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DESKTOP-27RMV90\A преди 7 месеца
родител
ревизия
ba6f4c733c

+ 2 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11001.prefab

@@ -339,8 +339,8 @@ MonoBehaviour:
   minAttackDis: 0
   needToChange: 0
   attackRatio: 0
-  dropSoulMax: 2
-  dropSoulMin: 2
+  dropSoulMax: 1
+  dropSoulMin: 1
   dropSoulAngle: 90
   upFirstAfterWeaknessOrNot: 0
 --- !u!114 &1837193195824484407
@@ -404,8 +404,6 @@ MonoBehaviour:
   shootTrack: 0
   shootAlwaysTrack: 0
   targetTypes: 010000000300000002000000
-  targetCharacter: {fileID: 0}
-  attackTarget: {fileID: 0}
   beTargetCharacter: []
   getDistanceOffset: 0
 --- !u!54 &2437299196472462355

+ 3 - 5
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11002.prefab

@@ -151,8 +151,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2.8041406, y: 1.6068753, z: 2}
-  m_Center: {x: -1.4829297, y: 0.81343764, z: 0}
+  m_Size: {x: 4.879432, y: 1.6068753, z: 2}
+  m_Center: {x: -2.5205758, y: 0.81343764, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -334,7 +334,7 @@ MonoBehaviour:
   comaDamage: 0
   type: -1
   searchState: 0
-  attackDistance: 1.5
+  attackDistance: 4
   maxAttackDis: 0
   minAttackDis: 0
   needToChange: 0
@@ -420,8 +420,6 @@ MonoBehaviour:
   shootTrack: 0
   shootAlwaysTrack: 0
   targetTypes: 010000000300000002000000
-  targetCharacter: {fileID: 0}
-  attackTarget: {fileID: 0}
   beTargetCharacter: []
   getDistanceOffset: 0
 --- !u!1 &2437299196663985757

+ 2 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11004.prefab

@@ -549,8 +549,8 @@ MonoBehaviour:
   minAttackDis: 0
   needToChange: 0
   attackRatio: 0
-  dropSoulMax: 5
-  dropSoulMin: 5
+  dropSoulMax: 4
+  dropSoulMin: 4
   dropSoulAngle: 90
   upFirstAfterWeaknessOrNot: 0
 --- !u!54 &5440846222648032765
@@ -630,8 +630,6 @@ MonoBehaviour:
   shootTrack: 0
   shootAlwaysTrack: 0
   targetTypes: 010000000200000003000000
-  targetCharacter: {fileID: 0}
-  attackTarget: {fileID: 0}
   beTargetCharacter: []
   getDistanceOffset: 0
 --- !u!1 &6139679835290116115

+ 1 - 3
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_11008.prefab

@@ -334,7 +334,7 @@ MonoBehaviour:
   comaDamage: 0
   type: -1
   searchState: 0
-  attackDistance: 1.5
+  attackDistance: 2
   maxAttackDis: 0
   minAttackDis: 0
   needToChange: 0
@@ -420,8 +420,6 @@ MonoBehaviour:
   shootTrack: 0
   shootAlwaysTrack: 0
   targetTypes: 010000000200000003000000
-  targetCharacter: {fileID: 0}
-  attackTarget: {fileID: 0}
   beTargetCharacter: []
   getDistanceOffset: 0
 --- !u!1 &2437299196663985757