Forráskód Böngészése

加了一些属性,修改了宝物表普通宝物的属性

HY-LSZNWIN10\Administrator 1 hónapja
szülő
commit
d084fa9613

+ 2 - 2
ActionTowerDefense/Assets/Scripts/Characters/PlayerController.cs

@@ -1623,8 +1623,8 @@ public class PlayerController : MoveCharacter
         AttackController attackController = demonic.attackController;
         for (int i = 0; i < attackController.attackMethod_summon.Length; i++)
         {
-            AttackInfo attackInfo = attackController.attackMethod_summon[i].attackInfo;
-            attackInfo.damage += gameManager.damage;
+            AttackInfo attackInfo = attackController.attackMethod_summon[i].attackInfo; 
+            attackInfo.damage = (int) ((attackInfo.damage + gameManager.damage) * (gameManager.damageScale + 100f) / 100);
             attackInfo.criticalChance = gameManager.criticalChance;
             attackInfo.lifesteal = gameManager.lifesteal;
         }

+ 48 - 2
ActionTowerDefense/Assets/Scripts/GameManager.cs

@@ -162,6 +162,7 @@ public class GameManager : MonoBehaviour
     [FoldoutGroup("Rogue")] [HideInInspector] public List<float> refreshChance;
     [FoldoutGroup("Rogue")] [LabelText("行军式加成倍率")] public float damageRate;
     [Header("数值加成")]
+    [FoldoutGroup("Rogue")] [LabelText("伤害倍率")] public float damageScale;
     [FoldoutGroup("Rogue")] [LabelText("伤害")] public int damage;
     [FoldoutGroup("Rogue")] [LabelText("暴击率")] public int criticalChance;
     [FoldoutGroup("Rogue")] [LabelText("回血")] public int regeneration;
@@ -175,6 +176,18 @@ public class GameManager : MonoBehaviour
     [FoldoutGroup("Rogue")] [LabelText("蓝量")] public int totalMp;
     [FoldoutGroup("Rogue")] [LabelText("回蓝速度")] public int mpRegen;
 
+    [FoldoutGroup("Rogue")] [LabelText("击落伤害")] public int downDamage;
+    [FoldoutGroup("Rogue")] [LabelText("击飞伤害")] public int blowUpDamage;
+
+    [FoldoutGroup("Rogue")] [LabelText("火属性伤害")] public int fireAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("水属性伤害")] public int waterAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("风属性伤害")] public int windAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("雷属性伤害")] public int thunderAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("飞行属性伤害")] public int flyAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("地面属性伤害")] public int groundAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("木属性伤害")] public int woodAttributeDamage;
+    [FoldoutGroup("Rogue")] [LabelText("岩属性伤害")] public int rockAttributeDamage;
+
     public LeveType leveType;
     [LabelText("下一关倍率增幅")] public List<float> ratioIncrease = new List<float> { 0.4f, 1.6f, -0.8f };
     public int nowLevel;
@@ -392,6 +405,9 @@ public class GameManager : MonoBehaviour
             float data = treasure.data[i];
             switch (treasure.type[i])
             {
+                case "伤害加成":
+                    damageScale += (int)data;
+                    break;
                 case "伤害":
                     damage += (int)data;
                     break;
@@ -437,16 +453,46 @@ public class GameManager : MonoBehaviour
                         UIController.ChangeImageFill(player.uiRush.GetChild(j).GetComponent<Image>(), 1);
                     }
                     break;
-                case "蓝量":
+                case "灵力":
                     totalMp += (int)data;
                     player.totalMp += (int)data;
                     player.mp = player.totalMp;
                     player.uiMp.Show(player.mp, player.totalMp);
                     break;
-                case "回蓝速度":
+                case "灵力恢复":
                     mpRegen += (int)data;
                     player.mpReplySpeed += (int)data;
                     break;
+                case "击落伤害":
+                    downDamage += (int)data;
+                    break;
+                case "击飞伤害":
+                    blowUpDamage += (int)data;
+                    break;
+                case "火":
+                    fireAttributeDamage += (int)data;
+                    break;
+                case "水":
+                    waterAttributeDamage += (int)data;
+                    break;
+                case "风":
+                    windAttributeDamage += (int)data;
+                    break;
+                case "雷":
+                    thunderAttributeDamage += (int)data;
+                    break;
+                case "天":
+                    flyAttributeDamage += (int)data;
+                    break;
+                case "地":
+                    groundAttributeDamage += (int)data;
+                    break;
+                case "木":
+                    woodAttributeDamage += (int)data;
+                    break;
+                case "岩":
+                    rockAttributeDamage += (int)data;
+                    break;
                 default:
                     Debug.LogError($"宝物配置出错,不存在词条【{treasure.type[i]}】");
                     break;

+ 355 - 19
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy0.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,21 +455,17 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "塔1",
-    "BuildingHP": 50,
-    "EnemyName": "飞胖",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "大猪",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      51,
+      9
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 10,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -477,19 +473,79 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 50,
+    "EnemyName": "小猪",
+    "Position": [
+      53,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "幽灵头",
+    "Position": [
+      54,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": 1,
     "WaveName": "1",
+    "WaveTime": 8,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "大猪",
     "Position": [
-      60,
-      8
+      57,
+      1
     ],
-    "StartTime": 5,
-    "EndTime": 60,
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -497,6 +553,286 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 2,
+    "WaveName": "2",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "3",
+    "WaveTime": 7,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 2,
+    "EndTime": 3,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "4",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 2,
+    "EndTime": 3,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "5",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      59,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 2,
+    "EndTime": 3,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "6",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 8,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 8,
+    "EndTime": 10,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "7",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 8,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 8,
+    "EndTime": 10,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 8,
+    "WaveName": "8",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 8,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 8,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": -1,
     "WaveName": "占位行",

+ 481 - 47
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy1.json

@@ -162,7 +162,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -282,7 +282,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -342,7 +342,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -462,7 +462,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -516,26 +516,6 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
-  {
-    "WaveID": 7,
-    "WaveName": "",
-    "WaveTime": 0,
-    "BuildingID": "",
-    "BuildingHP": 0,
-    "EnemyName": "刺客",
-    "Position": [
-      56,
-      1
-    ],
-    "StartTime": 0,
-    "EndTime": 1,
-    "Count": 1,
-    "AttackRatio": 1,
-    "SpeedRatio": 1,
-    "HPRatio": 1,
-    "ArmorRatio": 1,
-    "ArmorPiercingRatio": 1
-  },
   {
     "WaveID": -1,
     "WaveName": "占位行",
@@ -555,7 +535,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -581,7 +561,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -595,21 +575,97 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "幽灵头",
+    "Position": [
+      51,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
-    "EnemyName": "飞胖",
+    "EnemyName": "幽灵头",
+    "Position": [
+      53,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 15,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
     "Position": [
       57,
-      4,
-      60,
-      4,
-      60,
-      6
+      5
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 15,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 30,
+    "EnemyName": "白鹭",
+    "Position": [
+      54,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -619,18 +675,138 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      59,
+      5
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
     "EnemyName": "白鹭",
     "Position": [
-      60,
+      59,
       8
     ],
+    "StartTime": 6,
+    "EndTime": 7,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      59,
+      5
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 8,
+    "EndTime": 9,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 1,
+    "EndTime": 2,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      5
+    ],
     "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "EndTime": 6,
+    "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -639,19 +815,97 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
     "EnemyName": "白鹭",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      54,
+      5
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 6,
+    "EndTime": 7,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      55,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      51,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      57,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -659,6 +913,186 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      57,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      5
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      57,
+      8
+    ],
+    "StartTime": 6,
+    "EndTime": 7,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 15,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 20,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "2波地2",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      55,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 15,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      5
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "1波空3",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 20,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": -1,
     "WaveName": "占位行",

+ 362 - 48
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy2.json

@@ -222,7 +222,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -282,7 +282,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -342,7 +342,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -402,7 +402,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -516,26 +516,6 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
-  {
-    "WaveID": 7,
-    "WaveName": "",
-    "WaveTime": 0,
-    "BuildingID": "",
-    "BuildingHP": 0,
-    "EnemyName": "刺客",
-    "Position": [
-      56,
-      1
-    ],
-    "StartTime": 0,
-    "EndTime": 1,
-    "Count": 1,
-    "AttackRatio": 1,
-    "SpeedRatio": 1,
-    "HPRatio": 1,
-    "ArmorRatio": 1,
-    "ArmorPiercingRatio": 1
-  },
   {
     "WaveID": -1,
     "WaveName": "占位行",
@@ -555,7 +535,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -595,21 +575,57 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "老鬼头",
+    "Position": [
+      53,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
-    "EnemyName": "飞胖",
+    "EnemyName": "老鬼头",
+    "Position": [
+      53,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 30,
+    "EnemyName": "大猪",
     "Position": [
       57,
-      4,
-      60,
-      4,
-      60,
-      6
+      1
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -619,18 +635,38 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      54,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "幽灵头",
     "Position": [
-      60,
+      54,
       8
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 5,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -639,19 +675,297 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "2波地",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "幽灵头",
     "Position": [
       59,
-      12,
-      63,
-      12
+      8
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "2波地1",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      5
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 6,
+    "EndTime": 7,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 1,
+    "EndTime": 2,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      55,
+      5
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      5
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      59,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,

+ 346 - 32
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy3.json

@@ -222,7 +222,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -282,7 +282,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -342,7 +342,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -522,7 +522,7 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "刺客",
+    "EnemyName": "幽灵头",
     "Position": [
       56,
       1
@@ -555,13 +555,13 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
     "EnemyName": "敌方防御塔",
     "Position": [
-      60,
+      40,
       1
     ],
     "StartTime": 0,
@@ -581,7 +581,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -595,21 +595,77 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "水猴子",
+    "Position": [
+      33,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
+    "EnemyName": "水猴子",
+    "Position": [
+      33,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 30,
+    "EnemyName": "道士",
+    "Position": [
+      31,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
     "EnemyName": "飞胖",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      34,
+      8
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -619,18 +675,38 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "大猪",
     "Position": [
-      60,
-      8
+      55,
+      1
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -639,19 +715,257 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "2波地",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "水猴子",
+    "Position": [
+      34,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "大猪",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      35,
+      1
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      31,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "水猴子",
+    "Position": [
+      39,
+      1
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      34,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 2,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      31,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "水猴子",
+    "Position": [
+      39,
+      1
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      34,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      35,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "水猴子",
+    "Position": [
+      33,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 20,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      35,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "2波地2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "水猴子",
+    "Position": [
+      33,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 20,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      31,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,

+ 322 - 28
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy4.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,21 +455,57 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "小猪",
+    "Position": [
+      51,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
-    "EnemyName": "飞胖",
+    "EnemyName": "虾兵",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      53,
+      1
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "大猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -479,18 +515,38 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "虾兵",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "虾兵",
     "Position": [
-      60,
-      8
+      54,
+      1
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 5,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -499,19 +555,257 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "2波地",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "小猪",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      57,
+      1
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "虾兵",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "虾兵",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 2,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "虾兵",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "2波地2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "虾兵",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 2,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 8,
+    "EndTime": 9,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,

+ 381 - 27
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy5.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,21 +455,237 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "小猪",
+    "Position": [
+      51,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
-    "EnemyName": "飞胖",
+    "EnemyName": "道士",
+    "Position": [
+      53,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "大猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 2,
+    "Count": 20,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "2波地",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
     "Position": [
       57,
-      4,
-      60,
-      4,
-      60,
-      6
+      1
     ],
-    "StartTime": 1,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
     "EndTime": 2,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -478,19 +694,39 @@
     "ArmorPiercingRatio": 1
   },
   {
-    "WaveID": 1,
-    "WaveName": "1",
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "大猪",
     "Position": [
-      60,
-      8
+      55,
+      1
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -498,20 +734,118 @@
     "ArmorPiercingRatio": 1
   },
   {
-    "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveID": 6,
+    "WaveName": "2波地2",
+    "WaveTime": 20,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "道士",
     "Position": [
       59,
-      12,
-      63,
-      12
+      1
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "道士",
+    "Position": [
+      59,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "1波空3",
+    "WaveTime": 10,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -519,6 +853,26 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 7,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": -1,
     "WaveName": "占位行",

+ 282 - 28
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy6.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,22 +455,58 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "小猪",
+    "Position": [
+      51,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
     "EnemyName": "飞胖",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      53,
+      1
     ],
-    "StartTime": 1,
-    "EndTime": 2,
-    "Count": 1,
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "大猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 3,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -479,18 +515,38 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "小猪",
     "Position": [
-      60,
-      8
+      56,
+      1
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -499,19 +555,77 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "2波地",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 4,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "小猪",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      57,
+      1
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -519,6 +633,146 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 3,
+    "EndTime": 4,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 8,
+    "EndTime": 9,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      57,
+      1
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": -1,
     "WaveName": "占位行",

+ 419 - 25
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy7.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,21 +455,77 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "幽灵头",
+    "Position": [
+      51,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
     "EnemyName": "飞胖",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      53,
+      8
     ],
-    "StartTime": 1,
-    "EndTime": 2,
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "大猪",
+    "Position": [
+      54,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      54,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -479,18 +535,58 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "幽灵头",
     "Position": [
-      60,
+      56,
       8
     ],
+    "StartTime": 2,
+    "EndTime": 3,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      54,
+      9
+    ],
     "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "EndTime": 6,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      8
+    ],
+    "StartTime": 7,
+    "EndTime": 8,
+    "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -499,19 +595,177 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "2波地",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "幽灵头",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      57,
+      9
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      9
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "1波空1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      8
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 5,
+    "EndTime": 6,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      8
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,
@@ -519,6 +773,146 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
+  {
+    "WaveID": 5,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      56,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "大猪",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 2,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "2波地2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      57,
+      9
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "1波空3",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
   {
     "WaveID": -1,
     "WaveName": "占位行",

+ 360 - 26
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy8.json

@@ -415,7 +415,7 @@
   },
   {
     "WaveID": 0,
-    "WaveName": "塔1",
+    "WaveName": "塔1",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
@@ -441,7 +441,7 @@
     "BuildingHP": 0,
     "EnemyName": "防御塔",
     "Position": [
-      120,
+      118,
       1
     ],
     "StartTime": 0,
@@ -455,22 +455,58 @@
   },
   {
     "WaveID": 0.01,
-    "WaveName": "血量动态1",
+    "WaveName": "3出1",
     "WaveTime": 0,
-    "BuildingID": "敌塔1",
+    "BuildingID": "塔1",
+    "BuildingHP": 99,
+    "EnemyName": "老鬼头",
+    "Position": [
+      51,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.02,
+    "WaveName": "3出2",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
     "BuildingHP": 50,
     "EnemyName": "飞胖",
     "Position": [
-      57,
-      4,
-      60,
-      4,
-      60,
-      6
+      53,
+      8
     ],
-    "StartTime": 1,
-    "EndTime": 2,
-    "Count": 1,
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 4,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 0.03,
+    "WaveName": "3出3",
+    "WaveTime": 0,
+    "BuildingID": "塔1",
+    "BuildingHP": 40,
+    "EnemyName": "白鹭",
+    "Position": [
+      54,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 3,
+    "Count": 5,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -479,18 +515,78 @@
   },
   {
     "WaveID": 1,
-    "WaveName": "1",
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      54,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 5,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "白鹭",
+    "EnemyName": "老鬼头",
     "Position": [
-      60,
+      56,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 1,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "1波空",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      54,
       8
     ],
-    "StartTime": 5,
-    "EndTime": 60,
-    "Count": 30,
+    "StartTime": 0,
+    "EndTime": 5,
+    "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
@@ -499,19 +595,257 @@
   },
   {
     "WaveID": 2,
-    "WaveName": "1.5爆发",
+    "WaveName": "",
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      56,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 2,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      56,
+      9
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "2波地",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
     "EnemyName": "白鹭",
     "Position": [
-      59,
-      12,
-      63,
-      12
+      55,
+      9
     ],
-    "StartTime": 40,
-    "EndTime": 45,
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 3,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "1波空1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "幽灵头",
+    "Position": [
+      56,
+      9
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 4,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "2波地1",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      55,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 3,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 5,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "老鬼头",
+    "Position": [
+      57,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 10,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "1波空2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "飞胖",
+    "Position": [
+      56,
+      8
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 4,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 6,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "白鹭",
+    "Position": [
+      55,
+      9
+    ],
+    "StartTime": 0,
+    "EndTime": 10,
+    "Count": 5,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "2波地2",
+    "WaveTime": 15,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "刺客",
+    "Position": [
+      55,
+      1
+    ],
+    "StartTime": 0,
+    "EndTime": 1,
+    "Count": 1,
+    "AttackRatio": 1,
+    "SpeedRatio": 1,
+    "HPRatio": 1,
+    "ArmorRatio": 1,
+    "ArmorPiercingRatio": 1
+  },
+  {
+    "WaveID": 7,
+    "WaveName": "",
+    "WaveTime": 0,
+    "BuildingID": "",
+    "BuildingHP": 0,
+    "EnemyName": "小猪",
+    "Position": [
+      56,
+      1
+    ],
+    "StartTime": 4,
+    "EndTime": 5,
     "Count": 10,
     "AttackRatio": 1,
     "SpeedRatio": 1,

+ 55 - 1
ActionTowerDefense/GenerateDatas/json/cfgenemy.json

@@ -27,7 +27,7 @@
       0,
       0
     ],
-    "HP": 500,
+    "HP": 1000,
     "AttackSummon": 30,
     "AttackMarch": [
       30
@@ -215,6 +215,60 @@
     "MinMoveSpeed": 6,
     "MaxMoveSpeed": 12
   },
+  {
+    "Name": "滚石怪",
+    "SpriteName": "BigStone_icon",
+    "Color": "#FFFFFF",
+    "Type": "Enemy",
+    "EnemyPrefab": "Enemy_RockRoller",
+    "Radius": [
+      1,
+      1
+    ],
+    "HP": 100,
+    "AttackSummon": 30,
+    "AttackMarch": [
+      9
+    ],
+    "MinMoveSpeed": 4,
+    "MaxMoveSpeed": 5
+  },
+  {
+    "Name": "小滚石怪",
+    "SpriteName": "SmallStone_icon",
+    "Color": "#FFFFFF",
+    "Type": "Enemy",
+    "EnemyPrefab": "Enemy_SmallRockRoller",
+    "Radius": [
+      1,
+      1
+    ],
+    "HP": 100,
+    "AttackSummon": 20,
+    "AttackMarch": [
+      4
+    ],
+    "MinMoveSpeed": 5,
+    "MaxMoveSpeed": 6
+  },
+  {
+    "Name": "大滚石怪",
+    "SpriteName": "BigStone_icon",
+    "Color": "#FFFFFF",
+    "Type": "Enemy",
+    "EnemyPrefab": "Enemy_HugeRockRoller",
+    "Radius": [
+      1,
+      1
+    ],
+    "HP": 100,
+    "AttackSummon": 40,
+    "AttackMarch": [
+      15
+    ],
+    "MinMoveSpeed": 3,
+    "MaxMoveSpeed": 4
+  },
   {
     "Name": "刺客",
     "SpriteName": "icon_assassinhead",

+ 1446 - 75
ActionTowerDefense/GenerateDatas/json/cfgtreasure.json

@@ -1,125 +1,1496 @@
 [
   {
     "ID": 1,
-    "Name": "blueFire",
-    "SpriteName": "blueFire",
+    "Name": "匕首",
+    "SpriteName": "1",
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   }
 ]

+ 52 - 52
ActionTowerDefense/Luban/.cache.meta

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