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召唤无敌帧调整为0.2s,与弓箭手和棒子的召唤时间相同

DESKTOP-PG06IH1\Mr.AB 6 tháng trước cách đây
mục cha
commit
bd71299638

+ 3 - 3
ActionTowerDefense/Assets/Animations/Player/PlayerCollider_Summon.anim

@@ -163,7 +163,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.16666667
+        time: 0.33333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity
@@ -248,7 +248,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 0.16666667
+    m_StopTime: 0.33333334
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0
@@ -410,7 +410,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.16666667
+        time: 0.33333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity