LAPTOP-OM1V99U2\永远de小亡灵 11 сар өмнө
parent
commit
c78452bc77

+ 1 - 1
ActionTowerDefense/Assets/Scripts/PlayerController.cs

@@ -156,7 +156,7 @@ public class PlayerController : MoveCharacter
     private float conductTime;          //指挥按键长按时间
     private int nowConductButton = -1;     //现在按下的指挥键(0.J/1.K/2.L/-1.无)
     private int cacheCouductId;
-    [Header("召唤相应时间")] [Tooltip("在此时间内松手为召唤")] public float totalCacheSummonTime = 0.1f;
+    [Header("召唤相应时间")] [Tooltip("在此时间内松手为召唤")] public float totalCacheSummonTime;
     [Header("指挥相应时间")] [Tooltip("在此时间以外松手为指挥")] public float[] canConductTime;
     [Header("指挥相应耗蓝")] [Tooltip("输入相应的技能耗蓝")] public float[] conductCostMp;
     [Header("指挥技能")] [Tooltip("选择相应的指挥技能")] public ConductSkills[] conductSkills;