Jelajahi Sumber

敌方隐身英灵爆炸物范围

LAPTOP-OM1V99U2\永远de小亡灵 1 tahun lalu
induk
melakukan
b30a8e618a

+ 7 - 7
ActionTowerDefense/Assets/Animations/Demonic_Sword/DemonicSwordCollider_Idle.anim

@@ -7,7 +7,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: DemonicSwordCollider_Idle
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -22,7 +22,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 0.72
+        value: 3
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -41,7 +41,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 1.584
+        value: 3
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -79,7 +79,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 0.792
+        value: 0
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -156,7 +156,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 0.72
+        value: 3
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -175,7 +175,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 1.584
+        value: 3
         inSlope: 0
         outSlope: 0
         tangentMode: 136
@@ -213,7 +213,7 @@ AnimationClip:
       m_Curve:
       - serializedVersion: 3
         time: 0
-        value: 0.792
+        value: 0
         inSlope: 0
         outSlope: 0
         tangentMode: 136

+ 14 - 14
ActionTowerDefense/Assets/Resources/Prefab/FX/FollowSoulEffect.prefab

@@ -58727,8 +58727,8 @@ GameObject:
   m_Component:
   - component: {fileID: 2092692723381186522}
   - component: {fileID: 3300381806182711281}
-  - component: {fileID: 1533323860445597017}
   - component: {fileID: 923046814478230668}
+  - component: {fileID: 7633755703306407850}
   m_Layer: 0
   m_Name: SoulBoom
   m_TagString: Untagged
@@ -58775,19 +58775,6 @@ MonoBehaviour:
     repelValue: 0
   destroyTime: 0
   characters: []
---- !u!65 &1533323860445597017
-BoxCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 7974523266980730195}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 1
-  m_Enabled: 1
-  serializedVersion: 2
-  m_Size: {x: 5, y: 5, z: 1}
-  m_Center: {x: 0, y: 0.75, z: 0}
 --- !u!54 &923046814478230668
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -58804,3 +58791,16 @@ Rigidbody:
   m_Interpolate: 0
   m_Constraints: 126
   m_CollisionDetection: 0
+--- !u!135 &7633755703306407850
+SphereCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7974523266980730195}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Radius: 6
+  m_Center: {x: 0, y: 0, z: 0}

+ 4 - 2
ActionTowerDefense/Assets/Resources/Prefab/Spirits_Invisible.prefab

@@ -192,6 +192,8 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: c1bedfb340186164dbac1499b49b879e, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  cookNum: 0
+  cooks: []
   mecanim: {fileID: 5617185463097218335}
   meshRenderer: {fileID: 0}
   ani: {fileID: 6496896669866891404}
@@ -905,8 +907,8 @@ BoxCollider:
   m_IsTrigger: 0
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.72, y: 1.584, z: 1}
-  m_Center: {x: 0, y: 0.792, z: 0}
+  m_Size: {x: 3, y: 3, z: 1}
+  m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
   m_ObjectHideFlags: 0