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@@ -156,7 +156,7 @@ public class PlayerController : MoveCharacter
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private float conductTime; //指挥按键长按时间
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private int nowConductButton = -1; //现在按下的指挥键(0.J/1.K/2.L/-1.无)
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private int cacheCouductId;
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- [Header("召唤相应时间")] [Tooltip("在此时间内松手为召唤")] public float totalCacheSummonTime = 0.1f;
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+ [Header("召唤相应时间")] [Tooltip("在此时间内松手为召唤")] public float totalCacheSummonTime;
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[Header("指挥相应时间")] [Tooltip("在此时间以外松手为指挥")] public float[] canConductTime;
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[Header("指挥相应耗蓝")] [Tooltip("输入相应的技能耗蓝")] public float[] conductCostMp;
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[Header("指挥技能")] [Tooltip("选择相应的指挥技能")] public ConductSkills[] conductSkills;
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