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玩家和怪物的数值调整

DESKTOP-PG06IH1\Mr.AB hace 1 año
padre
commit
c943ba1d4c

+ 9 - 9
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Arrow.prefab

@@ -977,25 +977,25 @@ MonoBehaviour:
   attack1Infos:
   - damage: 20
     attackDir: {x: -1, y: 0, z: 0}
-    force: 0
+    force: 100
     changeHurt: 0
     repelValue: 10
   - damage: 20
     attackDir: {x: -1, y: 0, z: 0}
-    force: 0
+    force: 100
     changeHurt: 0
     repelValue: 10
-  - damage: 40
+  - damage: 20
     attackDir: {x: -1, y: 0, z: 0}
-    force: 0
-    changeHurt: 0
+    force: 100
+    changeHurt: 1
     repelValue: 10
   attack2Infos:
-  - damage: 10
+  - damage: 20
     attackDir: {x: -1, y: 0, z: 0}
     force: 0
     changeHurt: 0
-    repelValue: 0
+    repelValue: 10
   attackTriggers: []
   attackType: 1
   bulletPrefab: {fileID: 7473170563405908938, guid: 0460e8750cef0df4292f6d2bb56a4843, type: 3}
@@ -1016,7 +1016,7 @@ MonoBehaviour:
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  moveSpeed: 10
+  moveSpeed: 8
   beRepelValue: 0
   totalBeRepelValue: 100
   weakTime: 0
@@ -1041,7 +1041,7 @@ Rigidbody:
   m_GameObject: {fileID: 8639832132491289359}
   serializedVersion: 2
   m_Mass: 10
-  m_Drag: 0
+  m_Drag: 0.1
   m_AngularDrag: 0.05
   m_UseGravity: 0
   m_IsKinematic: 0

+ 9 - 8
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4, y: 4, z: 1}
-  m_Center: {x: -4, y: 2, z: 0}
+  m_Size: {x: 2, y: 4, z: 1}
+  m_Center: {x: -2, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -435,7 +435,7 @@ MonoBehaviour:
   state: 0
   attackTime: 0
   totalAttack1Time: 3.6
-  totalAttack2Time: 2.2
+  totalAttack2Time: 4
   isDie: 0
   totalHp: 2000
   hp: 0
@@ -447,9 +447,9 @@ MonoBehaviour:
     repelValue: 31
   attack2Infos:
   - damage: 10
-    attackDir: {x: -1, y: 0, z: 0}
+    attackDir: {x: -1, y: 1, z: 0}
     force: 100
-    changeHurt: 0
+    changeHurt: 1
     repelValue: 31
   attackTriggers:
   - {fileID: 7729941002223262554}
@@ -469,7 +469,7 @@ MonoBehaviour:
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  moveSpeed: 2
+  moveSpeed: 1
   beRepelValue: 0
   totalBeRepelValue: 100
   weakTime: 0
@@ -484,6 +484,7 @@ MonoBehaviour:
   searchState: 0
   attackDistance: 3
   canFly: 0
+  sortingOrder: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -492,8 +493,8 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
   serializedVersion: 2
-  m_Mass: 100
-  m_Drag: 0
+  m_Mass: 50
+  m_Drag: 0.1
   m_AngularDrag: 0.05
   m_UseGravity: 1
   m_IsKinematic: 0

+ 10 - 10
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -181,17 +181,17 @@ MonoBehaviour:
   totalHp: 200
   hp: 0
   attack1Infos:
-  - damage: 100
-    attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+  - damage: 50
+    attackDir: {x: -2, y: 2, z: 0}
+    force: 10000
     changeHurt: 1
     repelValue: 52
   attack2Infos:
-  - damage: 100
-    attackDir: {x: -1, y: 0, z: 0}
+  - damage: 50
+    attackDir: {x: -2, y: 1, z: 0}
     force: 1000
-    changeHurt: 0
-    repelValue: 0
+    changeHurt: 1
+    repelValue: 50
   attackTriggers:
   - {fileID: 4347565098670608659}
   attackType: 0
@@ -235,7 +235,7 @@ Rigidbody:
   m_GameObject: {fileID: 2437299196472462361}
   serializedVersion: 2
   m_Mass: 20
-  m_Drag: 0
+  m_Drag: 0.1
   m_AngularDrag: 0.05
   m_UseGravity: 1
   m_IsKinematic: 0
@@ -544,8 +544,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.08, y: 1.8, z: 1}
-  m_Center: {x: -1.08, y: 0.9, z: 0}
+  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 1 - 3
ActionTowerDefense/Assets/Resources/Prefab/EnemyTower.prefab

@@ -309,7 +309,6 @@ MonoBehaviour:
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   attack2Infos: []
   attackTriggers: []
@@ -327,7 +326,6 @@ MonoBehaviour:
   searchTrigger: {fileID: 3581793009074591734}
   targetTypes: 0100000003000000
   canHitFly: 0
-  hurtKeepTime: 0
 --- !u!54 &3581793008941702771
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -402,7 +400,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 20, y: 5, z: 1}
+  m_Size: {x: 18, y: 5, z: 1}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &3581793009091440430
 GameObject:

+ 6 - 6
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Arrow.prefab

@@ -978,12 +978,12 @@ MonoBehaviour:
   - damage: 10
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
-    changeHurt: 1
+    changeHurt: 0
     repelValue: 0
   - damage: 10
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
-    changeHurt: 1
+    changeHurt: 0
     repelValue: 0
   - damage: 10
     attackDir: {x: -1, y: 0, z: 0}
@@ -1032,12 +1032,12 @@ MonoBehaviour:
   attackDistance: 10
   canFly: 1
   attackRatio: 0
-  maxMoveSpeed: 15
-  minMoveSpeed: 10
+  maxMoveSpeed: 12
+  minMoveSpeed: 8
   dropSoul: 1
   soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
-  soulStartSpeed: 0
-  dropSoulAngle: 30
+  soulStartSpeed: 100
+  dropSoulAngle: 2
 --- !u!54 &8639832132491289349
 Rigidbody:
   m_ObjectHideFlags: 0

+ 11 - 11
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Giant.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 5.23, y: 2.8, z: 1}
-  m_Center: {x: -6.01, y: 1.15, z: 0}
+  m_Size: {x: 2, y: 4, z: 1}
+  m_Center: {x: -2, y: 2, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -435,7 +435,7 @@ MonoBehaviour:
   state: 0
   attackTime: 0
   totalAttack1Time: 3.6
-  totalAttack2Time: 2.2
+  totalAttack2Time: 4
   isDie: 0
   totalHp: 100
   hp: 0
@@ -444,20 +444,20 @@ MonoBehaviour:
     attackDir: {x: -1, y: 0, z: 0}
     force: 100
     changeHurt: 1
-    repelValue: 0
+    repelValue: 10
   attack2Infos:
   - damage: 10
     attackDir: {x: -1, y: 0, z: 0}
     force: 100
-    changeHurt: 0
-    repelValue: 0
+    changeHurt: 1
+    repelValue: 10
   attackTriggers:
   - {fileID: 7729941002223262554}
   attackType: 0
   bulletPrefab: {fileID: 0}
   shootPos: []
   dieKeepTime: 0
-  totalDieKeepTime: 2
+  totalDieKeepTime: 5
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
@@ -487,10 +487,10 @@ MonoBehaviour:
   attackRatio: 0
   maxMoveSpeed: 2
   minMoveSpeed: 1
-  dropSoul: 3
+  dropSoul: 5
   soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
-  soulStartSpeed: 0
-  dropSoulAngle: 30
+  soulStartSpeed: 50
+  dropSoulAngle: 1
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -499,7 +499,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
   serializedVersion: 2
-  m_Mass: 100
+  m_Mass: 10
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 14 - 14
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Sword.prefab

@@ -151,8 +151,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1.08, y: 1.8, z: 1}
-  m_Center: {x: -1.08, y: 0.9, z: 0}
+  m_Size: {x: 2.5, y: 2, z: 1}
+  m_Center: {x: -1.5, y: 1, z: 0}
 --- !u!114 &2280520615464243483
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -235,24 +235,24 @@ MonoBehaviour:
   totalHp: 100
   hp: 0
   attack1Infos:
-  - damage: 30
+  - damage: 50
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
-    changeHurt: 1
-    repelValue: 0
+    changeHurt: 0
+    repelValue: 50
   attack2Infos:
-  - damage: 30
+  - damage: 50
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
-    changeHurt: 1
-    repelValue: 0
+    changeHurt: 0
+    repelValue: 50
   attackTriggers:
   - {fileID: 2280520615464243483}
   attackType: 0
   bulletPrefab: {fileID: 0}
   shootPos: []
   dieKeepTime: 0
-  totalDieKeepTime: 2
+  totalDieKeepTime: 3
   attackTarget: {fileID: 0}
   shootTrack: 0
   invincibleTime: 0
@@ -280,12 +280,12 @@ MonoBehaviour:
   attackDistance: 1.5
   canFly: 0
   attackRatio: 0
-  maxMoveSpeed: 12
-  minMoveSpeed: 8
-  dropSoul: 1
+  maxMoveSpeed: 6
+  minMoveSpeed: 5
+  dropSoul: 2
   soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
-  soulStartSpeed: 0
-  dropSoulAngle: 30
+  soulStartSpeed: 30
+  dropSoulAngle: 0
 --- !u!54 &2437299196472462355
 Rigidbody:
   m_ObjectHideFlags: 0

+ 5 - 7
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -584,7 +584,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 5, y: 4, z: 1}
+  m_Size: {x: 3, y: 3, z: 1}
   m_Center: {x: 0, y: 1, z: 0}
 --- !u!1 &3571941038519084344
 GameObject:
@@ -653,25 +653,21 @@ MonoBehaviour:
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   - damage: 5
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   - damage: 5
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   - damage: 5
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
     changeHurt: 0
-    hurtTime: 0
     repelValue: 0
   attack2Infos: []
   attackTriggers:
@@ -693,7 +689,6 @@ MonoBehaviour:
   searchTrigger: {fileID: 2246792914537570827}
   targetTypes: 0400000005000000
   canHitFly: 1
-  hurtKeepTime: 0
   foot: {fileID: 3571941039716665623}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
@@ -704,6 +699,9 @@ MonoBehaviour:
   totalWeakTime: 3
   weakUpSpeed: 10
   decelerationRatio: 1
+  minHurtKeepTime: 0.2
+  hurtKeepTime: 0
+  hurtChangeVelocity: 1
   demonicPrefabs:
   - {fileID: 8639832132491289359, guid: 4c2987691cdb47040b3a55ff928803c3, type: 3}
   - {fileID: 5440846222648032759, guid: 05825e721b2832f478f66e78daed901f, type: 3}
@@ -712,6 +710,7 @@ MonoBehaviour:
   - {x: -5, y: 0, z: 0}
   - {x: -5, y: 0, z: 0}
   - {x: -5, y: 0, z: 0}
+  demonicId: 
   uiMp: {fileID: 8465211090008398057}
   jumpSpeed: 20
   airJumpSpeed: 17
@@ -1399,7 +1398,6 @@ MonoBehaviour:
   damage: 0
   force: {x: 0, y: 0, z: 0}
   changeHurt: 0
-  hurtTime: 0
   repelValue: 0
 --- !u!1 &9046555753133816952
 GameObject:

+ 8 - 8
ActionTowerDefense/Assets/Resources/Prefab/soul.prefab

@@ -27,7 +27,7 @@ Transform:
   m_GameObject: {fileID: 1723151111081767150}
   m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 1.5, y: 1.5, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 1723151111398582684}
@@ -4861,7 +4861,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9749,7 +9749,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -9835,7 +9835,7 @@ MonoBehaviour:
   lerpValue: 0.2
   addMp: 10
   tweenPos: {fileID: -7697323034879839750}
-  flySpeed: 10
+  flySpeed: 20
   upSpeed: 1
 --- !u!54 &1723151111827507801
 Rigidbody:
@@ -14784,7 +14784,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 1
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -19672,7 +19672,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -24560,7 +24560,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 2
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -29448,7 +29448,7 @@ ParticleSystemRenderer:
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 21624701
-  m_SortingLayer: 6
+  m_SortingLayer: 0
   m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 0 - 0
ActionTowerDefense/Assets/Resources/Spine/demon_giant/demon_diant.json


+ 2 - 2
ActionTowerDefense/Assets/Resources/Spine/demon_giant/demon_diant_Controller.controller

@@ -82,7 +82,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 3.6667
+        time: 4
         value: 0
         inSlope: 0
         outSlope: 0
@@ -118,7 +118,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 3.6667
+    m_StopTime: 4
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0

+ 62 - 6
ActionTowerDefense/Assets/Scenes/SampleScene.unity

@@ -340,7 +340,7 @@ Camera:
     height: 1
   near clip plane: 0.3
   far clip plane: 1000
-  field of view: 60
+  field of view: 55
   orthographic: 0
   orthographic size: 5
   m_Depth: -1
@@ -365,14 +365,14 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 519420028}
-  m_LocalRotation: {x: -0.039293204, y: -0, z: -0, w: 0.99922776}
+  m_LocalRotation: {x: -0.06828801, y: -0, z: -0, w: 0.9976657}
   m_LocalPosition: {x: 0, y: 3.5, z: -18}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: -4.504, y: 0, z: 0}
+  m_LocalEulerAnglesHint: {x: -7.831, y: 0, z: 0}
 --- !u!114 &519420033
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -386,9 +386,9 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   player: {fileID: 540821988}
-  offsetX: 5
-  offsetY: 5
-  offsetZ: -18
+  offsetX: 6
+  offsetY: 3
+  offsetZ: -16
   lerpValue: 3.5
   targetPos: {x: 0, y: 0, z: 0}
 --- !u!114 &540821988 stripped
@@ -990,6 +990,30 @@ PrefabInstance:
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 1200337265, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_Layer
+      value: 5
+      objectReference: {fileID: 0}
+    - target: {fileID: 1200337267, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_SortingLayer
+      value: 6
+      objectReference: {fileID: 0}
+    - target: {fileID: 1200337267, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_SortingLayerID
+      value: 1516060329
+      objectReference: {fileID: 0}
+    - target: {fileID: 1663863372, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_Layer
+      value: 5
+      objectReference: {fileID: 0}
+    - target: {fileID: 1663863374, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_SortingLayer
+      value: 6
+      objectReference: {fileID: 0}
+    - target: {fileID: 1663863374, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
+      propertyPath: m_SortingLayerID
+      value: 1516060329
+      objectReference: {fileID: 0}
     - target: {fileID: 7247696002149724, guid: 956ff4379e83d3c49a9c10310dbf7cc7, type: 3}
       propertyPath: m_Name
       value: Bg
@@ -1047,6 +1071,38 @@ PrefabInstance:
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: totalMp
+      value: 600
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: mpReplySpeed
+      value: 10
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: totalWeakTime
+      value: 0.5
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: totalDieKeepTime
+      value: 0.3
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: totalInvincibleTime
+      value: 0.5
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: demonicSummonPos.Array.data[0].x
+      value: -1
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: demonicSummonPos.Array.data[1].x
+      value: -1
+      objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: demonicSummonPos.Array.data[2].x
+      value: -1
+      objectReference: {fileID: 0}
     - target: {fileID: 3571941038519084344, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
       propertyPath: m_Name
       value: Player

+ 5 - 5
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy.json

@@ -73,7 +73,7 @@
     "ID": 6,
     "EnemyID": 2,
     "Count": 4,
-    "Time": 160,
+    "Time": 100,
     "TimeInterval": 2,
     "Position": [
       0,
@@ -87,7 +87,7 @@
     "ID": 7,
     "EnemyID": 3,
     "Count": 20,
-    "Time": 200,
+    "Time": 150,
     "TimeInterval": 2,
     "Position": [
       0,
@@ -101,7 +101,7 @@
     "ID": 8,
     "EnemyID": 3,
     "Count": 4,
-    "Time": 480,
+    "Time": 200,
     "TimeInterval": 2,
     "Position": [
       0,
@@ -115,7 +115,7 @@
     "ID": 9,
     "EnemyID": 1,
     "Count": 10,
-    "Time": 480,
+    "Time": 300,
     "TimeInterval": 2,
     "Position": [
       0,
@@ -129,7 +129,7 @@
     "ID": 10,
     "EnemyID": 2,
     "Count": 5,
-    "Time": 580,
+    "Time": 350,
     "TimeInterval": 2,
     "Position": [
       0,

+ 2 - 2
ActionTowerDefense/Luban/.cache.meta

@@ -3,10 +3,10 @@ C:/ActionTowerDefense/ActionTowerDefense/Assets/Gen/CfgEnemy.cs,FDE1CE1B09C67F34
 C:/ActionTowerDefense/ActionTowerDefense/Assets/Gen/SingleCreateEnemyConfig.cs,A4477C595E7DF3FF2861CE739014897E,4015,1711769724277
 C:/ActionTowerDefense/ActionTowerDefense/Assets/Gen/SingleEnemyConfig.cs,52D50AA62346441E5CF6FB54B178584,3703,1711769724284
 C:/ActionTowerDefense/ActionTowerDefense/Assets/Gen/Tables.cs,912B477615DA4F7C6B7D4A0EE96B27A,1296,1711769724292
-C:/ActionTowerDefense/ActionTowerDefense/GenerateDatas/json/cfgcreateenemy.json,96FF376CF1EC2C5568BF0FA2D8282AF,2034,1712241891350
+C:/ActionTowerDefense/ActionTowerDefense/GenerateDatas/json/cfgcreateenemy.json,805045F3331B3D354FD170D2898CBB2,2034,1714398198777
 C:/ActionTowerDefense/ActionTowerDefense/GenerateDatas/json/cfgenemy.json,136B6127249F9487CA3B7A3DA2AE54B2,548,1711769724277
 C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/__beans__.xlsx,98987DA7288FEE34BCD08EA883D425E,9603,1711190247467
 C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/__enums__.xlsx,647733322F7261DFA483C2DBE2D1F9A4,10293,1711190247467
 C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/__tables__.xlsx,D1BC5823EBCE916872405D2DCDC896D,10232,1711372939546
-C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/出怪表.xlsx,60AE6EC6B760BC3956445F836A2BB,10265,1712241881332
+C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/出怪表.xlsx,C6B7CC8A24992066F6B5FF5B61475C6A,10273,1714398180681
 C:/ActionTowerDefense/ActionTowerDefense/Luban/Config/Datas/怪物表.xlsx,E4D91D5BD20BD4CB11078A943BF63,9736,1713282964606

BIN
ActionTowerDefense/Luban/Config/Datas/出怪表.xlsx


Algunos archivos no se mostraron porque demasiados archivos cambiaron en este cambio