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泰山压顶trigger判定layer改为tag

LAPTOP-OM1V99U2\永远de小亡灵 10 місяців тому
батько
коміт
afcbcd8a53

+ 2 - 1
ActionTowerDefense/Assets/Scripts/Conduct/Mountain.cs

@@ -21,7 +21,8 @@ public class Mountain : MonoBehaviour
 
     private void OnTriggerEnter(Collider other)
     {
-        if (other.gameObject.layer == 8)
+        BeHitTrigger beHitTrigger = other.GetComponent<BeHitTrigger>();        
+        if (beHitTrigger && beHitTrigger.owner.tag == "Enemy")
         {
             Enemy en = other.GetComponentInParent<Enemy>();
             en.willComaTime = comaTime;