|
@@ -262,12 +262,16 @@ public class AttributeStatus : MonoBehaviour
|
|
|
if (curSpecialStates != SpecialState.Null && curSpecialStates >= specialState)
|
|
if (curSpecialStates != SpecialState.Null && curSpecialStates >= specialState)
|
|
|
{
|
|
{
|
|
|
curSpecialStates = specialState;
|
|
curSpecialStates = specialState;
|
|
|
|
|
+ this.attackInfo = attackInfo;
|
|
|
|
|
+ this.attackFrom = attackFrom;
|
|
|
haveNewSpecialStates = true;
|
|
haveNewSpecialStates = true;
|
|
|
return true;
|
|
return true;
|
|
|
}
|
|
}
|
|
|
if (curSpecialStates == SpecialState.Null)
|
|
if (curSpecialStates == SpecialState.Null)
|
|
|
{
|
|
{
|
|
|
curSpecialStates = specialState;
|
|
curSpecialStates = specialState;
|
|
|
|
|
+ this.attackInfo = attackInfo;
|
|
|
|
|
+ this.attackFrom = attackFrom;
|
|
|
haveNewSpecialStates = true;
|
|
haveNewSpecialStates = true;
|
|
|
return true;
|
|
return true;
|
|
|
}
|
|
}
|