ x: 0.5
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y: 0
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- width: 1
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+ width: 0.5
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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- field of view: 60
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+ field of view: 55
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orthographic: 0
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orthographic size: 5
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m_Depth: 0
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@@ -842,14 +833,14 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 850878589}
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- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalRotation: {x: -0.06828518, y: 0, z: 0, w: 0.9976659}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 467647573}
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m_RootOrder: 1
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- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+ m_LocalEulerAnglesHint: {x: -7.831, y: 0, z: 0}
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--- !u!1 &1055802828
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GameObject:
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m_ObjectHideFlags: 0
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