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@@ -134,7 +134,7 @@ public class EnemyCreater : MonoBehaviour
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int num2 = cfgCreateEnemy.Count % (cfgCreateEnemy.Position.Count / 2);
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float TimeInterval = cfgCreateEnemy.StartTime >= cfgCreateEnemy.EndTime
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? 0
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- :(float)(cfgCreateEnemy.EndTime - cfgCreateEnemy.StartTime) / (cfgCreateEnemy.Count - 1);
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+ : (float)(cfgCreateEnemy.EndTime - cfgCreateEnemy.StartTime) / (num2 == 0 ? num1 - 1 : num1);
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for (int i = 0; i < num1; i++)
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{
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for (int j = 0; j < cfgCreateEnemy.Position.Count; j += 2)
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