@@ -542,6 +542,7 @@ public class PlayerController : MoveCharacter
{
if (!isBaseBtnOut)
+ CheckTurn();
Summon(0);
}
else
@@ -564,6 +565,7 @@ public class PlayerController : MoveCharacter
Summon(1);
return true;
@@ -572,6 +574,7 @@ public class PlayerController : MoveCharacter
Summon(2);