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@@ -27,12 +27,11 @@ Transform:
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m_GameObject: {fileID: 417478504669294145}
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m_GameObject: {fileID: 417478504669294145}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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- m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_LocalScale: {x: 0.3, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 2968649781918792408}
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- {fileID: 2968649781918792408}
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- {fileID: 7953439665256324540}
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- {fileID: 7953439665256324540}
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- - {fileID: 1323619092079007660}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -88,7 +87,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 746774320722880007}
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m_GameObject: {fileID: 746774320722880007}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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- m_LocalPosition: {x: 0, y: -0.3159, z: 4}
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+ m_LocalPosition: {x: 0, y: -0.1215, z: 4}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@@ -731,7 +730,7 @@ ParticleSystem:
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donutRadius: 0.2
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donutRadius: 0.2
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m_Position: {x: 0, y: 0, z: 0}
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m_Position: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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- m_Scale: {x: 25, y: 20, z: 15}
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+ m_Scale: {x: 10, y: 20, z: 15}
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placementMode: 0
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placementMode: 0
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m_MeshMaterialIndex: 0
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m_MeshMaterialIndex: 0
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m_MeshNormalOffset: 0
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m_MeshNormalOffset: 0
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@@ -5025,7 +5024,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2163191380998875762}
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m_GameObject: {fileID: 2163191380998875762}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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- m_LocalPosition: {x: 0, y: -0.3044, z: 4}
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+ m_LocalPosition: {x: 0, y: -0.11, z: 4}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@@ -5284,8 +5283,8 @@ ParticleSystem:
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startSize:
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startSize:
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serializedVersion: 2
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serializedVersion: 2
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minMaxState: 3
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minMaxState: 3
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- scalar: 5
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- minScalar: 20
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+ scalar: 3
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+ minScalar: 10
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maxCurve:
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maxCurve:
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serializedVersion: 2
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serializedVersion: 2
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m_Curve:
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m_Curve:
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@@ -5668,7 +5667,7 @@ ParticleSystem:
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donutRadius: 0.2
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donutRadius: 0.2
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m_Position: {x: 0, y: 0, z: 0}
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m_Position: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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- m_Scale: {x: 30, y: 20, z: 15}
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+ m_Scale: {x: 10, y: 20, z: 15}
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placementMode: 0
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placementMode: 0
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m_MeshMaterialIndex: 0
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m_MeshMaterialIndex: 0
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m_MeshNormalOffset: 0
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m_MeshNormalOffset: 0
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@@ -9931,8 +9930,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6008376839226252313}
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m_GameObject: {fileID: 6008376839226252313}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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- m_LocalPosition: {x: 0, y: 50, z: 0}
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- m_LocalScale: {x: 30, y: 170, z: 1}
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+ m_LocalPosition: {x: 0, y: 20, z: 0}
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+ m_LocalScale: {x: 30, y: 100, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 8337439227001923642}
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- {fileID: 8337439227001923642}
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@@ -10015,7 +10014,7 @@ ParticleSystem:
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m_RotationOrder: 4
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m_RotationOrder: 4
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moveWithTransform: 0
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moveWithTransform: 0
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moveWithCustomTransform: {fileID: 0}
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moveWithCustomTransform: {fileID: 0}
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- scalingMode: 1
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+ scalingMode: 0
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randomSeed: 0
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randomSeed: 0
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InitialModule:
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InitialModule:
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serializedVersion: 3
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serializedVersion: 3
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@@ -14777,87 +14776,3 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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---- !u!1 &8738166163358563370
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-GameObject:
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- m_ObjectHideFlags: 0
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- m_CorrespondingSourceObject: {fileID: 0}
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- m_PrefabInstance: {fileID: 0}
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- m_PrefabAsset: {fileID: 0}
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- serializedVersion: 6
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- m_Component:
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- - component: {fileID: 1323619092079007660}
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- - component: {fileID: 8163086320752253869}
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- m_Layer: 0
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- m_Name: Square
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- m_TagString: Untagged
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- m_Icon: {fileID: 0}
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- m_NavMeshLayer: 0
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- m_StaticEditorFlags: 0
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- m_IsActive: 0
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---- !u!4 &1323619092079007660
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-Transform:
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- m_ObjectHideFlags: 0
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- m_CorrespondingSourceObject: {fileID: 0}
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- m_PrefabInstance: {fileID: 0}
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- m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 8738166163358563370}
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- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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- m_LocalPosition: {x: -0.0248, y: 0.896, z: 0}
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- m_LocalScale: {x: 22, y: 143.94612, z: 1}
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- m_ConstrainProportionsScale: 0
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- m_Children: []
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- m_Father: {fileID: 6831563428749086452}
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- m_RootOrder: 2
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- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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---- !u!212 &8163086320752253869
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-SpriteRenderer:
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- m_ObjectHideFlags: 0
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- m_CorrespondingSourceObject: {fileID: 0}
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- m_PrefabInstance: {fileID: 0}
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- m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 8738166163358563370}
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- m_Enabled: 1
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- m_CastShadows: 0
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- m_ReceiveShadows: 0
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- m_DynamicOccludee: 1
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- m_StaticShadowCaster: 0
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- m_MotionVectors: 1
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- m_LightProbeUsage: 1
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- m_ReflectionProbeUsage: 1
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- m_RayTracingMode: 0
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- m_RayTraceProcedural: 0
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- m_RenderingLayerMask: 1
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- m_RendererPriority: 0
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- m_Materials:
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- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- m_StaticBatchInfo:
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- firstSubMesh: 0
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- subMeshCount: 0
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- m_StaticBatchRoot: {fileID: 0}
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- m_ProbeAnchor: {fileID: 0}
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- m_LightProbeVolumeOverride: {fileID: 0}
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- m_ScaleInLightmap: 1
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- m_ReceiveGI: 1
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- m_PreserveUVs: 0
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- m_IgnoreNormalsForChartDetection: 0
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- m_ImportantGI: 0
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- m_StitchLightmapSeams: 1
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- m_SelectedEditorRenderState: 0
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- m_MinimumChartSize: 4
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- m_AutoUVMaxDistance: 0.5
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- m_AutoUVMaxAngle: 89
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- m_LightmapParameters: {fileID: 0}
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- m_SortingLayerID: 0
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- m_SortingLayer: 0
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- m_SortingOrder: 0
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- m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
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- m_Color: {r: 0.4339623, g: 0.4339623, b: 0.4339623, a: 1}
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- m_FlipX: 0
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- m_FlipY: 0
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- m_DrawMode: 0
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- m_Size: {x: 1, y: 1}
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- m_AdaptiveModeThreshold: 0.5
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- m_SpriteTileMode: 0
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- m_WasSpriteAssigned: 1
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- m_MaskInteraction: 0
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- m_SpriteSortPoint: 0
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