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死亡复活后重置isBaseBtnOut值

LAPTOP-OM1V99U2\永远de小亡灵 1 年之前
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共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      ActionTowerDefense/Assets/Scripts/PlayerController.cs

+ 1 - 0
ActionTowerDefense/Assets/Scripts/PlayerController.cs

@@ -1392,6 +1392,7 @@ public class PlayerController : MoveCharacter
     public void PlayerRevive()
     {
         isRevive = false;
+        isBaseBtnOut = false;
         bodyTrans.gameObject.SetActive(true);
         uiHp.transform.parent.gameObject.SetActive(true);
         rb.constraints = RigidbodyConstraints.FreezePositionZ | RigidbodyConstraints.FreezeRotation;