|
@@ -264,6 +264,7 @@ public class Demonic : MoveCharacter
|
|
|
dieKeepTime -= Time.deltaTime;
|
|
dieKeepTime -= Time.deltaTime;
|
|
|
invincibleTime -= Time.deltaTime;
|
|
invincibleTime -= Time.deltaTime;
|
|
|
weakTime -= Time.deltaTime;
|
|
weakTime -= Time.deltaTime;
|
|
|
|
|
+ beRepelValue += Time.deltaTime;
|
|
|
Vector3 leftDir = GetMoveDir();
|
|
Vector3 leftDir = GetMoveDir();
|
|
|
bool isAttack = GetAttack();
|
|
bool isAttack = GetAttack();
|
|
|
|
|
|