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@@ -171,12 +171,8 @@ MonoBehaviour:
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force: {x: 0, y: 0, z: 0}
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force: {x: 0, y: 0, z: 0}
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changeHurt: 0
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changeHurt: 0
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repelValue: 0
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repelValue: 0
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- spiritsAttackEffect: {fileID: 0}
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offsetY: 1
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offsetY: 1
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hitRate: 1
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hitRate: 1
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- Miss: {fileID: 6380148097413123628, guid: b0832b9907489bd44a617b760ccfd8c8, type: 3}
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- criticalRandom: 0
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- isRandom: 0
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--- !u!1 &2437299196472462361
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--- !u!1 &2437299196472462361
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -227,6 +223,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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isTran: 0
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isTran: 0
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pc: {fileID: 0}
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pc: {fileID: 0}
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+ isSpirit: 0
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HitCols:
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HitCols:
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- {fileID: 3917432747505904452}
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- {fileID: 3917432747505904452}
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- {fileID: 4960124152152785005}
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- {fileID: 4960124152152785005}
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@@ -238,6 +235,8 @@ MonoBehaviour:
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rb: {fileID: 2437299196472462355}
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rb: {fileID: 2437299196472462355}
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bodyTrans: {fileID: 5075820377452290163}
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bodyTrans: {fileID: 5075820377452290163}
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beSearchTrigger: {fileID: 6542925321707027015}
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beSearchTrigger: {fileID: 6542925321707027015}
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+ beHitTrigger: {fileID: 6427563181875878110}
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+ bodyCollider: {fileID: 7970625495845499240}
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uiHp: {fileID: 5757877461832872043}
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uiHp: {fileID: 5757877461832872043}
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state: 0
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state: 0
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attackTime: 0
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attackTime: 0
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@@ -246,6 +245,7 @@ MonoBehaviour:
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isNonAttack: 0
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isNonAttack: 0
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hptp: 0
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hptp: 0
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isDie: 0
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isDie: 0
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+ isRevive: 0
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totalHp: 100
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totalHp: 100
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hp: 0
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hp: 0
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attack1Infos:
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attack1Infos:
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@@ -286,8 +286,6 @@ MonoBehaviour:
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attackToFloat: 0
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attackToFloat: 0
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floatTimes: 0
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floatTimes: 0
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hasFloatTimes: 0
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hasFloatTimes: 0
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- isSoulUnstable: 0
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- soulUnstableTime: 0
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criticalChance: 0
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criticalChance: 0
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criticalMultiplier: 0
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criticalMultiplier: 0
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canMove: 1
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canMove: 1
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@@ -321,6 +319,7 @@ MonoBehaviour:
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rapidFallSpeed: 30
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rapidFallSpeed: 30
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curFallSpeed: 0
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curFallSpeed: 0
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floatState: 0
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floatState: 0
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+ matState: 1
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spinee: {fileID: 0}
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spinee: {fileID: 0}
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mesh: {fileID: 0}
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mesh: {fileID: 0}
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mats: []
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mats: []
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@@ -340,10 +339,11 @@ MonoBehaviour:
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playerMesh: {fileID: 0}
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playerMesh: {fileID: 0}
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playerMats: []
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playerMats: []
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playerOut: []
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playerOut: []
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- isInvisible: 0
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canNotChangeHurt: 0
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canNotChangeHurt: 0
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soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
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soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
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soulStartSpeed: 1
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soulStartSpeed: 1
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+ isInvisible: 0
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+ invisibleTime: 0
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easyToGetHit: 0.2
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easyToGetHit: 0.2
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id: 0
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id: 0
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jumpSpeed: 9
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jumpSpeed: 9
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