WGL 1 сар өмнө
parent
commit
d2a8a05cf2

+ 2 - 0
ActionTowerDefense/Assets/Scripts/UI/GameUI.cs

@@ -10,12 +10,14 @@ public class GameUI : MonoBehaviour
     public Animator player_is_hurt;
     public Image half_hp;
     public AnimationClip player_is_hurt_animaton;
+    public Transform CD;
 
     private float hurtClipTime;
     private float hurtTime;
     private bool isHurt;
     private float hpRate;
     private float lastDyingTime;
+
     private void Awake()
     {
         if (!instance)