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新建风车手里剑忍者

1243896040 1 week ago
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cea8203bf8

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+      value: 0
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+      value: 0
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+  m_SourcePrefab: {fileID: 100100000, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3}
+--- !u!4 &7158672502188833122 stripped
+Transform:
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+ 7 - 0
ActionTowerDefense/Assets/Resources/Prefab/ESpirits/ESpirits_Pinja.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 29f7b45d403c7b348a2273bded8810a7
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 0
ActionTowerDefense/Assets/Scripts/Spirits/Base_Spirits/Spirits.cs

@@ -8,6 +8,7 @@ public class Spirits : MonoBehaviour
         None = -1,
         [LabelText("루唱훠諒")] KiteNinja,
         [LabelText("원솖嶠却")] ArmoredSamurai,
+        [LabelText("루났癎쟁숲훠諒")] Pinja,
         [LabelText("늬와")] Assassin,
         Float,                  //특륫
         Cook,                   //놜可

+ 8 - 0
ActionTowerDefense/Assets/Scripts/Spirits/ESpirits_Pinja.cs

@@ -0,0 +1,8 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ESpirits_Pinja : Enemy
+{
+
+}

+ 11 - 0
ActionTowerDefense/Assets/Scripts/Spirits/ESpirits_Pinja.cs.meta

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+guid: d0bed9bb8a29ce94bbb947fc3fc585c7
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+  defaultReferences: []
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+ 38 - 19
ActionTowerDefense/GenerateDatas/json/cfgenemy.json

@@ -306,59 +306,78 @@
     "MaxMoveSpeed": 4
   },
   {
-    "Name": "刺客",
-    "SpriteName": "icon_assassinhead",
+    "Name": "风筝忍者",
+    "SpriteName": "KiteNinja_icon",
     "Color": "#FFFFFF",
     "Type": "ESpirits",
-    "EnemyPrefab": "ESpirits_Assassin",
+    "EnemyPrefab": "ESpirits_KiteNinja",
     "Radius": [
       0,
       0
     ],
-    "HP": 500,
-    "AttackSummon": 50,
+    "HP": 150,
+    "AttackSummon": 0,
     "AttackMarch": [
-      30,
-      100
+      30
     ],
     "MinMoveSpeed": 6,
     "MaxMoveSpeed": 8
   },
   {
-    "Name": "风筝忍者",
-    "SpriteName": "icon_assassinhead",
+    "Name": "盔甲武士",
+    "SpriteName": "Samurai_icon",
     "Color": "#FFFFFF",
     "Type": "ESpirits",
-    "EnemyPrefab": "ESpirits_KiteNinja",
+    "EnemyPrefab": "ESpirits_ArmoredSamurai",
     "Radius": [
       0,
       0
     ],
-    "HP": 150,
+    "HP": 1000,
     "AttackSummon": 0,
     "AttackMarch": [
-      30
+      50
+    ],
+    "MinMoveSpeed": 10,
+    "MaxMoveSpeed": 15
+  },
+  {
+    "Name": "风车手里剑忍者",
+    "SpriteName": "icon_assassinhead",
+    "Color": "#FFFFFF",
+    "Type": "ESpirits",
+    "EnemyPrefab": "ESpirits_Pinja",
+    "Radius": [
+      0,
+      0
+    ],
+    "HP": 500,
+    "AttackSummon": 50,
+    "AttackMarch": [
+      30,
+      100
     ],
     "MinMoveSpeed": 6,
     "MaxMoveSpeed": 8
   },
   {
-    "Name": "盔甲武士",
+    "Name": "刺客",
     "SpriteName": "icon_assassinhead",
     "Color": "#FFFFFF",
     "Type": "ESpirits",
-    "EnemyPrefab": "ESpirits_ArmoredSamurai",
+    "EnemyPrefab": "ESpirits_Assassin",
     "Radius": [
       0,
       0
     ],
-    "HP": 1000,
-    "AttackSummon": 0,
+    "HP": 500,
+    "AttackSummon": 50,
     "AttackMarch": [
-      50
+      30,
+      100
     ],
-    "MinMoveSpeed": 10,
-    "MaxMoveSpeed": 15
+    "MinMoveSpeed": 6,
+    "MaxMoveSpeed": 8
   },
   {
     "Name": "白家娘娘",

BIN
ActionTowerDefense/Luban/Config/Datas/怪物表.xlsx