فهرست منبع

优化特效效果

DESKTOP-PG06IH1\Mr.AB 1 سال پیش
والد
کامیت
ccaae2d733
1فایلهای تغییر یافته به همراه96 افزوده شده و 96 حذف شده
  1. 96 96
      ActionTowerDefense/Assets/Resources/Prefab/Boss/YuMenGuan/ShockWave.prefab

+ 96 - 96
ActionTowerDefense/Assets/Resources/Prefab/Boss/YuMenGuan/ShockWave.prefab

@@ -4846,8 +4846,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -4928,7 +4928,7 @@ ParticleSystem:
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
   looping: 1
-  prewarm: 0
+  prewarm: 1
   playOnAwake: 1
   useUnscaledTime: 0
   autoRandomSeed: 1
@@ -4987,7 +4987,7 @@ ParticleSystem:
       m_RotationOrder: 4
   moveWithTransform: 1
   moveWithCustomTransform: {fileID: 0}
-  scalingMode: 1
+  scalingMode: 0
   randomSeed: 0
   InitialModule:
     serializedVersion: 3
@@ -5164,7 +5164,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 3
+      scalar: 1
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -9725,8 +9725,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -14537,8 +14537,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -19407,8 +19407,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -24277,8 +24277,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -24336,7 +24336,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1651279813274551717}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -0.259, y: -0.007, z: -0.779}
+  m_LocalPosition: {x: 0, y: -0.007, z: -0.726}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -29089,8 +29089,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: -1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -29103,7 +29103,7 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
+  m_RenderAlignment: 1
   m_Pivot: {x: 0, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
@@ -33901,8 +33901,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: -1
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -38723,8 +38723,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -43535,8 +43535,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -43594,7 +43594,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3835734667964774104}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -0, y: 0, z: 0.045}
+  m_LocalPosition: {x: 0, y: 0, z: 0.26}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -43853,7 +43853,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 1
+      scalar: 3
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -44171,7 +44171,7 @@ ParticleSystem:
     randomizeRotationDirection: 0
     maxNumParticles: 8
     customEmitterVelocity: {x: 0, y: 0, z: 0}
-    size3D: 0
+    size3D: 1
     rotation3D: 0
     gravityModifier:
       serializedVersion: 2
@@ -44874,7 +44874,7 @@ ParticleSystem:
       maxGradient:
         serializedVersion: 2
         key0: {r: 0.20930089, g: 0.24528301, b: 0.06594873, a: 0}
-        key1: {r: 0, g: 0.553891, b: 0.7264151, a: 1}
+        key1: {r: 0, g: 0.39879227, b: 1, a: 1}
         key2: {r: 0.9755827, g: 1, b: 0.2980392, a: 1}
         key3: {r: 0, g: 0.29543877, b: 1, a: 0}
         key4: {r: 1, g: 0.65038824, b: 0, a: 0}
@@ -48347,10 +48347,10 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
-  m_RenderMode: 1
+  m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
   m_MinParticleSize: 0
@@ -48361,8 +48361,8 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
-  m_Pivot: {x: 0, y: 0, z: 0}
+  m_RenderAlignment: 1
+  m_Pivot: {x: 0.5, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
   m_EnableGPUInstancing: 1
@@ -48406,7 +48406,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4952302939455448623}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -0, y: 0, z: 0.045}
+  m_LocalPosition: {x: 0, y: -0.047, z: 0.4}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -48665,7 +48665,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 1
+      scalar: 3
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -48877,7 +48877,7 @@ ParticleSystem:
     startRotationY:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0
+      scalar: 0.57595867
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -48930,7 +48930,7 @@ ParticleSystem:
     startRotation:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0
+      scalar: 3.1415925
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -48983,7 +48983,7 @@ ParticleSystem:
     randomizeRotationDirection: 0
     maxNumParticles: 8
     customEmitterVelocity: {x: 0, y: 0, z: 0}
-    size3D: 0
+    size3D: 1
     rotation3D: 0
     gravityModifier:
       serializedVersion: 2
@@ -49686,7 +49686,7 @@ ParticleSystem:
       maxGradient:
         serializedVersion: 2
         key0: {r: 0.20930089, g: 0.24528301, b: 0.06594873, a: 0}
-        key1: {r: 0, g: 0.553891, b: 0.7264151, a: 1}
+        key1: {r: 0, g: 0.6075771, b: 1, a: 1}
         key2: {r: 0.9755827, g: 1, b: 0.2980392, a: 1}
         key3: {r: 0, g: 0.29543877, b: 1, a: 0}
         key4: {r: 1, g: 0.65038824, b: 0, a: 0}
@@ -49694,7 +49694,7 @@ ParticleSystem:
         key6: {r: 0, g: 0, b: 0, a: 0}
         key7: {r: 0, g: 0, b: 0, a: 0.31764707}
         ctime0: 6746
-        ctime1: 33731
+        ctime1: 34117
         ctime2: 65535
         ctime3: 48766
         ctime4: 43369
@@ -53159,10 +53159,10 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
-  m_RenderMode: 1
+  m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
   m_MinParticleSize: 0
@@ -53173,8 +53173,8 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
-  m_Pivot: {x: 0, y: 0, z: 0}
+  m_RenderAlignment: 1
+  m_Pivot: {x: 0.55, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
   m_EnableGPUInstancing: 1
@@ -53318,7 +53318,7 @@ ParticleSystem:
     startLifetime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.3
+      scalar: 0.5
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -54069,7 +54069,7 @@ ParticleSystem:
     rateOverTime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 10
+      scalar: 5
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -54248,12 +54248,12 @@ ParticleSystem:
           outWeight: 0
         - serializedVersion: 3
           time: 1
-          value: 0
-          inSlope: -2
-          outSlope: -2
+          value: 0.44628906
+          inSlope: -0.2704094
+          outSlope: -0.2704094
           tangentMode: 0
           weightedMode: 0
-          inWeight: 0
+          inWeight: 0.32087916
           outWeight: 0
         m_PreInfinity: 2
         m_PostInfinity: 2
@@ -57981,8 +57981,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -62860,8 +62860,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -67730,8 +67730,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -67789,7 +67789,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5757658061175611004}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: -0, y: 0, z: -0.059}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -72542,8 +72542,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -72556,7 +72556,7 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
+  m_RenderAlignment: 1
   m_Pivot: {x: 0, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
@@ -72601,7 +72601,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5793609036236380296}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -0, y: 0, z: 0.039}
+  m_LocalPosition: {x: -0, y: 0, z: -0.009}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -72691,7 +72691,7 @@ ParticleSystem:
     startLifetime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.2
+      scalar: 1
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -72744,7 +72744,7 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 0
-      scalar: -2
+      scalar: -0.5
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -72798,7 +72798,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 1, g: 0.5102247, b: 0, a: 1}
+      maxColor: {r: 0, g: 0.6509434, b: 0.5698838, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -73442,7 +73442,7 @@ ParticleSystem:
     rateOverTime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 7
+      scalar: 2
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -73881,7 +73881,7 @@ ParticleSystem:
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 0.89613914, b: 0.2980392, a: 0}
-        key1: {r: 0.27195555, g: 0.8867924, b: 0, a: 1}
+        key1: {r: 0, g: 0.24991874, b: 0.5566038, a: 1}
         key2: {r: 0.9755827, g: 1, b: 0.2980392, a: 1}
         key3: {r: 0, g: 0, b: 0, a: 0}
         key4: {r: 0, g: 0, b: 0, a: 0}
@@ -77354,8 +77354,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -77368,7 +77368,7 @@ ParticleSystemRenderer:
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
-  m_RenderAlignment: 0
+  m_RenderAlignment: 1
   m_Pivot: {x: 0, y: 0, z: 0}
   m_Flip: {x: 0, y: 0, z: 0}
   m_UseCustomVertexStreams: 0
@@ -77503,7 +77503,7 @@ ParticleSystem:
     startLifetime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.5
+      scalar: 0.7
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -78254,7 +78254,7 @@ ParticleSystem:
     rateOverTime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 5
+      scalar: 4
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -82166,8 +82166,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 0
   m_MeshDistribution: 0
@@ -87036,8 +87036,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -87095,7 +87095,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7039795087802250278}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -0, y: 0, z: 0.016}
+  m_LocalPosition: {x: 0, y: 0, z: 0.006}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -87175,9 +87175,9 @@ ParticleSystem:
       m_PreInfinity: 2
       m_PostInfinity: 2
       m_RotationOrder: 4
-  moveWithTransform: 1
+  moveWithTransform: 0
   moveWithCustomTransform: {fileID: 0}
-  scalingMode: 1
+  scalingMode: 0
   randomSeed: 0
   InitialModule:
     serializedVersion: 3
@@ -87354,7 +87354,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 3
+      scalar: 1
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -91915,8 +91915,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 4
   m_MeshDistribution: 0
@@ -96727,8 +96727,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -96877,7 +96877,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 3
       scalar: 0.5
-      minScalar: 2
+      minScalar: 1
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -96929,7 +96929,7 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 7
+      scalar: 3
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -97045,7 +97045,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 0.2
+      scalar: 0.05
       minScalar: 0.1
       maxCurve:
         serializedVersion: 2
@@ -97627,7 +97627,7 @@ ParticleSystem:
     rateOverTime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 50
+      scalar: 10
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -101539,8 +101539,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 21624701
+  m_SortingLayer: 5
   m_SortingOrder: 0
   m_RenderMode: 1
   m_MeshDistribution: 0
@@ -101630,7 +101630,7 @@ MonoBehaviour:
   repelValue: 0
   bulletType: 1
   isGetTarget: 0
-  speed: 8
+  speed: 20
   maxFlyTime: 5
   flyTime: 0
   isTrack: 0
@@ -101683,7 +101683,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 1, y: 3, z: 1}
+  m_Size: {x: 1, y: 2, z: 5}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &8628259108448052864
 GameObject:
@@ -101854,7 +101854,7 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 7
+      scalar: 3
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -101970,7 +101970,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 0.2
+      scalar: 0.05
       minScalar: 0.1
       maxCurve:
         serializedVersion: 2
@@ -102552,7 +102552,7 @@ ParticleSystem:
     rateOverTime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 50
+      scalar: 5
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -106464,8 +106464,8 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
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