wgl hace 6 meses
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b1ef20941c
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      ActionTowerDefense/Assets/Scripts/Characters/MoveCharacter.cs

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Characters/MoveCharacter.cs

@@ -112,7 +112,7 @@ public class MoveCharacter : Character
     [Header("Êܵ½ÖØÉË")]
     public float heavyDamage;
 
-    public void Awake()
+    public virtual void Awake()
     {
         spinee = bodyTrans.GetChild(0).gameObject;
         mesh = spinee.GetComponent<MeshRenderer>();