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@@ -224,29 +224,29 @@ public class CameraController : MonoBehaviour
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{
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player0TargetPos = new Vector3(140, offsetY, offsetZ);
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player1TargetPos = new Vector3(140, offsetY, offsetZ);
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+ view = 0;
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if (isSplit)
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{
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CameraSplit(true);
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}
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- return;
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}
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else if (player0.isRevive)
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{
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player0TargetPos = CameraTargetMove(player1);
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+ view = 0;
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if (isSplit)
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{
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CameraSplit(true);
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}
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- return;
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}
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else if (player1.isRevive)
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{
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player1TargetPos = CameraTargetMove(player0);
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+ view = 0;
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if (isSplit)
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{
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CameraSplit(true);
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}
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- return;
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}
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if (player0TargetPos.y > player1TargetPos.y)
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{
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@@ -282,6 +282,10 @@ public class CameraController : MonoBehaviour
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}
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else
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{
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+ if(PlayersInput.instance[0].isRevive || PlayersInput.instance[1].isRevive)
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+ {
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+ return;
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+ }
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mainCamera.enabled = false;
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player0Camera.enabled = true;
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player1Camera.enabled = true;
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